Balu -> RE: Pit Protector (1/6/2012 12:03:40)
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[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image] Pit Protector Also see Pit Protector Z Level: 132 Power Level: 135, Mastercrafted MP Level: 134 Price: 3,173,830 11,097,332 Gold Sellback: 1,586,915 7,398,221 Gold Location: The Hacker Element: Darkness COMBAT DEFENCE Melee: 50 Ranged: 50 Magic: 50 ELEMENTAL MODIFIERS Fire: 93% Water: 78% Wind: 78% Ice: 54% Earth: 54% Energy: 78% Light: 93% Darkness: 41% ATTACK Hits: 2 Type: «As Weapon» Element: «As Weapon» Damage: 214.6% Base and Random each; 421.2% Stats each BTH: +11 plus Stats each Lost Souls! Hits: 3 Type: Magic Element: Wind Damage: 59.5-178.1 plus 390.32% Stats each BTH: 23 plus Stats each Cost: 553 MP This is treated as a Spell. Stat bonus to damage is INT/4 (+LUK/2, if a Lucky Strike occurs). DESCRIPTION This is some thick armour that'll help protect you from toga-clad cherub archers. Wait, no, I mean the army of undead horrors that exists beneath Battleon. Sorry, I always get those two Pits confused. [image]http://media.artix.com/encyc/AQ/AQPedia/Armours/PitProtector.jpg[/image] Write up thanks to Blue Revenge. Image thanks to Dragoon23. Basic information thanks to Nex Del Vida. All other information thanks to Kamui (via Nex Del Vida) and Dev. Additional thanks to AVA. Analysis Fully Defensive Darkness armour. Mastercraft. Normal player attacks receive -5 BTH and deal *(85/80). The armor spell gets -10 BTH and deals *(85/75). Also, the spell receives elemental compensation equal to 105%. All of these have been factored into the numbers above.
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