Thiefboy109 -> RE: Dhamahp-P Battler (1/27/2012 20:37:29)
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Dharmahp Equip Slot: Body Damage Ranges: 42 Damage Type: Laser Hits: 2 Energy: 24 Cooldown: 5 Bonuses: None Special Effects: 5% extra damage against Equippables, 8% extra damage against EbilCorp, 10% extra damage against Shadowscythe Both hits do increased damage (1st hit deals 67% damage, 2nd hit deals 133% damage) Critical BOT. Starts with 5% and adds 5% crit chance every turn, caps at 75% (not tied to any hit, activates at the end of the attack) Combos: None Description: When activated, buffs your chances for a critical hit over time. Attack Images: Attacking! Dharbeam Equip Slot: Head Damage Ranges: 42 Damage Type: None Hits: 3 Energy: 24 Cooldown: 5 Bonuses: None Special Effects: 5% extra damage against Equippables, 8% extra damage against EbilCorp, 10% extra damage against Shadowscythe Increasing damage per hit Hit 1: 33% damage, Chance for a Bonus BoT, starts with +7, adds +7 every turn, lasts 5 turns Hit 2: 66% damage, Chance for a double HP DoT for 5 turns Hit 3: 99% damage Damage BoT, starts with +10%, adds +10 every turn, lasts 5 turns (not tied to any hit, activates at the end of the attack) Combos: None Description: These highly-damaging beams enact a Damage Buff over Time, with a chance for Bonus to Hit buff, a double HP Damage over Time, and/or a drain attack relating to the damage done. Attack Images: Attacking!
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