RE: The Value of Cheevo's (Full Version)

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Santa ClawZz -> RE: The Value of Cheevo's (1/30/2012 18:15:08)

So what you guys are saying is that if you were gonna get War General achievement and it would add 5,000 rating points to your total rating, now it would add less? If not, then why bother yapping about someone else's achievements and how he/she earned them? Or....will removing Donna Matrix's War General make your's more valuable? No? Wow...seems to me like a waste of time.




Sparticus -> RE: The Value of Cheevo's (1/30/2012 18:19:56)

First the answer to the OPs question is Cheevos are worth absolutely nothing. In a game where killing other players is the point, the decorations you have are pointless. (that includes how you look, what colors you are, what helm you wear, what bike you ride, how many stars you have, what faction you are in)

More to the thread's point, achievements are just another distraction from the real game. If you enjoy collecting them that's all well and good but don't for a moment think the game is really about them, its about killing stuff. If players have something they didn't earn then name names and complain otherwise what is the point of this discussion? PM a DEV with the names and make a formal complaint.




rej -> RE: The Value of Cheevo's (1/30/2012 18:50:35)

Interesting and completely random purpose that stars could have:
Small credit boost!
0 stars (Base) = 32 credits
1 star (+2) = 34 credits
2 stars (+2) = 36 credits
3 stars (+2) = 38 credits
4 stars (+2) = 40 credits
5 stars (+2) = 42 credits
6 stars (+2) = 44 credits
7 stars (+2) = 46 credits
blue star (+4) = 50 credits

That would certainly give stars a purpose. [:D]




Elf Priest JZaanu -> RE: The Value of Cheevo's (1/30/2012 18:51:04)

The main issue of this thread is only one. When players (sole customers) have to invest or work extremely hard on those Goals (Achievements) there should be a boundary set up. By having volunteers obtain them as perks undermines those customers investing in those Goals. Some might not find value in them, but the people who did invest in them have a right to express their disapproval.

Since there are no firm boundaries to separate what volunteers can obtain as a perk, this is the sole reason this topic continues to be brought up.

Artix E. truly rewards their staff well for their effort, and that is fine, but there must be specific guidelines on what is an actual perk and what is taking advantage of the system and undermining their supportive customer base.







Sparticus -> RE: The Value of Cheevo's (1/30/2012 19:17:49)

^ Giving away free achievements is the least of this games concerns. It has been customary for players to receive perks for their volunteerism since day one. Many of the original mods received items merely by requesting them. Varium gifts are the worst offense since it undermines the essence of the game, allowing players to purchase items others can not, use game features without cost and gain wins others find out of reach. Cheevos are worthless decorations not integral to the games function and are, perhaps, the best gifts for volunteerism as they effect no one adversely.

There is another reason players keep bringing this topic up, they are jealous of what others have and what they have not. Don't fail to overlook the obvious self serving nature of this thread.




Lord Loss... -> RE: The Value of Cheevo's (1/30/2012 19:36:06)

Its not self serving, this game is not just about smashing and killing stuff, its a complicated game and its core is competition. Its all about who has higher ratio, rank, who has more wins and who has more stars. Achievements are earned by batlling and earning tokens or yes in some cases paying money as well. They are a result of players dedication and competitive spirit and its undermined when some1 gets it without any trouble at all. And i dont find receiving varium all that bad, because despite everything the mods do alot of helpful stuff as well and getting varium does not offend the efforts of other players.




Stabilis -> RE: The Value of Cheevo's (1/30/2012 20:10:03)

We need new content, time for tournaments, uses for houses, battle modes (maybe), more equipment slots, more new.




Sparticus -> RE: The Value of Cheevo's (1/30/2012 20:39:47)

What? You're not offended by a player getting free varium, buying token boosts and brainwashing all day and then buying cheevos with them but you're offended by someone getting another cheevo for free? It's the same thing. The only difference is tokens can be used to get flags too, they can be used to help win other cheevos through faction competition that would take tons more work otherwise. Varium can buy you Frysteland war wins, super bombs, faction war kills and inventory rarity. You can XP boost to level faster and you can enhance every weapon there is since you can buy them all. That's not offensive?

