Stabilis -> 5+ Battle Modes (3/15/2012 18:19:25)
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Would you like to play more battle modes aside from 1v1, 2v2, juggernaut, and boss battles? What types of ideas do you have in mind? Zman: Battle Royale/ 4 person free-for-all Sudden Death/ reduced health, extra damage Master/ unlimited energy Super Juggernaut/ 1v3 Fluky/ luck is at 10% or lower on everything Rayne: Faction Battle/ opposing faction members battle Sage: Survivor/ 50% to critical hit Basicball: Battle Royale/ 3 person free-for-all Death: Death Tyrant/ 3 person free-for-all, 10 DoT to all players Ivan: Fair Play/ enhancements and equipment stats do not count in battle Rui: Armageddon/ different battle backgrounds affect gameplay Midnight: Imba/ 1000 health, unlimited skills, no rage, no healing, high chance to critical hit, no enhancements Drinde: Tag-Team/ 3v3, 1 player at a time, tagging a teamate has a cost to energy Nic: Faction Battle/ factions challenge one another for the highest # of wins in a time limit Capture the base/ pretty a CoD reference, battle opposing faction members for dominance over a base Hardcore/ item weight limits (determines player stamina), limited ammunition, weather in battle, no healing, items have durability, malfunction and tactical failures in battle Me: Faction Tournament/ 2 or more factions challenge one another, in a fight to the death, all available members must duel Hidden: Endless/ 1v1, no regenerating health or energy after a battle, keep fighting till you collapse (hopefully no loop-healing)
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