=ED= Design Notes November 08, 2011 (Full Version)

All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion



Message


Calogero -> =ED= Design Notes November 08, 2011 (11/8/2011 16:14:17)

quote:

[image]http://epicduel.artix.com/images/icon/Cinderella_ED-DN_2011.jpg[/image]

November 08, 2011
One One One One One One
A Delicious Part of Your Balanced Breakfast

We meet again, EpicDuelists. How did you like our Monday update? I hope you’re enjoying the new quests, low-level bazookas, and Guy Fawkes masks all the cool kids are wearing. And we have more stuff ready to come your way this week!

So, let’s get right on down to our milk and cereal!


You’re older than you’ve ever been, and now you’re even older...

[image]http://www.epicduel.com/images/cms/AchOneOneOne.png[/image]


So have you figured out what’s so special about this Friday? Besides that it’s all 11’s? Why, it’s Nightwraith’s birthday, of course! Our wonderful creative lead Nightwraith is older than he’s ever been, and he’s celebrating it with you! Some of the denizens of Delta V- the ElectroHazard, Hank, Charfade, Big Tuna and Cinderella, to be exact- have teamed up to throw our fearless creative leader a surprise party! Between mischievous squidlings running off with his presents, a backlog of orders of exactly 11 slices of cake and other misadventures, battling Nightwraith will give players an 11% chance of a dropped item, which unlocks Nightwraith’s personal stash!

[image]http://www.epicduel.com/images/cms/Nightwraiths_weapons_lowres.jpg[/image]
[image]http://www.epicduel.com/images/cms/Nightwraith%27s_Wares_lowres.jpg[/image]

Level 34! Limited time only seasonal rares!

[image]http://www.epicduel.com/images/cms/NightWraith_BH_lowres.jpg[/image]

This release is a bit more complicated than most. In order to access Nightwraith's personal stash, available in the new ArmoryBots across Delta V, you'll need to collect the OneX6 Key.
[image]http://www.epicduel.com/images/cms/OneX6Key.png[/image]

You can obtain this key as an 11% drop from Nightwraith if you accept the OneX6 Key mission, or purchase it from him outright.

[image]http://www.epicduel.com/images/cms/armory_bot_screen.jpg[/image]
This is just one of many ArmoryBots across Delta V in the Barrens, Fortune City, Central Station, the Biological Preserve, and the Minetower. They all have the same inventory, but we felt it would keep screen populations down to have more options.

Portuguese Support

You may have seen that part of the delay of the last update involved incorporating support for Portuguese into EpicDuel as a step towards making our game friendlier for our International Player Community. Titan and Hudelf will be working on translation, localization, and special characters. The system they are building is especially exciting because it will make adding additional languages in the future very easy, and provide a template for localizing the other AE games! Hopefully we won’t lose visuals on our text. Again. D:

The Arctic Guard


[image]http://www.epicduel.com/images/cms/arctic_guard_lowres.jpg[/image]

Baelius’s presence is felt all over Delta V, including its frigid and mountainous Northern Continent. Protecting both the miners working in the dangerous conditions- including the great carnivorous Beasts as well as Delta V’s indigenous mountain people- and Baelius’s interests are the Arctic Guard, specially trained soldiers who are well prepared to deal with the frigid temperatures the Northlands offer.

The leader of the Arctic Guard is one Arctic Outpost Commander Edgar Boothe. As a young man, Boothe rapidly rose to prominence in the Shadow Guard. Perhaps because of his tactical skills, or maybe because of his handsome appearance, he quickly caught the eye of Alydriah Descarl. She assigned him a command position in the frozen Northlands- something about it just seemed... right.

Commander Boothe is one of the characters you’ll be interacting with closely during the winter event, as well as helping to shape his destiny.


Balance Adjustments

We’re still planning on readjusting the Tactical Mercenary skill tree, but due to the addition of support for Portuguese language, I’m told it is unlikely to be released this week.

I can confirm adjustments to Frenzy and Smoke Screen. Following this update, Smoke Screen will now have a Support requirement. Frenzy should be a little less powerful after this update, as the healing factor will no longer take into account the damage adjustment, which was what we intended in the first place, but it was not working correctly for some reason. The practical effect of this is that Frenzy will heal you for less than it did before.

