arnulfinho -> RE: Monsters (2/9/2012 23:43:29)
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@Windy: u r right xP when i was looking for those in the pedia i used the search thingy and then manually looked for them but didnt see them Dx apparently they also have (kind of) an entry for Num & Skull linked to some low level undead. However, im going to leave the post as it is :o the reason is that they keep coming every year and people who want to contribute to the pedia might think those mobs dont exist (like i did XD) and they even have their own unique description ;o I DO think they need an entry of their own because of these reasons :o that's just me tho :o just the way i think :o not trying to mini-mod or trying to force anyone into doing something >< Num & Skul (Undead) Level: 5 XP: 266 Gold: 78 Element: Darkness COMBAT DEFENCE Melee: 14 Ranged: 24 Magic: 14 ATTRIBUTES Strength: 13 Dexterity: 0 Intellect: 0 Endurance: Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 90% Water: 100% Wind: 100% Ice: 90% Earth: 100% Energy: 120% Light: 130% Darkness: 50% DESCRIPTION These two undead brothers have been tearing up the cemetary for days trying to find their OTHER brother, Louis. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/numskul5.png[/image] Num & Skul (Undead) Level: 88 XP: 1289 Gold: 360 Element: Darkness COMBAT DEFENCE Melee: 23 Ranged: 33 Magic: 23 ATTRIBUTES Strength: 213 Dexterity: 213 Intellect: 0 Endurance:13 Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 90% Water: 100% Wind: 100% Ice: 90% Earth: 100% Energy: 120% Light: 130% Darkness: 50% DESCRIPTION These two undead brothers have been tearing up the cemetary for days trying to find their OTHER brother, Louis. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/numskul80v2.png[/image] yes, the cemetary is an ingame typo proof :o Treasure Guard DESCRIPTION This Guard is watching over a rare item that Valencia needs for her collection! as of right now seems like its just any mob from a desert o.o Charr (Dragon) Level: 13 XP: 108 Gold: 108 Element: Fire COMBAT DEFENCE Melee: 25 Ranged: 25 Magic: 25 ATTRIBUTES Strength: 50 Dexterity: 13 Intellect: 0 Endurance:0 Charisma: 0 Luck: ELEMENT MODIFIERS Fire: 50% Water: 110% Wind: 110% Ice: 130% Earth: 75% Energy: 75% Light: 90% Darkness: 90% DESCRIPTION This fire dragon has been munching on broiler villagers for far too long! [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/charr13.png[/image] Charr (Dragon) Level: 88 XP: 277 Gold: 278 Element: Fire COMBAT DEFENCE Melee: 33 Ranged: 33 Magic: 33 ATTRIBUTES Strength: 213 Dexterity: 213 Intellect: 0 Endurance:0 Charisma: 0 Luck: 13 ELEMENT MODIFIERS Fire: 50% Water: 110% Wind: 110% Ice: 130% Earth: 75% Energy: 75% Light: 90% Darkness: 90% DESCRIPTION This fire dragon has been munching on broiler villagers for far too long! [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/charrv2.png[/image] Broyl (Dragon) lvl 88 exactly the same as charr, just the name changes. . . [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/broylv2.png[/image] Broyl (Dragon) lvl 13 exactly the same as charr, just the name changes. . . [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/broyl13.png[/image] Werewolf Warrior Level: 13 XP: 171 Gold: 55 Element: Earth COMBAT DEFENCE Melee: 15 Ranged: 15 Magic: 15 ATTRIBUTES Strength: 50 Dexterity: 13 Intellect: 0 Endurance: 0 Charisma: 0 Luck: 0 ELEMENT MODIFIER Fire: 130% Water: 90% Wind: 110% Ice: 100% Earth: 50% Energy: 100% Light: 100% Darkness: 75% DESCRIPTION A loyal fighter for a pack's Alpha Wolf. