Elf Priest JZaanu -> RE: Effect of no enhancements on balance, test! (3/14/2012 15:34:39)
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If enhancements remain, it will reach a peak where every stat they purchased will be less in value then the previous due to diminishing returns. This will be the honest fact. This is already taken place, and most are either blind to it, or just don't care. My feeling is, if a personal bank was set up where every enhancement obtained was traded in credits for credit enhancements and varium for varium enhancements. It sounds extreme, but there is no way out of it. By correcting this now, it will provide much easier balancing both for community and game for the future. With Class-Change, this is another issue, but I feel if the game utilizes their sub accounts (house accounts) to transfer weapons, and mutated weapons would adjust if the sub account was a different class. Players who house multiple quality accounts will provide more variety for this game instead of one player class-changing constantly for the advantage. Players who get bored with their current can use the house account system to create single class alts and use their mutate weapons. If one player makes 1 quality account for each class, how awesome would that be. Game testing would be easier, and it would be a true community effort. The game chose to expand the enhancement system and provide simple class change. And with these features, it compromised balance in this game. The gaming community should not brunt the burden for their decision.
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