Dharmahp-P (Full Version)

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golden1231 -> Dharmahp-P (1/27/2012 19:20:50)

[image]http://i48.tinypic.com/5u349.jpg[/image]

Dharmahp-P

Name of Mecha in Series: Dharmahp-P, Dharmahp-P Fighter, Dharmahp-P Battler, Dharmahp-P Striker, Dharmahp-P Ruler, Dharmahp-P Commander, Dharmahp-P Dominator

Level: 2-5
Price: 5,000 Credits
Sellback: 500 Credits

Location: Star Captain's Club Mecha

HP: 92
EP: 28
EP Regen: 1

Resistances: 70 Immobility

Description: Close-combat high-damage model utilizes the long-range weaponry to augment its power. Extra damaging vs. EbilCorp, Shadowscythe, and equippable types. Scales up to level 5!
Image: Dharmahp-P

Thanks to ArchMagus Orodalf & Selutu for corrections!




golden1231 -> RE: Dharmahp-P (1/27/2012 19:22:04)

Subgun

Equip Slot: Front Arm
Damage Ranges: 11
Damage Type: Plasma
Hits: 3
Energy: 3
Cooldown: 3
Bonuses: None
Special Effects:
  • 5% extra damage against Equippables, 8% extra damage against EbilCorp, 10% extra damage against Shadowscythe
  • All hits do increased damage
  • First hit: 75% damage, Bonus nerf of -25 for 3 turns
  • Second hit: 100% damage, Defense nerf of -30 for 3 turns
  • Chance for a third hit, dealing 75% damage

    Combos: None

    Description: May deal an extra hit - has a blinding effect and decreases enemy defense.
    Attack Image: Attacking!



    Fertong

    Equip Slot: Back Arm
    Damage Ranges: 11
    Damage Type: Laser
    Hits: 2
    Energy: 3
    Cooldown: 2
    Bonuses: None
    Special Effects:
  • 5% extra damage against Equippables, 8% extra damage against EbilCorp, 10% extra damage against Shadowscythe
  • Both hits do increased damage
  • First hit: 50% Damage, lowers immobility resistance by 100 for 3 turns
  • Second hit: 66% damage, attempts a stun

    Combos: None

    Description: Lowers immobility resistance on hit one, and attempts to stun on second successful hit.
    Attack Images: Attacking 1!, Attacking 2!, Attacking 3!




  • golden1231 -> RE: Dharmahp-P (1/27/2012 19:22:31)

    CLTRWL(F)/(B)

    Equip Slot: Front/Back Shoulder
    Damage Ranges: 11
    Damage Type: Laser
    Hits: 2
    Energy: 3
    Cooldown: 1
    Bonuses: None
    Special Effects:
  • 5% extra damage against Equippables, 8% extra damage against EbilCorp, 10% extra damage against Shadowscythe
  • Alternating damage buff. Start with 125% damage and add +15% every turn, caps at 250%

    Combos: None

    Description: These shoulders add extra damage with every turn.
    Attack Images: Attacking 1!, Attacking 2!




  • golden1231 -> RE: Dharmahp-P (1/27/2012 19:23:13)

    Dharmahp

    Equip Slot: Body
    Damage Ranges: 11
    Damage Type: Laser
    Hits: 2
    Energy: 3
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • 5% extra damage against Equippables, 8% extra damage against EbilCorp, 10% extra damage against Shadowscythe
  • Both hits do increased damage (1st hit deals 67% damage, 2nd hit deals 133% damage)
  • Critical BOT. Starts with 5% and adds 5% crit chance every turn, caps at 75% (not tied to any hit, activates at the end of the attack)

    Combos: None

    Description: When activated, buffs your chances for a critical hit over time.
    Attack Images: Attacking!, Special



    Dharbeam

    Equip Slot: Head
    Damage Ranges: 11
    Damage Type: None
    Hits: 3
    Energy: 3
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • 5% extra damage against Equippables, 8% extra damage against EbilCorp, 10% extra damage against Shadowscythe
  • Increasing damage per hit
  • Hit 1: 33% damage, Chance for a Bonus BoT of +7 per turn for 5 turns
  • Hit 2: 66% damage, Chance for a 2x HP DoT for 5 turns
  • Hit 3: 99% damage
  • Damage BoT, starts with +10%, adds +10 every turn, lasts 5 turns (not tied to any hit, activates at the end of the attack)

    Combos: None

    Description: These highly-damaging beams enact a Damage Buff over Time, with a chance for Bonus to Hit buff, a double HP Damage over Time, and/or a drain attack relating to the damage done.
    Attack Images: Attacking 1!, Attacking 2!




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