ArcadeBot Ideas & Functionality (Full Version)

All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion



Message


Retrosaur -> ArcadeBot Ideas & Functionality (1/17/2012 0:47:28)

New Arcade Bot Game (that should be implemented)

2 Juggernauts vs

4 Players.


'Nuff said.

Let's help out the devs and give them ideas for the Arcade Bots.




Nub Apocalypse -> RE: ArcadeBot Ideas & Functionality (1/17/2012 0:54:22)

^One of the juggs will probably die before they start, they can make it so we can play it just for fun, but only to earn credits, not count towards battle record.

My idea:
Tetris, and make a Tetris Leaderboard lol, and an achievement for surviving 10 mins into the game.

Edit: Also, you can challenge friends to a game of Tetris, see who survives the longest, similar to the tetris in facebook.

Edit 2: I'm also going to say why, otherwise this will just get locked because it goes to ED suggestions. I think this will be a fun addition because Tetris is a long time classic which many people enjoy, namely myself. It still fits into the theme of PvP as you can verse other players. Maybe another achievement, if the first one isn't implemented, which is similar to the Frysteland War achievements, where you can rank up your achievement by earning points through versing other players. This would be a great alternative to monotonous battling and serves as a break for players who do not feel like more battling.




Goony -> RE: ArcadeBot Ideas & Functionality (1/17/2012 1:43:53)

How about an arcade mode that allowed you to have a 2v2 battle with others that join at that machine. Added features is that it gives you the option to record the battle and sends it to your facebook page and youtube ;)




Nub Apocalypse -> RE: ArcadeBot Ideas & Functionality (1/17/2012 1:52:59)

^Yes, yes, that'd be great but i'm sensing some lag if the server's going to record it for you.




Chosen 0ne -> RE: ArcadeBot Ideas & Functionality (1/17/2012 18:47:37)

I would really like to see 2v2 battles where you pick a partner to battle with.




Wraith -> RE: ArcadeBot Ideas & Functionality (1/17/2012 19:33:51)

@Chosen 0ne: Didn't TItan mention during early Delta that 2vs2 Allying would not happen? xD, I really want it too, but...Dev word=law x.x




xxmirxx -> RE: ArcadeBot Ideas & Functionality (1/17/2012 19:59:10)

quote:

I would really like to see 2v2 battles where you pick a partner to battle with.
Thats Angels Holocaust idea alot of were against it some were for it. Only reason you won't see it because AE staff delete it and said it was belongs suggested. Which if you ask me there too lazy instead of moving it to right section they delete.




nico0las -> RE: ArcadeBot Ideas & Functionality (1/17/2012 20:40:19)

You are aware that FOUR CONSECUTIVE TURNS will kill one of the juggernauts, and if not (so 2 before, 2 after) there won't be much left of him anyways.
Hypothetically, it's an outstanding idea. It needs to have some rules added, but I recommend you expand on it. Nevertheless, I like it.

In case it wasn't obvious, I think this goes in the suggestion section.

@the suggestion of picking partners: And create an even more broken 2v2? Picking your partners will stack one side and make the other easy prey.
Two full varium players could easily take whoever else wanted to join. It simply wouldn't be fair (and fair as in actually unfair, not just lucky unfair).




Retrosaur -> RE: ArcadeBot Ideas & Functionality (1/17/2012 21:04:24)

How about a bike game? With players who have bikes only. THat would give more incentive to buy bikes.




Goony -> RE: ArcadeBot Ideas & Functionality (1/18/2012 6:32:32)

The battle arcade 2v2 would not count to your battles or give a reward, simply for people who would like access to that type of feature to have fun with, do world records and battle friends etc...




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.078125