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/werewolfwarrior.png[/image] This werewolf warrior from the snuggles fest chain of favors quest is kinda rly different than the werewolf warrior lvl 50 from the pedia :o so in case is an adepted mob for the quest ima post the info o.o Weerewolf Warrior Level: 50 XP: 342 Gold: 114 Element: Earth COMBAT DEFENCE Melee: 19 Ranged: 19 Magic: 19 ATTRIBUTES Strength: 139 Dexterity: 113 Intellect: 0 Endurance:0 Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 130% Water: 90% Wind: 110% Ice: 100% Earth: 50% Energy: 100% Light: 100% Darkness: 75% DESCRIPTION A loyal fighter for a pack's Alpha Wolf. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/werewolffighterv2.png[/image] There is a lvl 16 braken missing from pedia x) Braken Level: 16 XP: 84 Gold: 37 Element: Water COMBAT DEFENCE Melee: 25 Ranged: 20 Magic: 20 ATTRIBUTES Strength: 40 Dexterity:10 Intellect: 0 Endurance: 20 Charisma: 0 Luck: 10 ELEMENT MODIFIER Fire: 50% Water: 50% Wind: 100% Ice: 50% Earth: 100% Energy: 150% Light: 120% Darkness: 80% DESCRIPTION A powerful sea creature, many of which are tamed by the Mermazons and used as beasts of war. Watch out! This thing can drain your magic points! [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/braken1.png[/image] [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/braken2.png[/image] there is a higher version of hungry braken in the snuggle fest chain of favors quest *-* Hungry Braken Level: 107 XP: 1050 Gold: 338 Element: Water COMBAT DEFENCE Melee: 25 Ranged: 25 Magic: 25 ATTRIBUTES Strength: 184 Dexterity: 184 Intellect: 0 Endurance: 184 Charisma: 0 Luck: 18 ELEMENT DEFENCE Fire: 140% Water: 30% Wind: 100% Ice: 30% Earth: 100% Energy: 160% Light: 100% Darkness: 80% DESCRIPTION This Braken hasn't eaten in months so she's more agressive than usual. Watch out! This one drains your magic points too! [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/hungrybraken1v2.png[/image] [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/hungrybraken2v2.png[/image] this one is huge so yeah ;o i didnt know which would work better for the pedia XD Sickly CarnZard is missing a pic :o [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/sicklycarnzard.png[/image] Piconax is missing a pic :o [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/piconax.png[/image] also gold and exp changed new exp:120 new gold:105 proof *-* Rookie Naxtrooper entry is a lil off x) new exp is 60 and new gold is 52. Light and darkness modifiers are 110% instead of just 100% proof *-* also a pic is needed for it :o [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/rookieNaxtrooperpic.png[/image] Fountainax is missing a pic o.o [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/fountainax.png[/image] CarnZard Defender 's exp and gold changed :o new exp is 1780 and new gold is 637 proof *-* Minax's gold and exp changed. new exp:1760 new gold:660 and here is the proof *-* the entry for Veteran Naxtrooper is missing the combat defence section XD melee/ranged/magic all are 45 and the attributes section is labeled as combat defence xD the entry for Maelstronax needs a pic :o so here x) [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/maelxtronaxv2.png[/image] also the new gold and exp are : exp:862 and gold: 431 and the proof *-* Mr. Banjo Stiltsocks Level: 10 XP: 276 Gold: 92 Element: Darkness COMBAT DEFENCE Melee: 16 Ranged: 16 Magic: 16 ATTRIBUTES Strength: 30 Dexterity: 20 Intellect: 0 Endurance: 0 Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 120% Water: 80% Wind: 80% Ice: 100% Earth: 100% Energy: 80% Light: 130% Darkness: 50% DESCRIPTION Banjo Stiltsocks seems to have some grudge against Blackhawke! You'll have to ask for an explanation after you're finished fending off a rabid dog that can summon powers of Darkness! SPECIAL When it reaches about half it's HP, it uses a darkness HP drain attack and heals itself from some of the damage. