Full Metal Santa Z (Full Version)

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Koree -> Full Metal Santa Z (1/3/2012 4:34:42)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image] [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
Full Metal Santa Z

«Fully offensive Mastercraft armor that protects from Fire and Ice. Has a built-in Ice skill that can Freeze.»

Also see Full Metal Santa.

Level: 33
Power Level: 59, Mastercraft
SP Level: 52
Price: 805 Z-Tokens
Sellback: 724 Z-Tokens for the first 48 hours, then 402 Z-Tokens
Location: Giftbox Armour XI - Z (2011)
Element: Ice

COMBAT DEFENCE
Melee: 34
Ranged: 34
Magic: 34

ELEMENTAL MODIFIERS
Fire: 70%
Water: 90%
Wind: 90%
Ice: 70%
Earth: 86%
Energy: 86%
Light: 86%
Darkness: 93%

ATTACK
Hits: 2
Type: «Melee converts to Ranged; otherwise As Weapon»; «As Weapon»
Element: «As Weapon»
Damage: 173% Base, 173% Random, and 306% Stats each
BTH: +7 plus Stats each

SKILL:
    Ice Beam:
    Hits: 1
    Type: «Melee converts to Ranged; otherwise As Weapon»
    Element: Ice
    Damage: 466.1% Base, 466.1% Random, and 824.5% Stats
    BTH: +7 plus Stats
    Cost: 185 SP
    Effect: If the hit connects, it attempts to Freeze the monster for one turn. Ice-type monsters are immune to this effect*. The monster gets a bonus to its save** equal to 10 - (its Ice resist - 100)/10:

      Level: 59 vs MonsterLevel
      Major: YourDEX vs MonsterEND
      Minor: YourLUK vs MonsterLUK

    This is treated as a normal Player attack. If a Lucky Strike occurs, you receive an additional LUK/4 instead of LUK/2 from your stats.

*The monster cannot be Frozen
**The monster endures the freezing cold

DESCRIPTION
No need to give up an arm and a leg for this armour, it already resists chimney flames and bitter cold. It can also use an Ice Beam to Freeze your foes, and it doesn't get only ten uses before requiring a trip back to town!

[image]http://media.artix.com/encyc/AQ/AQPedia/Armours/FullMetalSanta.jpg[/image]

Basic stats thanks to Xrai. Image thanks to arcangelgabrel. Numbers and appendix thanks to In Media Res.


Analysis

A fully offensive armor, so the normal attack is equal to 125% of an average armor attack.

The Mastercraft bonus is used to get an armor skill without a damage penalty; in this case, Ice Beam.
The Ice Beam is a full skill, which after compensating for the freezing effect deals 134.72% of the damage of the normal attack. It costs SP equal to 1.3*[Normal SP Skill Cost].




Koree -> RE: Full Metal Santa Z (1/3/2012 4:35:32)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image] [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
Full Metal Santa Z

«Fully offensive Mastercraft armor that protects from Fire and Ice. Has a built-in Ice skill that can Freeze.»

Also see Full Metal Santa.

Level: 62
Power Level: 78, Mastercraft
SP Level: 74
Price: 2,135 Z-Tokens
Sellback: 1,921 Z-Tokens for the first 48 hours, then 1,067 Z-Tokens
Location: Giftbox Armour XV - Z (2011)
Element: Ice

COMBAT DEFENCE
Melee: 36
Ranged: 36
Magic: 36

ELEMENTAL MODIFIERS
Fire: 62%
Water: 89%
Wind: 89%
Ice: 62%
Earth: 84%
Energy: 84%
Light: 84%
Darkness: 92%

ATTACK
Hits: 2
Type: «Melee converts to Ranged; otherwise As Weapon»; «As Weapon»
Element: «As Weapon»
Damage: 209% Base, 209% Random, and 384.5% Stats each
BTH: +9 plus Stats each

SKILL:
    Ice Beam:
    Hits: 1
    Type: «Melee converts to Ranged; otherwise As Weapon»
    Element: Ice
    Damage: 563.1% Base, 563.1%, Random, and 1036% Stats
    BTH: +9 plus Stats
    Cost: 260 SP
    Effect: If the hit connects, it attempts to Freeze the monster for one turn. Ice-type monsters are immune to this effect*. The monster gets a bonus to its save** equal to 10 - (its Ice resist - 100)/10:

      Level: 78 vs MonsterLevel
      Major: YourDEX vs MonsterEND
      Minor: YourLUK vs MonsterLUK

    This is treated as a normal Player attack. If a Lucky Strike occurs, you receive an additional LUK/4 instead of LUK/2 from your stats.

*The monster cannot be Frozen
**The monster endures the freezing cold

DESCRIPTION
No need to give up an arm and a leg for this armour, it already resists chimney flames and bitter cold. It can also use an Ice Beam to Freeze your foes, and it doesn't get only ten uses before requiring a trip back to town!

[image]http://media.artix.com/encyc/AQ/AQPedia/Armours/FullMetalSanta.jpg[/image]

Basic stats thanks to Xrai. Image thanks to arcangelgabrel. Numbers and appendix thanks to In Media Res.


Analysis

A fully offensive armor, so the normal attack is equal to 125% of an average armor attack.

The Mastercraft bonus is used to get an armor skill without a damage penalty; in this case, Ice Beam.
The Ice Beam is a full skill, which after compensating for the freezing effect deals 134.72% of the damage of the normal attack. It costs SP equal to 1.27*[Normal SP Skill Cost].