There are lots of things here to be offended by, think about them all then decide what battles to pick.




nico0las -> RE: The Value of Cheevo's (1/30/2012 21:12:04)

When someone says achievements in ED, the first two things that pop up into my mind are:
-Stars
-Showing off

Stars: Let's face it. Stars are basically your social ranking in ED. Achievements are, for the most part, there to add to your total rating points.
The purchasable achievements are a great example of this. Do you really think they do anything besides fill up pages and raise your stars.
Of course, an achievement such as War General has great value. It's extremely difficult to get, and actually has value. However, Evil Overlord,
for example, has no value besides the 1500 rating points.

Showing off: Everyone likes showing off, it's human nature. Obviously, when one has a rare or powerful achievement (I'll use War General for this too),
you like to show it off. It doesn't really mean you're good or bad (for example, Daily Solo Champion only means you had the most wins that day, nothing more),
so the owner does the next best thing.
Another great thing to show off is your age. Obviously, Founders have bragging rights for supporting the game all this time. It shows your wisdom, so to speak.

@Below I am also a founder :P And although I'd like to see founder getting buffed, titan already clarified it won't be.




ORDER -> RE: The Value of Cheevo's (1/30/2012 22:02:21)

^Hey, I is a founder!!! I am smarter then all youz and cheevos is best part of game. Hey guys you know what? I think founder armour need to get buffed again!!! :)




Sparticus -> RE: The Value of Cheevo's (1/30/2012 22:55:29)

hay^ Eye is founduah also and i tink you mite bee rite! We gots wizzdum! Buff R armer now! and ur out or ORder!




Calogero -> RE: The Value of Cheevo's (1/30/2012 23:24:41)

I'm sorry I thought this thread is about how certain Cheevos lose their value due to easy access my mods
and not another one of those I"m Founder, I'm Better thread? Please try to make another one of those Founder threads yourself.
We are here to discuss wether cheevos like War General and Contest winning cheevos should be accessable to those that didn't compete nor win it.




DeathGuard -> RE: The Value of Cheevo's (1/30/2012 23:43:43)

@Andy123: They're just joking lol, don't you identify the sarcasm in their posts?

Anyways @On topic: Achievements are just like medals, which at the end is just an empty space in our stats page.




xxmirxx -> RE: The Value of Cheevo's (1/31/2012 1:05:41)

quote:

And if its not that big of a deal, but when does this cross the line?
I would say war kills and fame and war bombs and rarity achievement now those were ones that cross line.
quote:

I would dearly love to get the One In A Million but that is pure luck.
Yah me too fay bee I think that achievement is way too hard unrealistic to get.
quote:

will removing Donna Matrix's War General make your's more valuable?
Santa ClawZz he didn't earn it by spending his money because as you know mods get free varium ever since ED started. Theres reason why staff aren't allow on rarity or war kills or anything you have to pay to win achievement.




Calogero -> RE: The Value of Cheevo's (1/31/2012 5:05:58)

@ DeathGuard

Actualy Sarcasm is Not or Hard to notice in Posts unless they end it with [/sarcasm]




Lord Loss... -> RE: The Value of Cheevo's (1/31/2012 5:42:37)

Sparticus, all the things u listed like xp boosts and token boosts come with varium purchases and are accesibl to other players, and despite giving an advantage it still requires some effort, not to mention i rarely see them abuse that, However if u read my post in the last page ud know that mods arent allowed to participate in the war, Influence or frysteland or any other kind so they cant use their unlimited var for that. However when the only effort u put in a cheevo is asking for it, thats not good with me. Not to mention this thread is about cheevos that require work but some mods have it for asking, like hr 10k fame or war general or house decorator




Sparticus -> RE: The Value of Cheevo's (1/31/2012 8:52:54)

So this thread is about a specific person? I asked posts ago that if it was about a specific person that they be named and reported. Thus far no one has named them and stated for the record they are breaking the rules. Want to go first LL and put the names out there?

The rules about Mods not using varium for nefarious purposes was instituted after the free varium privilege was granted. The reason was clear, some where indeed abusing the privilege. You can still buy boosts and brainwashes and enhance equipment endlessly, you can still use tokens to buy flags. That has not stopped. I'm still offended by this more then some silly cheevo since the achievements don't kill me in battles, don't take flags and don't appear before hard working players on the leader boards. There are still players on the 1v1 all-time who used their unlimited varium supply to assist them. Be offended by that instead of meaningless things like decorations.




