Nightmare Wyvern Rider (Full Version)

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Koree -> Nightmare Wyvern Rider (3/24/2012 6:24:36)

Nightmare Wyvern Rider

«Average Mastercraft armor. Good against Darkness. Has a built-in skill that can poison the monster, or increase the damage of an existing poison. The poison will also heal the player.»

Level: 10
Power Level: 44, Mastercraft
MP Level: 35
Price: 660 Z-Tokens; 462 Z-Tokens discounted
Sellback: 594 Z-Tokens for the first 48 hours; 415 Z-Tokens discounted, then 330 Z-Tokens; 231 Z-Tokens discounted
Location: Limited Time Shop Wyvern Rider War!
Element: Darkness

COMBAT DEFENCE
Melee: 36
Ranged: 32
Magic: 34

ELEMENTAL MODIFIER
Fire: 99%
Water: 85%
Wind: 81%
Ice: 94%
Earth: 84%
Energy: 90%
Light: 105%
Darkness: 76%

ATTACK
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 232% Base, 232% Random, and 390% Stats
BTH: +5 plus Stats

SKILL:
    Poison Sting
    Hits: 2
    Type: Melee
    Element: Darkness
    Damage: 232% Base, 232% Random, and 390% Stats; 116% Base, 116% Random, and 195% Stats
    BTH: +5 plus Stats each
    Cost: 81 SP
    Note: This is treated as a normal Player attack.
    Effect: If the second hit connects, it attempts to Poison* the monster. The resulting Poison will vary depending on if the monster is already poisoned:

    • If the monster is not poisoned, the level of the poison is 44, the Power is 0.5, and it lasts for 10 turns. The monster takes a +0 bonus to its save**.

    • If the monster is already Poisoned and the current Poison's level is greater than or equal to the 44, the monster takes a [Previous Penalty]-5 penalty to its save. If it fails*** the save, then the new poison's power is equal to:

        [Current Poison Power]*(1 + ([Current Poison's Original Duration] - [Current Poison Duration])/100)/[Current Poison Duration]/2 + (50 + [Total Save Bonus from the Save])*10/[Current Poison Duration]/2

      The duration of the poison is unaffected.

    • If the monster is already Poisoned with a level higher than 44, then none of these effects apply.

    Regardless, the save is as follows:

      Level: 44 vs MonsterLevel
      Major: YourSTR 105 vs MonsterSTR
      Minor: YourLUK vs MonsterLUK

    If the monster is affected by a poison inflicted or enhanced by this armor, the poison will also heal the player simultaneously by the damage dealt. Monster categories "undead", "golem", "robot", "mecha", and "incorporeal" are immune to the Poison††.
*The potent poison of the Wyvern takes effect!
**Your opponent has resisted the poison.
***The Wyvern's toxin enhances the virulence of the poison in opponent's system!
The poison in the opponent's system is too powerful to have its virulence enhanced!
††Your opponent is immune to the poison!

DESCRIPTION
You've managed to tame a legendary Nightmare Wyvern, powerful Darkovia variants of Wyvern that have incredible Darkness resistances, boosted defenses, and whose mystic venom heals you while damaging your foe!

[image]http://img718.imageshack.us/img718/8002/nightmarewyvernrider.png[/image]

Image thanks to ArchMagus Orodalf. Numbers thanks to In Media Res. Write-up thanks in part to ArchMagus Orodalf. Correction thanks to Dragoon23.




Koree -> RE: Nightmare Wyvern Rider (3/24/2012 6:24:49)

Nightmare Wyvern Rider

«Average Mastercraft armor. Good against Darkness. Has a built-in skill that can poison the monster, or increase the damage of an existing poison. The poison will also heal the player.»

Level: 30
Power Level: 54, Mastercraft
MP Level: 48
Price: 1,155 Z-Tokens; 809 Z-Tokens discounted
Sellback: 1,039 Z-Tokens for the first 48 hours; 728 Z-Tokens discounted, then 577 Z-Tokens; 404 Z-Tokens discounted
Location: Limited Time Shop Wyvern Rider War!
Element: Darkness

COMBAT DEFENCE
Melee: 39
Ranged: 35
Magic: 37

ELEMENTAL MODIFIER
Fire: 98%
Water: 83%
Wind: 78%
Ice: 92%
Earth: 81%
Energy: 88%
Light: 104%
Darkness: 71%

ATTACK
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 262% Base, 262% Random, and 456% Stats
BTH: +6 plus Stats

SKILL:
    Poison Sting
    Hits: 2
    Type: Melee
    Element: Darkness
    Damage: 262% Base, 262% Random, and 456% Stats; 131% Base, 131% Random, and 228% Stats
    BTH: +6 plus Stats each
    Cost: 102 SP
    Note: This is treated as a normal Player attack.
    Effect: If the second hit connects, it attempts to Poison* the monster. The resulting Poison will vary depending on if the monster is already poisoned:

    • If the monster is not poisoned, the level of the poison is 54, the Power is 0.5, and it lasts for 10 turns. The monster takes a +0 bonus to its save**.

