RE: =ED= March 2nd Design Notes - Letter from Admin 12 (Full Version)

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Stabilis -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/3/2012 23:25:53)

^

I'm sure that you know about strategy, right Isaiah? After all you are a F2P TacM so strategy becomes very important. [:D]




ngshuyi94 -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/3/2012 23:29:19)

@ AQWPlayer

Thanks for pointing the obvious out. [:)]




IsaiahtheMage -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/3/2012 23:31:19)

I still want smoke screen back. And I will continue to speak my opinions until they give it back regardless if you guys do not agree.




AQWPlayer -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/3/2012 23:33:55)

In that case, the developers will not give smoke screen back to TLM regardless whether you keep posting or not.




IsaiahtheMage -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/3/2012 23:35:56)

@AQWPlayer But if fellow TLMs do they might if a whole lot of TLMs demand it.




Darkeroid -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/3/2012 23:37:33)

TLM is not here to get you easy and fast wins.Ed is a game 'bout strategy.'Nuff said.




Mr. Black OP -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/3/2012 23:38:48)

@themage
Will they listen to 1/6 of the community or 5/6?
It's not even 1/6 since there are more low levels than high levels which means more of the 3 main classes at low levels




AQWPlayer -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/3/2012 23:39:52)

@Darkeroid
+1 fame for a good comment :3
@Isaiah
Lol if a ton of TLMs demand smoke screen back, there will be 5x more people against it.
Edit: Ninja'd by zman D:




IsaiahtheMage -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/3/2012 23:45:20)

I guess I have nothing more to say regarding this discussion now as none of you will agree apparently.




Darkeroid -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/3/2012 23:46:37)

^Exactly.




AQWPlayer -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/3/2012 23:52:04)

Someone bring the victory board!




One Winged Angel1357 -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/4/2012 15:46:43)

Well I'm enjoying this update I've beat some TLM but my build is still no good against CH's(Malf plus Plasma Armor equals the only true flaw to my Caster as either of those skill alone do not bother me)

Also I learned this update that a Tech Caster beats a Dex SC build and the Dex SC build was varium and a level over me so that is pretty good




JohnMenzies -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/4/2012 19:27:52)

Maybe the story line can continue by a secret story with: Admin 12 gets saved by the "Exile Leader" with Energy Shield or something. Then they have an epic battle since he was a "Boss" they teamed up and defeated admin 11. Admin 12 and Exile Leader dumped Admin 11's body out of his armor then repaired admin 11 armor and then Admin 12 then disguised himself in Admin 11's Armor, leaving his own boots in as fake evidence that he was defeated. This was then how they would learn of Alydriah Descarl's secrets and further plans in the war.

This was told by the City Guard that is outside of where Admin 12's Outpost, which was actually an undercover agent for the Exile Alliance.




Stabilis -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/5/2012 13:06:22)

Oh yes,

@Administration,

When do you think we should be able to sell our houses?

Please counsel with us about pricing before implementation. Thanks.

~Dep. Vo




Elf Priest JZaanu -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/5/2012 13:58:30)

I pondered if missions should be rare. Since this game is now having an evolving on-going story line, missions provide pieces of the story for all players to follow. If they go rare, then parts of the story will be missing.

I think maybe adding a special library within the Delta, and with missions that have been considered past the current arc of the story, they should be archived there in chronological order as mission make-ups for players to complete.

As the game continues this direction, as players want to be involved in the story-line, it can also loose players if they are not sure what has transpired.

Missions should have tags like Game, Seasonal, Story-line, and once the story-line has been completed, it would transferred into Archived.

So some of the npcs who have perished, adding an archive version of them within the library so players can duel them for mission completion would be a bonus.


Once the mission goes archived, players can complete the mission, but no bonus would be given. So achievements, battle tokens, or credits are not given, but only completion of the mission. Players who are active within the given story-line should obtain those rewards, and that will be the bonus of being part of the game.

Addition:
Having not one library, but 2. One Exile, and the other Legion. Since these missions were created in perspective by each affiliate, it would interesting to see how history is told differently by the agenda.




Ranloth -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/5/2012 14:08:16)

I'd love missions to stay as they did provide vital part to the storyline and it's a pity all we got is a cutscene left. D:

I was thinking about changing the storyline a little; setting it out mainly. Missions only are really repetitive, I have 4 chars so it's quite a pain and sometimes I didn't even bother at all. Changing it to more of a "conversation-type" at least for some missions would be good. Like going to different NPCs to collect information, or set it out as a small talk cutscene which would be side profile of our charaters + NPCs with speech bubbles just like they have now and we could read it, learn something and look for more or finish the mission.
Finishing that type of mission would give no reward but perhaps advance to the next part; so you get access to more missions, more info, etc.




Fay Beeee -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/5/2012 15:03:13)

Happening right now guys. :)
quote:

Charfade ‏ @Charfade Reply Retweeted Favorite · Open
NightWraith is drawing... LIVE! Join us!

http://livestre.am/1jjop




Stabilis -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/5/2012 15:07:00)

What do they usually say when NW draws?
[8D]




Fay Beeee -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/5/2012 15:24:02)

This is his first one I think. There is chat but not chat room. :)




Prime Assassin -> RE: =ED= March 2nd Design Notes - Letter from Admin 12 (3/5/2012 15:32:36)

fay can u give link to register for live stream or whatever its called? nvm doesn't matter




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