Armor Hazard Service (Full Version)

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Xendran -> Armor Hazard Service (1/9/2012 23:05:51)

Are you a low level who wants to defeat armor hazard but hasn't been able to? Post here, and I'll help you defeat it, no matter how little damage you do to it.
I'm sure there are other players willing to do this.

(If you want to really contribute, make a tank build and put all your points into energy draining skills!)




DeathGuard -> RE: Armor Hazard Service (1/9/2012 23:13:12)

I don't want to mini mod but this belongs in Battle Strategy section, it will be moved.




od -> RE: Armor Hazard Service (1/9/2012 23:13:53)

Would this work for admin 11 too? Because I'm lvl 33 f2p with top gear, four enhances but can't get near killing admin




goldslayer1 -> RE: Armor Hazard Service (1/9/2012 23:14:44)

@death
he's helping the community by offering low lvls (like lvl 1s) beat armored hazard.
since CH is now OP, it is possible to beat him no matter how little damage the other player does.




Xendran -> RE: Armor Hazard Service (1/9/2012 23:14:55)

I can do admin 11 with a fairly competent partner, but i can't solo him for you, admin 11 is simply not consistently soloable, if possible at all with the current field medic.




Lord Nub -> RE: Armor Hazard Service (1/9/2012 23:15:29)

Hey lets discuss some stuff....drawing a blank....





DeathGuard -> RE: Armor Hazard Service (1/9/2012 23:15:39)

@Gold: Moved not removed[:)]




Xendran -> RE: Armor Hazard Service (1/9/2012 23:18:36)

I agree that ch is op, but not compared to tlm, its only a bit better than tlm.
And no, people, plasma armor is not what makes it op, static is.
Static gives on average, 20 energy... regardless of the current amount of energy and health on the field. No other class has non-health or energy dependant MP regeneration. This is why CH can heal loop so effectively, because it doesn't require taking damage to keep healing.

EDIT: speaking of energy, energy is the reason i say admin 11 is currently unsoloable. His reroute makes it so that he keeps getting energy back. The trick to soloing hazard is that once he's out of energy, he does essentially no damage to you whatsoever. admin 11 doens't have this problem, as he has double the energy, WAY more dex (not gonna block as much), way more strength and level 6 reroute.




goldslayer1 -> RE: Armor Hazard Service (1/9/2012 23:20:46)

@xendran
well theres also the fact that it can tank more than tech mage every could and still receive the same amount of energy every time.
the skill is OP, but it can sometimes be a gamble if ur dex is low.




Xendran -> RE: Armor Hazard Service (1/9/2012 23:21:37)

Tech mage was never meant to be a tank class. Whether or not some people may or may not have hp tank heal looped with it doesn't mean that's how it was MEANT to be played >.> <.<.

edit: Yeah its a gamble at low dex, and that's why i have 111 dex.




goldslayer1 -> RE: Armor Hazard Service (1/9/2012 23:23:01)

@xendran
i know, but im just saying thats the reason why tlm could never be a good heal loop as tech mage. because of reroute and tanking.




Mecha Mario -> RE: Armor Hazard Service (1/9/2012 23:25:47)

[DeathGuard] : This type of thread doesn't belong in the Battle Strategy.
Xendran or anyone else. If you wish to help others defeat the Armor Hazard, please use the =ED= Let's Party/Duel - Community Events Thread instead.

Locked.




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