Lord Loss... -> RE: The Value of Cheevo's (1/31/2012 10:24:15)

Have u ever met a mod who was a non varium? They all had varium be4 they become mods, so i dont think buying weapons and enhancing them would be a big problem for them without the unlimited varium perk, as for the token boost, i stand by my words, no matter how amny boosts they buy, it still requires certain effort to get those tokens and lvl up. However ur forgetting that they also have to tend to players complaints answer their questions and take care of the forums so they dont have time to play 24/7 so even if they boost all the time it wont make too big a difference




Santa ClawZz -> RE: The Value of Cheevo's (1/31/2012 10:41:07)

Don't worry "everyone who is complaining". Your investments in this game are safe. Your achievements will keep looking shiny and very valuable (to you [and me]). Nightwraith has stated before that
moderators getting perks is none of your concern as it comes from the developers' "pockets". It's like a payment for all their hard work.

Ok.




Smackie El Frog -> RE: The Value of Cheevo's (1/31/2012 10:42:28)

Sparty we are not going to name names here. This is about when should the dev's take a stand and draw a line for when a mods power is abusive. Of course the things you brought up bothers most of us players. But I doesn't look like any of those things you mentioned are going to change since its been around for awhile now.

So lets atleast try to accomplish one thing and move on to the next. Gotta try to be organized to get a point across.

Also, please this is not a thread to start being sarcastic or funny or witty so please stay on topic.




Santa ClawZz -> RE: The Value of Cheevo's (1/31/2012 10:44:24)

Moderators abusing their powers? I'm soooorry....Do you know how it works? Nightwraith....the dude that can draw, GIVES the achievements away, which means he approves of it. If they were abusing it, he would know, trust me.




gangster a -> RE: The Value of Cheevo's (1/31/2012 10:48:34)

to be honest i am not really bothered about acheivments wins is what is important to me




Sageofpeace -> RE: The Value of Cheevo's (1/31/2012 11:04:12)

oh god really they are just achievement and 90% of them are bought with money or token so i don't see the problem with mods having them like sparty say there is like a lot MORE IMPORTANT STUFF TO COMPLAIN ABOUT ABOUT THAT IS ACTUALLY ABUSING POWER




Basicball -> RE: The Value of Cheevo's (1/31/2012 12:22:57)

are we talking mod/dev or player?




Elf Priest JZaanu -> RE: The Value of Cheevo's (1/31/2012 12:37:23)

Since this topic is swaying into an element beyond the topic about customer based awards, lets do just focus only on this and not intertwine the other elements.

This game has no membership feature, and only compensation is varium to enjoy the game. How can this change for volunteers? Since I do not know their compensation package, I can't give any suggestions on improvement. But I do know, a player, to earn the war rank achievements, took a tremendous amount of time and funds. There needs to be a courtesy and responsibility both by the game and the volunteers asking for such customer incentive achievements.

If game volunteers are not allowed to participate in certain events, then it should be clear cut. Since one doesn't participate in an event, one does not indirectly obtain the goals "achievements" of the event. What kind of mixed message of customer courtesy does this send?

I have a fabulous suggestion, for any event or time dated achievement, for any achievement awarded for an event, and volunteers were not able to participate or allowed, and they wish to have an achievement, create a "replica version"

So like, One in a Million, War Hero, Any War Ranking achievement, Housing, create a replica.


For example, if I am a volunteer, and I want a War Hero achievement, and I feel it would be fabulous to represent that event, but I was not allowed to participate, due to, conflict of interest, I get the replica. The achievements would look exactly the same, and the only difference is, the replica version would say "This is the replica version achievement of War Hero". I also feel, it would be worth 0 rating points. If they wish for a badge, then that is all should be for entitlement.

Rating points is a game feature addition to pvp and other elements, and customer consideration should always viewed and respected. I will only discuss this topic on customer incentive achievements solely for customers. If you choose to bring other elements, create a new thread discussion about other volunteer compensation that should be addressed, and I will be most happy to express my thoughts. :)






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