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/banjo10.png[/image] Special, description, and elemental modifiers thanks to Dragoon23<3 Mr. Banjo Stiltsocks Level: 90 XP: 2963 Gold: 987 Element: Darkness COMBAT DEFENCE Melee: 39 Ranged: 39 Magic: 39 ATTRIBUTES Strength: 200 Dexterity: 200 Intellect: 0 Endurance: 50 Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 120% Water: 80% Wind: 80% Ice: 100% Earth: 100% Energy: 80% Light: 130% Darkness: 50% DESCRIPTION Banjo Stiltsocks seems to have some grudge against Blackhawke! You'll have to ask for an explanation after you're finished fending off a rabid dog that can summon powers of Darkness! SPECIAL When it reaches about half it's HP, it uses a darkness HP drain attack and heals itself from some of the damage. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/banjo90.png[/image] Special, description, and elemental modifiers thanks to Dragoon23<3 Kyrie Level: 90 XP: 3937 Gold: 1279 Element: Earth COMBAT DEFENCE Melee: 39 Ranged: 39 Magic: 39 ATTRIBUTES Strength: 200 Dexterity: 0 Intellect: 0 Endurance: 200 Charisma: 0 Luck: 50 ELEMENT MODIFIERS Fire: 80% Water: 80% Wind: 80% Ice: 80% Earth: 80% Energy: 80% Light: 80% Darkness: 80% DESCRIPTION Hell hath no furty like a woman scorned, and while you may not have been the one to scorn Kyrie, you've done a good job of making her angry. You won't like her when she's angry. SPECIAL Uses the following Berserker moves. Ticking Clock*. Roar of Courage**. *Her love for Blackhawke is like a Ticking Clock! **Roar of Courage [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/kyrie.png[/image] Special, description, and elemental modifiers thanks to Dragoon23<3 Altidont Level: 119 XP: 3514 Gold: 1172 Element: Wind COMBAT DEFENCE Melee: 47 Ranged: 47 Magic: 52 ATTRIBUTES Strength: 200 Dexterity: 200 Intellect: 0 Endurance: 0 Charisma: 0 Luck: 195 ELEMENT MODIFIER Fire: 110% Water: 80% Wind: 20% Ice: 110% Earth: 130% Energy: 80% Light: 80% Darkness: 80% DESCRIPTION Massive creatures that live at high altitudes, Altidonts are loners. If they hunted in groups there would soon be no other living things in their mountain environments, for they are among the most voracious eaters in existence. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/altidont119.png[/image] Angel of Darkness Level: 96 XP: 3968 Gold: 441 Element: Darkness COMBAT DEFENCE Melee: 46 Ranged: 41 Magic: 36 ATTRIBUTES Strength: 200 Dexterity: 200 Intellect: 0 Endurance: 0 Charisma: 0 Luck: 80 ELEMENT MODIFIERS Fire: 120% Water: 100% Wind: 50% Ice: 50% Earth: 100% Energy: 120% Light: 140% Darkness: -20% DESCRIPTION As the elemental counterparts of Light Demons, Darkness Angels follow their lord's most sincere wishes. Said wishes may or may not include raiding of tombs. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/angelofdarkness96.png[/image] NOTE: I don’t have the slightest idea on how to calculate sp ._. Specials, element modifiers and description thanks to Dragoon23 <3 Cyclone Wyvern Rider Level: 65 XP: 820 Gold: 274 Element: Wind COMBAT DEFENCE Melee: 45 Ranged: 35 Magic: 40 ATTRIBUTES Strength: 150 Dexterity: 150 Intellect: 0 Endurance: 0 Charisma: 0 Luck: 25 ELEMENT MODIFIERS Fire: 85% Water: 75% Wind: 50% Ice: 100% Earth: 120% Energy: 90% Light: 80% Darkness: 95% DESCRIPTION A Dracomancer partnered with a powerful Cyclone Wyvern! The armour they wear reduces their agility, and leaves them unable to perform their powerful whirlwinds; but they are more resistant to damage and still retain their lethal poison! SPECIAL Regenerates ???SP per turn. Has two types of wind attacks: a wind attack and a SP poison attack. If it has at least ???SP, it'll use its SP Poison attack. The attack is a two hit attack. If the last hit lands, it'll poison you*. It can be resisted**. If you are already Poisoned, it'll make the poison stronger***. Poison last 10 rounds. *The potent poison of the Wyvern takes effect! **You have resisted the poison. ***The Wyvern's