Rank class ( new update ) (Full Version)

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huuduy1 -> Rank class ( new update ) (3/3/2012 7:46:26)

In my opinion : BM->CH->Merc->TLM->TM->BH
P/s : Depend on luck and skill Class take 20% win in the match




Ranloth -> RE: Rank class ( new update ) (3/3/2012 7:48:22)

CH -> TLM ~= BH = TM = BM -> Mercs

CHs will still end up a bit too strong, TLMs should do fine now hence almost (small difference) as balanced as BHs which are as balanced as TMs and BMs (BMs will get a buff when Intimidate is revamped) and we all know Mercs are UP'ed.




midnight assassin -> RE: Rank class ( new update ) (3/3/2012 8:10:57)

Same with Trans except I'll put bh to the fifth.

They must create a special skill for merc. I think same as blood shield but can regenerate ep once used.




Ranloth -> RE: Rank class ( new update ) (3/3/2012 8:14:18)

@midnight
You might've missed it when it was said - Devs are planning to take out Blood Shield for Mercs and give them brand new skill that will be much more useful. A passive of some kind that will "let you control rage". And as it's a Res skill, it'll still retain defensive ability but have new effect and unique to the Merc class - as they can see BS currently isn't worth for them, no HP nor EP regen and it costs HP to activate. ^_^
Also put BH to 5th? By using "="s I meant they are all balanced so no particular order, just the one I liked to put it in. xD

Managed to find the quote, http://forums2.battleon.com/f/fb.asp?m=20121637
quote:

The new passive planned for Mercenaries will increase the amount of rage they gain each turn. It fits in with the beat-em-up play style of Mercenaries and gives the class a unique advantage in rage control between this passive and Surgical Strike. Without any extra health regen skills, Mercenary isn't a class that can spare the HP for Blood Shield so it saw very little use.


Perhaps I re-worded it in different way which might be wrong, so this quote is correct. :3




midnight assassin -> RE: Rank class ( new update ) (3/3/2012 8:28:27)

@Trans

Thanks sir didn't notice that thing. The new passive of mercs will help them a lot. Well going to change the bh to 3 after reading your post XD. I really think somethings wrong with bh. It's not the SA but something I can't explain.




Oba -> RE: Rank class ( new update ) (3/3/2012 8:30:53)

I think the game is pretty balanced now. CH is only still abit OP while Merc is UP. Otherwise I find it as pretty balanced.




Ranloth -> RE: Rank class ( new update ) (3/3/2012 8:34:19)

It's my last post here as we're turning it into Balance Discussion (wrong thread) so you can PM me instead if you wanna. ^^ Perhaps what could be wrong is lower Massacre after a change while ago, but if you think about it - Smoke + BL + Massacre is quite deadly for Str builds. But they are most balanced class since Beta at least, so not much change should be done with them unless they will be doing worse than all the other classes (which they are not so far :P). Also apart from new passive for Mercs in place of BS, Intimidate and Field Commander will be getting revamped as they aren't as useful nowadays so it'll be additional buff to Mercs which should bring them back to play, and buff BMs who have Intimidate and lastly TLMs who have FC and might find it utterly useless skill. :D

Many will be furious after the change yesterday but it's a positive one, we can see TLMs being balanced now with other classes and we can all compete. CHs will be decided in next few weeks if they will be still doing too good. After that, they can focus on closing the gap and re-balancing weapons which might be too weak/too strong for their level (if X weapon and Y weapon have same damage, same price but Y has +6 more stats then there's something wrong and needs to be re-balanced). ^_^




Wootz -> RE: Rank class ( new update ) (3/3/2012 8:47:36)

Cyber Hunters can still pack a punch. My build still works, but it limits me to either use Venom Strike or prepare for Massacre, which isn't that good.
But strategy is awesome.
Low defenses - Saving for Massacre
Tank/Strenght-Tank - Venom Strike x2




midnight assassin -> RE: Rank class ( new update ) (3/3/2012 8:50:37)

The only thing that makes ch op is their plasma armor.




