Joe10112 -> Credits and Lack of Credits (1/25/2012 2:30:33)
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Another one of these threads, but a lighthearted one. Let's calculate: Assume you have a relatively nice build, you beat people level under you 90% of the time. 0.9*32 = an average of 28.8 credits per battle against lower players Let's also assume you beat people equal to you 60% of the time. 0.6*32 = an average of 19.2 credits per battle against equal players Let's also assume you beat people higher level than you 25% of the time, (averaging all the credits), 0.25*52 = 13 credits per battle against higher leveled people. Let's assume you face lower people 33% of the time, equal 33% of the time, higher 33% of the time. (Not true though, I face higher 50%, equal 40%, less 10% it seems...) On average, each battle gives you then about 20.22 credits per battle on average. (not including losses, include losses brings it up to maybe 23-25 credits per battle) A weapon at ~level 30 costs 14,000 credits (non-var), 12,000 + Varium (varium). This requires me having to fight about 692.38 battles to get a new weapon for myself. I know this is just a rough estimate, but you can see the disproportionate. And don't even talk to me about 24,000 credit bikes. Therefore, I propose we AT LEAST DOUBLE the credits per battle win, and double the credits per loss. Or we curve it, so that lower leveled people get less of a credit bonus (their weps cost like 600 credits each, and therefore they can get those weps easier than us), and higher-leveled players get a bonus. There are many errors with my calculations I am sure of, but that is just a rough idea. 692 battles seems a little high (including losses), so I'd probably have to re-check my work... The average ED player spends ~1 hr on ED a day (and that's a lot!). Assuming a battle takes 1 minute exact, he would be able to get 60 battles in, which means he needs to take 12 days of 1 hr a day to get 14,000 credits. Which isn't a lot, but then again, 1 minute a battle is pretty hard. More like 2+ minutes a battle, (finding a battle, lag compensation, talking with friends, AFK, etc...). Which means is should take about a MONTH at least for the average ED player to get 14,000 credits (playing 1 hr a day). Seems a little out of balance to me. I just want to see your guys opinion. Thanks!
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