    • If the monster is already Poisoned and the current Poison's level is greater than or equal to the 54, the monster takes a [Previous Penalty]-5 penalty to its save. If it fails*** the save, then the new poison's power is equal to:

        [Current Poison Power]*(1 + ([Current Poison's Original Duration] - [Current Poison Duration])/100)/[Current Poison Duration]/2 + (50 + [Total Save Bonus from the Save])*10/[Current Poison Duration]/2

      The duration of the poison is unaffected.

    • If the monster is already Poisoned with a level higher than 54, then none of these effects apply.

    Regardless, the save is as follows:

      Level: 54 vs MonsterLevel
      Major: YourSTR 125 vs MonsterSTR
      Minor: YourLUK vs MonsterLUK

    If the monster is affected by a poison inflicted or enhanced by this armor, the poison will also heal the player simultaneously by the damage dealt. Monster categories "undead", "golem", "robot", "mecha", and "incorporeal" are immune to the Poison††.
*The potent poison of the Wyvern takes effect!
**Your opponent has resisted the poison.
***The Wyvern's toxin enhances the virulence of the poison in opponent's system!
The poison in the opponent's system is too powerful to have its virulence enhanced!
††Your opponent is immune to the poison!

DESCRIPTION
You've managed to tame a legendary Nightmare Wyvern, powerful Darkovia variants of Wyvern that have incredible Darkness resistances, boosted defenses, and whose mystic venom heals you while damaging your foe!

[image]http://img718.imageshack.us/img718/8002/nightmarewyvernrider.png[/image]

Image thanks to ArchMagus Orodalf. Numbers thanks to In Media Res. Write-up thanks in part to ArchMagus Orodalf. Correction thanks to Dragoon23.




Koree -> RE: Nightmare Wyvern Rider (3/24/2012 6:25:01)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
Nightmare Wyvern Rider

«Average Mastercraft armor. Good against Darkness. Has a built-in skill that can poison the monster, or increase the damage of an existing poison. The poison will also heal the player.»

Level: 50
Power Level: 54, Mastercraft
MP Level: 53
Price: 19,866 2,438 Gold; 1,553 gold discounted
Sellback: 9,933 1,219 Gold; 1,035 Gold discounted
Location: Limited Time Shop Wyvern Rider War!
Element: Darkness

COMBAT DEFENCE
Melee: 39
Ranged: 35
Magic: 37

ELEMENTAL MODIFIER
Fire: 98%
Water: 83%
Wind: 78%
Ice: 92%
Earth: 81%
Energy: 88%
Light: 104%
Darkness: 71%

ATTACK
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 262% Base, 262% Random, and 456% Stats
BTH: +6 plus Stats

SKILL:
    Poison Sting
    Hits: 2
    Type: Melee
    Element: Darkness
    Damage: 262% Base, 262% Random, and 456% Stats; 131% Base, 131% Random, and 228% Stats
    BTH: +6 plus Stats each
    Cost: 112 SP
    Note: This is treated as a normal Player attack.
    Effect: If the second hit connects, it attempts to Poison* the monster. The resulting Poison will vary depending on if the monster is already poisoned:

    • If the monster is not poisoned, the level of the poison is 54, the Power is 0.5, and it lasts for 10 turns. The monster takes a +0 bonus to its save**.

    • If the monster is already Poisoned and the current Poison's level is greater than or equal to the 54, the monster takes a [Previous Penalty]-5 penalty to its save. If it fails*** the save, then the new poison's power is equal to:

        [Current Poison Power]*(1 + ([Current Poison's Original Duration] - [Current Poison Duration])/100)/[Current Poison Duration]/2 + (50 + [Total Save Bonus from the Save])*10/[Current Poison Duration]/2

      The duration of the poison is unaffected.

    • If the monster is already Poisoned with a level higher than 54, then none of these effects apply.

    Regardless, the save is as follows:

      Level: 54 vs MonsterLevel
      Major: YourSTR 125 vs MonsterSTR
      Minor: YourLUK vs MonsterLUK

    If the monster is affected by a poison inflicted or enhanced by this armor, the poison will also heal the player simultaneously by the damage dealt. Monster categories "undead", "golem", "robot", "mecha", and "incorporeal" are immune to the Poison††.
*The potent poison of the Wyvern takes effect!
**Your opponent has resisted the poison.
***The Wyvern's toxin enhances the virulence of the poison in opponent's system!
The poison in the opponent's system is too powerful to have its virulence enhanced!
††Your opponent is immune to the poison!