Wootz -> RE: Rank class ( new update ) (3/3/2012 8:58:31)

I was okay without it, my build worked. I can go back to it without much problem.




midnight assassin -> RE: Rank class ( new update ) (3/3/2012 9:07:49)

But most ch rely on it so that's why I put ch to first




Ranloth -> RE: Rank class ( new update ) (3/3/2012 9:19:25)

Leave Plasma, take out Malf and either make SC same as before the nerf yesterday (44%) or leave Plasma and Malf, take out SC. Or make Malf only take away Resistance, not apply to stats at all which will lessen their tanking ability. Something along of that, http://forums2.battleon.com/f/fb.asp?m=20126163




Stabilis -> RE: Rank class ( new update ) (3/3/2012 9:36:53)

I saw something I don't like so a PM will be in order. :)

And no I am not reporting anyone. LoL

Str CH has taken the lead.




SouL Prisoner -> RE: Rank class ( new update ) (3/3/2012 9:50:22)

Dont understimate TM>CH>BM>TLM>BH>M




midnight assassin -> RE: Rank class ( new update ) (3/3/2012 9:54:04)

@void

Heal loopers too fyi.




Stabilis -> RE: Rank class ( new update ) (3/3/2012 9:59:13)

^

That's really always been here. [&:]




od -> RE: Rank class ( new update ) (3/3/2012 10:41:33)

CH=TLM>TM>BH>BM>Merc
Same as what I thought before update but gap is significantly smaller now




IsaiahtheMage -> RE: Rank class ( new update ) (3/3/2012 11:05:44)

CH>BH>BM>=TLM>TM>Merc.




Wraith -> RE: Rank class ( new update ) (3/3/2012 11:08:13)

@Above: Mr. Merc, please Atom Smash me and win.

Sincerely,

a very mad BH. (Not at you tho)

CH>TLM=BH>BM>TM>M




IsaiahtheMage -> RE: Rank class ( new update ) (3/3/2012 11:15:52)

@Wraith But if it doesn't hit them and they smoke us and have SA and high dex on their side we lose. Even if we debuff it. I say TLM and BM are around the same now that we can't lower their dex and block their strong attacks as much. With Fireball,bloodlust,beseker and deadly aim. They are quite hard to beat they can also lower our strength with intimidate and if we debuff that's one turn used up. And then they can proceed to use fireball which is unblockable and undeflectable. They also have deadly aim combined with a strong sidearm so we would have to be lucky to deflect it if we don't and its energy like it usually is then that's 30-40 HP gone. Due to the fact we usually have low resistence.




nico0las -> RE: Rank class ( new update ) (3/3/2012 11:22:06)

1: TM
2: CH
3: BM
4: TLM
5: BH
6: M

I put TM in first because it's the only class that doesn't depend on luck. BM relies on you not blocking. CH relies on you not blocking static, and so on.
TM will do the same regardless of what happens in battle. If you block/deflect an attack, well it's annoying, but you can still win, whilst if you block a BM berzerker,
it's usually game over.




rej -> RE: Rank class ( new update ) (3/3/2012 11:31:13)

Ch
Tm
Bh
Bm
Tlm
M





Wraith -> RE: Rank class ( new update ) (3/3/2012 11:33:32)

@Isaiah: Valid point. Didn't think about it that much, since I don't really block (because with a nice fat EMP nothing can go wrong, really).

I have average dex with max SA.

@nic0olas: I pwned you yesterday bro...you ARE MonstaGuap right? I was Devils Wraith.




Rayman -> RE: Rank class ( new update ) (3/3/2012 12:37:49)

Ch>Bh>TM>Tlm>bm>M
Possibly: Bh>Ch>Tlm>tm>bm>M (Havent switched to bh Yet )

I dnt know why MERCs last Is A Good Class and with this new passive even more.

Wraith : my Turn

Sincerely,
A Very Mad Bh.




TurkishIncubus -> RE: Rank class ( new update ) (3/3/2012 14:20:24)

TM=BM>CH>TLM>BH>Merc

TM and BM take the lead with spam builds :P




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