Robots, New ones? and Fixing Problems. (Full Version)

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Remorse -> Robots, New ones? and Fixing Problems. (11/17/2011 2:46:47)

Seems today that a reason for many counters to fail on things such as spaming build is because of a sneaky little bot known as the aussult bot.

I was thinking, why continue to destroy creativity and variety by nerfing these builds with requirments and such when all that needs to be helped is counters to defeat them.

One effective counter for STR pilers is Intimidate, but unfortuantely this skills has not been gieven much use thanks to the aussult bot and Im thinking that it is just not right to restrict variety and cretivty like this SO!

I think more bots should be created in this game ones which will give many new strategies and hopefully help those who are looking for a way to take down the powerful builds.

THE COUNTER BOT:
A bot which comes in both energy and phiscal.
Special: Passively stops your oppoenets bot's special.

Effect: Players who wish use a intim,smoke,malf builds and dont want it debuffed could use this bot, BUT keep in mind it wont be helpful in alot of fights but it will give them the means to counter many Oped builds.

Effect on Pilers: Pilers would have to reliy on other methods of countering intim option include stalling the battle till intim is over / back up non str based atatcks etc.

In other words people will have to reliy on strategy agian to win battles.

Assult bot: It will not be useless keep in mind that alot of player won't use the counter bot for example many tanks would still rather the assult bot so it will never be useless.

THE DISTRACTOR BOT:
A bot comes in both phiscal and energy.
Special: attacks with 70% power but reduces your opponents focus by 1 for 4 turns.

These are just example on how bots can fix many balance issues and bring variety back into the game.

Discuss on whether you think it would be a good idea to use robots to fix some of the games problems and enhace gameplay.

Also discuss other possible Bot ideas and further uses.




gangster a -> RE: Robots, New ones? and Fixing Problems. (11/17/2011 12:53:16)

umm wont someone find another way around that and hey its me gangster a you know meh :D




Remorse -> RE: Robots, New ones? and Fixing Problems. (11/17/2011 13:06:37)

^ yes and thats exactly the point,

I dont wanna destroy the builds, I wanna make them involve strategy rather then extreme power lazy builds deafeating all with minimal effort.

NOW with some type of counters they will actuly need EFFORT to win :O




Stabilis -> RE: Robots, New ones? and Fixing Problems. (11/17/2011 15:18:01)

Now Remorse if you'll have everyone who does not use the standard robots but instead your suggested robots the focus players will never win (because you are suggesting anti-focus tools).

Basically, if I don't want to use focus robots, I'll simply use a robot to defeat every other focus player.




Illuminator -> RE: Robots, New ones? and Fixing Problems. (11/17/2011 16:22:13)

New bot ideas are being worked on and suggestions are always welcome. Please post suggestions in the appropriate thread in ED Suggestions as suggestions are not allowed in ED GD.

Locked.




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