RE: =ED= March 7th Design Notes - Bio Gear Green (Full Version)

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Basicball -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:11:08)

server down




Elf Priest JZaanu -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:11:11)

Servers just went off-line, Updating...




DeathGuard -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:11:24)

^And we're down!




AQWPlayer -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:11:27)

UPDATE FTW!
Just got another achievement...gotta post it on the accomplishments thread :D




Remorse -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:12:29)

Thank you too all the devs and testers for working hard to get it done as quick as possible :)

Some of us take the lack of sleep you guys get forgranted :P




midnight assassin -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:13:45)

Updating after 20hrs. Yay




aomont -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:21:52)

Taking looong to update. lol Aren't we impatient ?




Basicball -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:22:22)

back!




Cookielord12 -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:22:54)

Release is live!




DeathGuard -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:32:01)

Stat mods sucks -.- come on +11 strength? Are you promoting strength builds once again? Energy claws plus strength stat mods, more Chs with strength builds great, I doubt some Bms and TMs will use that staff.




Mr. Black OP -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:34:02)

^
I know right, I was hoping they would be physical cause I need an upgrade.




DeathGuard -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:37:12)

I think they should reallocate stats on dex and tech or dex/tech/support, strength is useless for mage, why they can't understand that?




Remorse -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:37:23)

Robot special update:

Thorns: Lasts 4 turns, can be used more then once, returns 50% of damage.





Mr. Black OP -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:38:36)

^
Wait, are they serious with that?
It seems REALLY OP.

Updating again???




Whirlwindstorm2 -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:42:07)

@zman agreed, this bot will most likely kill ALL fast builds, seems a bit much for me




Chosen 0ne -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:42:17)

I just lossed a battle. Lol.




My Name is Jake -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:42:27)

I got disconnected when I used the robots special. Did this happen to anyone else?




AQWPlayer -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:43:08)

^
I got disconnected without even having the bot




Chosen 0ne -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:43:44)

^Yep, lol




Remorse -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:44:37)

deadly serious,

It seems oped and I bet alot of people will complain it to be for a little while. BUT when things settle down and STR builds learn how to get round it with minimal sel damage the it wont be that good but still very useful.

For example blood mages could, gun,fireball,strike(possibly thron special),and then gun again having only 1 attack returned it isnt so bad.

Removed reply to deleted post. ~Ashari




DeathGuard -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:45:51)

@Isaiah: strength is useless for some TM builds including mine ( no longer use SC), if they don't offer diversity of stats in weapons balance and creativity for builds will never be near [:@]




Cookielord12 -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:53:06)

First battle against a dude with the new gear, 34 Str CH and I absolutely murdered him :D




Digital X -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 13:53:24)

Picked up the mutating weapon, this looks so beastly! [:D]




DeathGuard -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 14:03:04)

Last 3 promos offered strength stats
Frost Destroyer:
4 STR
9 DEX
9 Tech
4 SUP

Azrael's Curse:
9 STR
4 DEX
4 Tech
9 Tech

Bionic Battle Gear:
11 STR
4 DEX
11 TECH

Really? All promos have to offer strength now -.- Wake up and understand not all weapons need strength stat mods! We're being pushed to stat abuse strength, that is the stat I see almost in all weapons[:@]




One Winged Angel1357 -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 14:04:23)

So all but four of the weapons give strength and then all of the Celtic gear improves the chance to hit the enemy.

I understand that the Celtic gear has the same mods as last year but I feel this ability with the weapons that were released was just a really bad idea because not only are we more likely to hit now with most of our gear we will end up doing more damage. Yes I understand that the Suggestion gear is better in damage by two and stat modifiers by four(based off the Spirit Pike to the only F2P Celtic Clover Staff) but if we look down a few levels to the people who will be using the Celtic gear just because it is better then their current gear or because it is the only F2P gear with an ability, and it lowers that annoying block rate for anyone using it, the Bot gets a nice edge over them because with its ability and the increased likely hood of an attack making contact the bot will end up returning some nice bits of damage if timed right. Even if timed wrong people most likely will fall victim to the bots ability because not many people put enough energy into a build to go four turns with attacks without having at least one of those attacks be a melee attack.




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