Morningstar Firmheart (Full Version)

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Balu -> Morningstar Firmheart (11/21/2011 15:49:29)

Morningstar Crossbow
Morningstar Firmheart

Also see other Morningstar Mastercraft items:
  • Weapons:
  • Armors: Lineage Z, Lineage, Pedigree, Origins, Inheritance, Legacy, Tradition, Bloodline
  • Pets: Homely Eye Zpy, Homely Eye Spy, Ugly Eye Spy, Apalling Eye Spy, Beastly Eye Spy, Disgusting Eye Spy, Horrid Eye Spy, Hideous Eye Spy
  • Misc: Badge Z, Badge, Brand, Mark, Token, Insignia, Hallmark, Emblem

    Level: 45
    Power Level: 45, Mastercraft
    Price: 6,435 451
    Sellback: 3,218 300
    Location: The Morningstar Clan!

    Type: Ranged
    Element: Light Earth
    Damage: 8-24
    BTH: 6

    SPECIAL
    Hits: 2
    Type: Ranged
    Element: Light Earth
    Damage: 119.85% Base and Random each
    Stats: 202.47% each
    BTH: +5 plus Stats each
    Rate: 100%
    Note: This is treated as a normal Player attack, not a Special.

    TRIGGER
    Against monster categories "undead", "zombie" and "demon", the weapon deals 110% damage, and seeks the monster's weakest resistance against Fire, Earth and Light. Against anything else, it deals 95% damage.

    EFFECT
    The weapon deals 105% damage if you have one piece of the Morningstar (helm/armour) set equipped, or 110% damage if you have both pieces equipped. If you have the Morningstar Armor and Helm equipped, all attacks with the weapon deal 125% damage.

    DESCRIPTION
    This crossbow is sometimes used by members of the Morningstar clan when they need to hit something from a distance! It is particularly good against undead and zombies.

    [image]http://media.artix.com/encyc/AQ/AQPedia/Weapons/MorningstarCrossbow.jpg[/image]

    Numbers thanks to In Media Res. Write-up thanks to Msyu. Additional thanks to Mysti. Update thanks to In Media Res.



    Analysis

    The special starts out as a standard bow attack (90% of an average armor attack), which is 211.5% Base, Random, and 357.3% Stats, with +5 BTH. Since the weapon doesn't have an actual Special attack, it deals *1.02/0.9 damage. Since there are 2 hits, each hit deals 50% damage.

    The Mastercraft bonus is used to get a trigger without a damage penalty when not triggered.




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