Koree -> RE: Full Metal Santa Z (1/3/2012 4:35:49)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image] [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
Full Metal Santa Z

«Fully offensive Mastercraft armor that protects from Fire and Ice. Has a built-in Ice skill that can Freeze.»

Also see Full Metal Santa.

Level: 105
Power Level: 118, Mastercraft
SP Level: 114
Price: 6,020 Z-Tokens
Sellback: 5,418 Z-Tokens for the first 48 hours, then 3,010 Z-Tokens
Location: Giftbox Armour XXIII (2011)
Element: Ice

COMBAT DEFENCE
Melee: 40
Ranged: 40
Magic: 40

ELEMENTAL MODIFIERS
Fire: 49%
Water: 87%
Wind: 87%
Ice: 49%
Earth: 82%
Energy: 82%
Light: 82%
Darkness: 91%

ATTACK
Hits: 2
Type: «Melee converts to Ranged; otherwise As Weapon»; «As Weapon»
Element: «As Weapon»
Damage: 284% Base, 284% Random, and 549.5% Stats each
BTH: +14 plus Stats each

SKILL:
    Ice Beam:
    Hits: 1
    Type: «Melee converts to Ranged; otherwise As Weapon»
    Element: Ice
    Damage: 765.2% Base, 765.2%, Random, and 1480.6% Stats
    BTH: +14 plus Stats
    Cost: 396 SP
    Effect: If the hit connects, it attempts to Freeze the monster for one turn. Ice-type monsters are immune to this effect*. The monster gets a bonus to its save** equal to 10 - (its Ice resist - 100)/10:

      Level: 118 vs MonsterLevel
      Major: YourDEX vs MonsterEND
      Minor: YourLUK vs MonsterLUK

    This is treated as a normal Player attack. If a Lucky Strike occurs, you receive an additional LUK/4 instead of LUK/2 from your stats.

*The monster cannot be Frozen
**The monster endures the freezing cold

DESCRIPTION
No need to give up an arm and a leg for this armour, it already resists chimney flames and bitter cold. It can also use an Ice Beam to Freeze your foes, and it doesn't get only ten uses before requiring a trip back to town!

[image]http://media.artix.com/encyc/AQ/AQPedia/Armours/FullMetalSanta.jpg[/image]

Basic stats thanks to Xrai. Image thanks to arcangelgabrel. Numbers and appendix thanks to In Media Res.


Analysis

A fully offensive armor, so the normal attack is equal to 125% of an average armor attack.

The Mastercraft bonus is used to get an armor skill without a damage penalty; in this case, Ice Beam.
The Ice Beam is a full skill, which after compensating for the freezing effect deals 134.72% of the damage of the normal attack. It costs SP equal to 1.17*[Normal SP Skill Cost].




Koree -> RE: Full Metal Santa Z (1/3/2012 4:36:32)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image] [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
Full Metal Santa Z

«Fully offensive Mastercraft armor that protects from Fire and Ice. Has a built-in Ice skill that can Freeze.»

Also see Full Metal Santa.

Level: 125
Power Level: 138, Mastercraft
SP Level: 134
Price: 7,350 Z-Tokens
Sellback: 6,615 Z-Tokens for the first 48 hours, then 3,675 Z-Tokens
Location: Giftbox Armour XXVII - Z (2011)
Element: Ice

COMBAT DEFENCE
Melee: 43
Ranged: 43
Magic: 43

ELEMENTAL MODIFIERS
Fire: 43%
Water: 87%
Wind: 87%
Ice: 43%
Earth: 81%
Energy: 81%
Light: 81%
Darkness: 91%

ATTACK
Hits: 2
Type: «Melee converts to Ranged; otherwise As Weapon»; «As Weapon»
Element: «As Weapon»
Damage: 321.5% Base, 321.5% Random, and 632% Stats each
BTH: +17 plus Stats each

SKILL:
    Ice Beam:
    Hits: 1
    Type: «Melee converts to Ranged; otherwise As Weapon»
    Element: Ice
    Damage: 866.2% Base, 866.2%, Random, and 1702.9% Stats
    BTH: +17 plus Stats
    Cost: 499 SP
    Effect: If the hit connects, it attempts to Freeze the monster for one turn. Ice-type monsters are immune to this effect*. The monster gets a bonus to its save** equal to 10 - (its Ice resist - 100)/10:

      Level: 138 vs MonsterLevel
      Major: YourDEX vs MonsterEND
      Minor: YourLUK vs MonsterLUK

    This is treated as a normal Player attack. If a Lucky Strike occurs, you receive an additional LUK/4 instead of LUK/2 from your stats.

*The monster cannot be Frozen
**The monster endures the freezing cold

DESCRIPTION
No need to give up an arm and a leg for this armour, it already resists chimney flames and bitter cold. It can also use an Ice Beam to Freeze your foes, and it doesn't get only ten uses before requiring a trip back to town!

[image]http://media.artix.com/encyc/AQ/AQPedia/Armours/FullMetalSanta.jpg[/image]

Basic stats thanks to Xrai. Image thanks to arcangelgabrel. Numbers and appendix thanks to In Media Res.


Analysis

A fully offensive armor, so the normal attack is equal to 125% of an average armor attack.

The Mastercraft bonus is used to get an armor skill without a damage penalty; in this case, Ice Beam.
The Ice Beam is a full skill, which after compensating for the freezing effect deals 134.72% of the damage of the normal attack. It costs SP equal to 1.2*[Normal SP Skill Cost].




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