toxin enhances the virulence of the poison in your system! [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/cyclonewyvernnrider65.png[/image] Typhoon Wyvern Rider Level: 65 XP: 820 Gold: 274 Element: Water COMBAT DEFENCE Melee: 52 Ranged: 37 Magic: 52 ATTRIBUTES Strength: 0 Dexterity: 150 Intellect: 150 Endurance: 0 Charisma: 0 Luck: 25 ELEMENT MODIFIERS Fire: 95% Water: 60% Wind: 60% Ice: 100% Earth: 110% Energy: 130% Light: 90% Darkness: 105% DESCRIPTION A Typhoon Wyvern with a powerful Vartai Mage on its back. This pair doesn't sacrifice any mobility, and gains powerful spells from the Mage while retaining the paralytic toxin and powerful whirlwinds of the Wyvern! SPECIAL If it has at least ??? MP, it'll use an energy spell. It has two types of water attacks: a regular attack and a poison paralytic attack. The poison paralytic attack is a set up for Whirlwind*. Whirlwind attack: A wind attack that takes two turns; one turn to set up and the next to attack. During its first turn, it hovers and increases it's MRM to: Melee: 112 Ranged: 52 Magic: 112 Because you've been poisoned, you might get a turn@ or not@@. Your pets and guests will still be able to attack even if you are paralyzed. If you, your pets, or guests are able to hit it during your turn, you will disrupt it's whirlwind attack making it fall to the ground. If you, your pets, or guests cannot hit it, it'll use its Whirlwind attack. *You have been injected with delayed action paralytic toxin! @The poison takes effect and you find it hard to move! @@The poison takes effect and you cannot move! [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/typoonwyvernrider65v2.png[/image] Nightmare Wyvern Level: 50 XP: 693 Gold: 231 Element: Darkness COMBAT DEFENCE Melee: 53 Ranged: 33 Magic: 43 ATTRIBUTES Strength: 120 Dexterity: 115 Intellect: 0 Endurance: 0 Charisma: 0 Luck: 15 ELEMENT MODIFIERS Fire: 110% Water: 95% Wind: 85% Ice: 105% Earth: 90% Energy: 100% Light: 130% Darkness: 60% DESCRIPTION A powerful and rare breed of Wyvern resulting from generations of living in the harsh land of Darkovia! The venom from this species is special; in addition to damaging the afflicted, it also mystically heals the one that injected the toxin! SPECIAL Regenerates ??? SP per turn. Has 2 types of darkness attacks: a regular attack and a poison paralytic attack The poison paralytic attack poisons you for 10 rounds*. If you are already Poisoned, it'll make the Poison stronger**. It heals itself from some of the damage caused by the poison. *The potent poison of the Wyvern takes effect! **The Wyvern's toxin enhances the virulence of the poison in your system! If it has ???SP, it'll use its Wind Whirlwind attack. Whirlwind attack: A wind attack that takes two turns, one turn to set up and the next to attack. During its first turn, it hovers and increases its MRM to: Melee : 128 Ranged: 48 Magic : 88 If you, your pets, or guests are able to hit it during your turn, you will disrupt it's whirlwind attack making it fall to the ground. If you, your pets, or guests cannot hit it, it'll use its Whirlwind attack. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/nightmarewyvern50.png[/image] Nightmare Wyvern Level: 90 XP: 2963 Gold: 987 Element: Darkness COMBAT DEFENCE Melee: 64 Ranged: 44 Magic: 54 ATTRIBUTES Strength: 200 Dexterity: 200 Intellect: 0 Endurance: 0 Charisma: 0 Luck: 50 ELEMENT MODIFIERS Fire: 110% Water: 95% Wind: 85% Ice: 105% Earth: 90% Energy: 100% Light: 130% Darkness: 60% DESCRIPTION A powerful and rare breed of Wyvern resulting from generations of living in the harsh land of Darkovia! The venom from this species is special; in addition to damaging the afflicted, it also mystically heals the one that injected the toxin! SPECIAL Regenerates ??? SP per turn. Has 2 types of darkness attacks: a regular attack and a