RabbleFroth -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/3/2012 18:21:43)
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TurkishIncubus: On the other hand, Smoke decreases the damage of Overload/Supercharge on TM and Multishot on CH, lowers their defense, lowers their block chance (and increases your block chance), and does decent damage. These changes may indirectly help Cyber Hunters, but it's a much more significant buff for Tech Mages, which is the intent. CH changes are still in the works. quote:
I'm quite confused at the whole credits and exp ratio being the same in every battle. I'm not understanding is it going to be lowered or raised? And how does it work? Basically the experience you gain per battle is staying about the same, but you'll generally get more credits than before, *especially* on losses. Right now if you lose a lot of battles or do 2v2 more often, you'll get less credits per level, leaving you potentially unable to buy the items you need later on. With this change, no matter what happens you'll always gain the same number of credits per point of experience you get from a fight.
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