New Identity

I'd also like to make a quick announcement that our Mod and tester formerly known as Rainaka, is now known officially as Lycus! His green name should update by the new release!

Paper or Plastic?

Certain social wasps build their nests out of cellulose fiber that’s been wetted and crushed, then reconstituted (a material known better to you as “paper”). The families of wasp that do so are the yellowjackets and paper wasps.

Members of the genus Polistes are the most common and recognizable type of paper wasp. The European paper wasp is often mistaken for a yellowjacket, due to the similar yellow and black coloration. However, they can be distinguished from yellowjackets due to their more slender figures and long legs which dangle distinctively during flight. Colonies are founded by a single female or a small group of often, though not exclusively, related females. The foundress lays her eggs directly into the hexagonal cells of the nest, and she and her sisters will feed the emerging larvae by regurgitating masticated caterpillar flesh. In the early summer, workers emerge and co-foundresses are often exiled to found their own nests. Males emerge from the broods during the reproductive phase of the colony, along with reproductive females, and colonial cohesion breaks down, with intercolonial aggression increasing. Over the winter, the colony huddles together in a hibernative state.



One type of paper wasp, the Mexican Honey Wasp, is one of the only insects other than bees that produce honey. These dark golden-brown and yellow wasps construct paper nests and produce honey from plant nectar in the same fashion as honeybees. This honey is the larvae’s sole food source and is also consumed by humans, although the nectar from some plants can result in the honey being toxic.

Tags: Titan 11-11-11 Nightwraith Cinderella Missions balance Portuguese Achievements Loot


quote:

Nightwraith_EpD Nightwraith
Brief DN addendum: ED Mod Rainaka is now known as Lycus!


Tagged. ~Ashari
Added updated content~Illuminator




Ranloth -> RE: Design Notes November 08, 2011 (11/8/2011 16:24:49)

Smoke and Support requirement? There goes my Tank build getting killed if it's a bit too high.. I don't mind tbh, although requirements are getting high nowadays and builds are harder to make. D: It might kill creativity but some builds actually might like it (like Hybrid change, I did like it as I had to train more DEX and had more Def in return xD).
Although this also balances a bit more BHs and their STR builds as they are strong, while I'm TLM. I'm for balancing TLM as much as possible, don't mind nerfs and am excited to see revamp of TLM! :3




Rayman -> RE: Design Notes November 08, 2011 (11/8/2011 16:24:58)

Cools, Nw B-Day Coming :D.

I hope if frenzy at lvl 5 give u 16hp with 30 dmg it give 8hp yep 8 Less HP.




.Nikzat. -> RE: Design Notes November 08, 2011 (11/8/2011 16:25:32)

Hey wait supp req for bh smoke too??? If yes the bh are ruined! the whole game will be ruined!




supermasivo -> RE: Design Notes November 08, 2011 (11/8/2011 16:32:59)

Im a mid STR/tanker TLM and i love this new update! TLM need a nerf and i love the idea that STR BH will get a smoke screen nerf too...
slowlly we are getting str nerfing as they made with supporters.





helloguy -> RE: Design Notes November 08, 2011 (11/8/2011 16:33:25)

any new gear especially guns will be appreciated my way specially energy guns in the lvl 34 area




TurkishIncubus -> RE: Design Notes November 08, 2011 (11/8/2011 16:36:22)

quote:

I can confirm adjustments to Frenzy and Smoke Screen. Following this update, Smoke Screen will now have a Support requirement.


LOL, it will nerf str tlm but the new problem is heallooping str-tank tlm , its unbeatable :/ im using it and i have 0 lost




Ranloth -> RE: Design Notes November 08, 2011 (11/8/2011 16:36:50)

LOL at how now BHs will start moaning at Smoke change. They are barely behind TLMs currently, Str BHs, and you were to be nerfed either way after TLM is changed as there will be more balance. You don't even know how high requirement will be, and most people keep it at L6-7 so it will be somewhere in the 30s...