poison paralytic attack The poison paralytic attack poisons you for 10 rounds*. If you are already Poisoned, it'll make the Poison stronger**. It heals itself from some of the damage caused by the poison. *The potent poison of the Wyvern takes effect! **The Wyvern's toxin enhances the virulence of the poison in your system! If it has ???SP, it'll use it's Wind Whirlwind attack. Whirlwind attack: A wind attack that takes two turns, one turn to set up and the next to attack. During its first turn, it hovers and increases its MRM to: Melee : 139 Ranged: 59 Magic : 99 If you, your pets, or guests are able to hit it during your turn, you will disrupt it's whirlwind attack making it fall to the ground. If you, your pets, or guests cannot hit it, it'll use its Whirlwind attack. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/nightmarewyvern90.png[/image] Duke Daestis Level: 90 XP: 4756 Gold: 1586 Element: Darkness COMBAT DEFENCE Melee: 52 Ranged: 42 Magic: 57 ATTRIBUTES Strength: 200 Dexterity: 200 Intellect: 0 Endurance: 0 Charisma: 0 Luck: 50 ELEMENT MODIFIERS Fire: 100% Water: 85% Wind: 75% Ice: 95% Earth: 80% Energy: 90% Light: 120% Darkness: 50% DESCRIPTION Leader of the rebellion against Dragonslayers. To destroy the alliance he has kidnapped Galanoth! SPECIAL Regenerates 75SP per turn. Has a regular wind attack and a SP Darkness poison attack. If it has at least ???SP, it'll use its SP Poison attack. The attack is a two hit attack. If the last hit lands, it'll poison you*. It can be resisted**. If you are already Poisoned, it'll make the poison stronger***. Poison last 10 rounds. It'll heal itself from some of the damage from the pOison. *The potent poison of the Wyvern takes effect! **You have resisted the poison. ***The Wyvern's toxin enhances the virulence of the poison in your system! [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/DukeDaestis90.png[/image] Qubak Level: 94 XP: 2180 Gold: 311 Element: Wind COMBAT DEFENCE Melee: 35 Ranged: 35 Magic: 35 ATTRIBUTES Strength: 200 Dexterity: 70 Intellect: 200 Endurance: 0 Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 110% Water: 80% Wind: -10% Ice: 50% Earth: 130% Energy: 80% Light: 50% Darkness: 110% DESCRIPTION A Qubak is a wind elemental that protects woodland birds. They often make their home in nearby hills and are generally peaceful, but are very dangerous when angry! SPECIAL If it has at least 357MP, it'll use a wind spell. Has an earth mana drain attack. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/qubak.png[/image] Used pedia entry as template :P Drakel Swordmistress Level: 112 XP: 4500 Gold: 1501 Element: Ice COMBAT DEFENCE Melee: 50 Ranged: 50 Magic: 50 ATTRIBUTES Strength: 200 Dexterity: 200 Intellect: 0 Endurance: 160 Charisma: 0 Luck: 0 ELEMENT MODIFIER Fire: 95% Water: 95% Wind: 95% Ice: 95% Earth: 95% Energy: 95% Light: 95% Darkness: 95% DESCRIPTION The Drakel Swordmasters are an elite part of the Drakel Enforcer squad. Highly skilled in Melee combat, and armed with a variety of deadly weapons. SPECIAL Her attacks element seek, and are either Melee or Magic (whichever you are least resistant to). You can tell her element by her sword [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/drakelswordmistress112.png[/image] Just a suggestion :o but hmmmm the pic showing the different swords looks like if it was taken in low graphics :o if u wanna u can use this one :o only if u wanna >< i added a lil sumthin' sumthin' :B [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/th_drakelswordmistresselementalweaponsv2.png[/image] http://i263.photobucket.com/albums/ii136/Arnulfinho/drakelswordmistresselementalweaponsv2.png Also :o quote:
SPECIAL Her attacks element seek, and are either Melee or Magic (whichever you are least resistant to). You can tell her element by her sword She is not limited to melee and magic o.o she uses ranged attacks too o-o Proof 1 o.o Proff 2 o.o i can get more screenshots if needed o.o I just happened to find these pics of Dragon emperor o-o seems like the old ones are broken XD Dragon Emperor (rare) I never fought the lvl 7 one so obv i dont have a pic of it XD these are the 25, 43, 61, and 79 (in order) [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/newmonster-10.jpg[/image] [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/newmonster-15.jpg[/image] [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/newmonster-8.jpg[/image] [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/newmonster-7.jpg[/image] i unno if the terracota warriors and himalayan yetis are rare :o pics are missing and quest is long gone :o and i havent found any in RA so i re-uploaded those too XD Himalayan Yeti [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/newmonster-4.jpg[/image] [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/newmonster-5.jpg[/image] [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/newmonster-11.jpg[/image] [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/newmonster-6.jpg[/image] Terracotta Warrior [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/newmonster-14.jpg[/image] [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/newmonster-9.jpg[/image] [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/newmonster-13.jpg[/image] [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/newmonster-12.jpg[/image] Malgru’s exp and gold changed a bit :o New exp is 2600 and new gold is 990 :o proof *-* Usterik Level: 15 XP: 267 Gold: 209 Element: Energy COMBAT DEFENCE Melee: 18 Ranged: 18 Magic: 18 ATTRIBUTES Strength: 45 Dexterity: 30 Intellect: 0 Endurance: 0 Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 130% Water: 80% Wind: 120% Ice: 80% Earth: 80% Energy: 50% Light: 100% Darkness:100% DESCRIPTION Known as one of Deren's most infamous mercenaries, Usterik was born in Krovesport and brought his own brand of intimidation to Deren. He stands out as a man of violence in this enlightened city. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/usterik15.png[/image] Usterik Level: 40 XP: 427 Gold: 333 Element: Energy COMBAT DEFENCE Melee: 25 Ranged: 25 Magic: 25 ATTRIBUTES Strength: 95 Dexterity: 95 Intellect: 0 Endurance: 10 Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 130% Water: 80% Wind: 120% Ice: 80% Earth: 80% Energy: 50% Light: 100% Darkness:100% DESCRIPTION Known as one of Deren's most infamous mercenaries, Usterik was born in Krovesport and brought his own brand of intimidation to Deren. He stands out as a man of violence in this enlightened city. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/usterik40.png[/image] Usterik Level: 65 XP: 886 Gold: 690 Element: Energy COMBAT DEFENCE Melee: 32 Ranged: 32 Magic: 32 ATTRIBUTES Strength: 150 Dexterity: 150 Intellect: 0 Endurance: 25 Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 130% Water: 80% Wind: 120% Ice: 80% Earth: 80% Energy: 50% Light: 100% Darkness:100% DESCRIPTION Known as one of Deren's most infamous mercenaries, Usterik was born in Krovesport and brought his own brand of intimidation to Deren. He stands out as a man of violence in this enlightened city. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/usterik50.png[/image] *link says its lvl 50, that was a huge mistake on my part while saving it :o (my bad XD) Usterik Level: 85 XP: 1910 Gold: 1487 Element: Energy COMBAT DEFENCE Melee: 37 Ranged: 37 Magic: 37 ATTRIBUTES Strength: 195 Dexterity: 190 Intellect: 0 Endurance: 40 Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 130% Water: 80% Wind: 120% Ice: 80% Earth: 80% Energy: 50% Light: 100% Darkness:100% DESCRIPTION Known as one of Deren's most infamous mercenaries, Usterik was born in Krovesport and brought his own brand of intimidation to Deren. He stands out as a man of violence in this enlightened city. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/usterik85.png[/image] Blighted Deathwood Level: 10 XP: 414 Gold: 46 Element: Earth COMBAT DEFENCE Melee: 6 Ranged: 6 Magic: 6 ATTRIBUTES Strength: 0 Dexterity: 20 Intellect: 30 Endurance: 0 Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 130% Water: -130% Wind: 80% Ice: 80% Earth: 50% Energy: 110% Light: 100% Darkness: 80% DESCRIPTION A race conjured by the Geomancer Juring in order to defeat his enemies, the Deathwoods killed their master and spread far and wide, Blighted variants are more vicious and powerful than normal ones. This particular tree imitator isn't bothered by watering cans in the slightest! [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/blighteddeathwood10.png[/image] Blighted Deathwood Level: 30 XP: 705 Gold: 78 Element: Earth COMBAT DEFENCE Melee: 12 Ranged: 12 Magic: 12 ATTRIBUTES Strength: 0 Dexterity: 75 Intellect: 75 Endurance: 0 Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 130% Water: -130% Wind: 80% Ice: 80% Earth: 50% Energy: 110% Light: 100% Darkness: 80% DESCRIPTION A race conjured by the Geomancer Juring in order to defeat his enemies, the Deathwoods killed their master and spread far and wide, Blighted variants are more vicious and powerful than normal ones. This particular tree imitator isn't bothered by watering cans in the slightest! [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/blighteddeathwood30.png[/image] Blighted Deathwood Level: 50 XP: 1041 Gold: 115 Element: Earth COMBAT DEFENCE Melee: 18 Ranged: 18 Magic: 18 ATTRIBUTES Strength: 0 Dexterity: 115 Intellect: 120 Endurance: 15 Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 130% Water: -130% Wind: 80% Ice: 80% Earth: 50% Energy: 110% Light: 100% Darkness: 80% DESCRIPTION A race conjured by the Geomancer Juring in order to defeat his enemies, the Deathwoods killed their master and spread far and wide, Blighted variants are more vicious and powerful than normal ones. This particular tree imitator isn't bothered by watering cans in the slightest! [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/blighteddeathwood50.png[/image] Blighted Deathwood Level: 90 XP: 4442 Gold: 494 Element: Earth COMBAT DEFENCE Melee: 29 Ranged: 29 Magic: 29 ATTRIBUTES Strength: 0 Dexterity: 200 Intellect: 200 Endurance: 50 Charisma: 0 Luck: 0 ELEMENT MODIFIERS Fire: 130% Water: -130% Wind: 80% Ice: 80% Earth: 50% Energy: 110% Light: 100% Darkness: 80% DESCRIPTION A race conjured by the Geomancer Juring in order to defeat his enemies, the Deathwoods killed their master and spread far and wide, Blighted variants are more vicious and powerful than normal ones. This particular tree imitator isn't bothered by watering cans in the slightest! [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/blighteddeathwood.png[/image] It uses 340mp to use the “rain dance” spells which heals it a lil :o Giant Treasure Hoard Level: 105 XP: 225 Gold: 1439 Element: Earth COMBAT DEFENCE Melee: 25 Ranged: 25 Magic: 25 ATTRIBUTES Strength: 0 Dexterity: 0 Intellect: 0 Endurance: 0 Charisma: 0 Luck: 2000 ELEMENT MODIFIERS Fire: 100% Water: 100% Wind: 100% Ice: 100% Earth: 100% Energy: 100% Light: 100% Darkness: 100% DESCRIPTION A very lager treasure chest with a very large amount of gold. [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/GiantTreasureHoard.png[/image] [image]http://i263.photobucket.com/albums/ii136/Arnulfinho/GiantTreasureHoard2.png[/image] The versions of Num & Skul, Charr and Broyl, along with whatever monsters you fought in the Snugglefest quests are scaled versions of monsters already in the pedia. Got the rest of the info and used the images. Thank you. ~B
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