DeathGuard -> RE: Design Notes November 08, 2011 (11/8/2011 16:36:56)

@Andy: You got wrong second picture, there goes the artic guard pic.
On topic: It sounds good! That symbols looks nice, maybe it is an achievement[8D]




Wootz -> RE: Design Notes November 08, 2011 (11/8/2011 16:43:36)

I don't get BHs fuzzes about this. Shadow Arts has an Support Req, so does Massacre, and the req certainly won't be higher then 42, so, no harm done.




sylar67 -> RE: Design Notes November 08, 2011 (11/8/2011 16:43:41)

lol so the end of this game from what i can see is 5 focus for ev1 -.- since when you have 48 dex ( to not get blocked ) 65 str 43 tech to meet requirements and 30 support requirement id rather have a 5 focus build get -3 primary damage and get a better aux and robot -.- this game is going to DIE HARD

Do not use oversized fonts. Font sizes bigger than 3 are not allowed. ~Ashari




Calogero -> RE: Design Notes November 08, 2011 (11/8/2011 16:45:22)

and fixed... wonder how I have failed in that Artic pic... could have sworn I copy it right




supermasivo -> RE: Design Notes November 08, 2011 (11/8/2011 16:46:32)

The real problem is not the smoke screen and frenzy, the real problem in TLM's is the deadly "reroute" u can have energy to make what u want many times in a single battle... and HA aloud u to make a lot of str making very low def...
sad couse now this will be full of 5 focus mega tankers and boring 10 minutes battles.




Digital X -> RE: Design Notes November 08, 2011 (11/8/2011 16:48:04)

Wish i had held onto my varium, didn't expect a stash of gear, but hopefully it's permanent and i won't be fretting over it.




DeathGuard -> RE: Design Notes November 08, 2011 (11/8/2011 16:49:13)

@Andy: Good! also, maybe you didn't click copy but you thought you copied it but you were having already the link of the sketches.
Can someone give me a link to a juggernaut battle image? Im currenlty doing a blog and explaining many things including battle modes but I dont have silver card to test or to get into a fight in juggernaut.

EDIT: Found out some new quest was added in ED Wiki, Habuki offers it and the reward is 155 battle tokens, you must beat 10 foes no random battles but challenge. This was taken from EpicDuel Wiki and the credits are their's




Stabilis -> RE: Design Notes November 08, 2011 (11/8/2011 17:13:15)

Cyber hunter's multi-shot could use a nerf and its plasma grenade could use a buff.




Calogero -> RE: Design Notes November 08, 2011 (11/8/2011 17:18:29)

Just wanted to say that I added the newest tweet of Nightwraight so that you all know that Rainaka's name is now Lycus




Jekyll -> RE: Design Notes November 08, 2011 (11/8/2011 17:36:30)

2 things caught my eye - the bike and the armor! Woohoo




rej -> RE: =ED= Design Notes November 08, 2011 (11/8/2011 17:46:22)

Great! An entre new shop! i don't think highly of the 11% drop rate off nightwraith, though. that would mean a lot of players wouldn't get the dorp in the first five fights, and would thus have to wait an hour.




Jekyll -> RE: =ED= Design Notes November 08, 2011 (11/8/2011 17:48:24)

^I think its a good way to stagger timings so not everyone will have the items at the same time




Fay Beeee -> RE: =ED= Design Notes November 08, 2011 (11/8/2011 18:04:30)

Nice one guys. :)
Looking forward to it.

I like a bit of a challenge. [:)]




StriderAigis -> RE: =ED= Design Notes November 08, 2011 (11/8/2011 18:32:46)

I stil haven't beat him yet.... well locks like Friday is the day he gets PWNED




Darkoake445 -> RE: =ED= Design Notes November 08, 2011 (11/8/2011 18:35:18)

I just beat him with my PvP build:D Looks like I won't have to retrain when this update comes.




altimatum -> RE: =ED= Design Notes November 08, 2011 (11/8/2011 18:36:54)

11% is not so bad [:)] could beat him in my normal build.... that is unless nighty is turned into a boss monster at the last second [;)]




State Alchemist -> RE: =ED= Design Notes November 08, 2011 (11/8/2011 19:12:29)

On balance, please listen to this for bloodmage

Reflex boost is a 3rd level skill normally, but it is a 4 for bloodmage

Please put Reflex boost where intimidate is AND put assimilate back to where it should be.

Bloodmage currently has ZERO ability to take energy from an opponet!

This is a minor tweak that should be considered.

Thanks!




Page: [1] 2 3 4 5   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.125