DESCRIPTION
You've managed to tame a legendary Nightmare Wyvern, powerful Darkovia variants of Wyvern that have incredible Darkness resistances, boosted defenses, and whose mystic venom heals you while damaging your foe!

[image]http://img718.imageshack.us/img718/8002/nightmarewyvernrider.png[/image]

Image thanks to ArchMagus Orodalf. Numbers thanks to In Media Res. Write-up thanks in part to ArchMagus Orodalf. Correction thanks to Dragoon23.




Koree -> RE: Nightmare Wyvern Rider (3/24/2012 6:25:45)

Nightmare Wyvern Rider

«Average Mastercraft armor. Good against Darkness. Has a built-in skill that can poison the monster, or increase the damage of an existing poison. The poison will also heal the player.»

Level: 70
Power Level: 81, Mastercraft
MP Level: 78
Price: 4,620 Z-Tokens; 3,234 Z-Tokens discounted
Sellback: 4,158 Z-Tokens for the first 48 hours; 2,910 Z-Tokens discounted, then 2,310 Z-Tokens; 1,617 Z-Tokens discounted
Location: Limited Time Shop Wyvern Rider War!
Element: Darkness

COMBAT DEFENCE
Melee: 43
Ranged: 39
Magic: 41

ELEMENTAL MODIFIER
Fire: 98%
Water: 81%
Wind: 73%
Ice: 90%
Earth: 77%
Energy: 86%
Light: 104%
Darkness: 59%

ATTACK
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 343% Base, 343% Random, and 635% Stats
BTH: +10 plus Stats

SKILL:
    Poison Sting
    Hits: 2
    Type: Melee
    Element: Darkness
    Damage: 343% Base, 343% Random, and 635% Stats; 171.5% Base, 171.5% Random, and 317.5% Stats
    BTH: +10 plus Stats each
    Cost: 141 SP
    Note: This is treated as a normal Player attack.
    Effect: If the second hit connects, it attempts to Poison* the monster. The resulting Poison will vary depending on if the monster is already poisoned:

    • If the monster is not poisoned, the level of the poison is 81, the Power is 0.5, and it lasts for 10 turns. The monster takes a +0 bonus to its save**.

    • If the monster is already Poisoned and the current Poison's level is greater than or equal to the 81, the monster takes a [Previous Penalty]-5 penalty to its save. If it fails*** the save, then the new poison's power is equal to:

        [Current Poison Power]*(1 + ([Current Poison's Original Duration] - [Current Poison Duration])/100)/[Current Poison Duration]/2 + (50 + [Total Save Bonus from the Save])*10/[Current Poison Duration]/2

      The duration of the poison is unaffected.

    • If the monster is already Poisoned with a level higher than 81, then none of these effects apply.

    Regardless, the save is as follows:

      Level: 81 vs MonsterLevel
      Major: YourSTR 185 vs MonsterSTR
      Minor: YourLUK vs MonsterLUK

    If the monster is affected by a poison inflicted or enhanced by this armor, the poison will also heal the player simultaneously by the damage dealt. Monster categories "undead", "golem", "robot", "mecha", and "incorporeal" are immune to the Poison††.
*The potent poison of the Wyvern takes effect!
**Your opponent has resisted the poison.
***The Wyvern's toxin enhances the virulence of the poison in opponent's system!
The poison in the opponent's system is too powerful to have its virulence enhanced!
††Your opponent is immune to the poison!

DESCRIPTION
You've managed to tame a legendary Nightmare Wyvern, powerful Darkovia variants of Wyvern that have incredible Darkness resistances, boosted defenses, and whose mystic venom heals you while damaging your foe!

[image]http://img718.imageshack.us/img718/8002/nightmarewyvernrider.png[/image]

Image thanks to ArchMagus Orodalf. Numbers thanks to In Media Res. Write-up thanks in part to ArchMagus Orodalf. Correction thanks to Dragoon23.




Koree -> RE: Nightmare Wyvern Rider (3/24/2012 6:25:58)

Nightmare Wyvern Rider

«Average Mastercraft armor. Good against Darkness. Has a built-in skill that can poison the monster, or increase the damage of an existing poison. The poison will also heal the player.»

Level: 90
Power Level: 100, Mastercraft
MP Level: 97
Price: 8,140 Z-Tokens; 5,698 Z-Tokens discounted
Sellback: 7,326 Z-Tokens for the first 48 hours; 5,128 Z-Tokens discounted, then 4,070 Z-Tokens; 2,899 Z-Tokens discounted
Location: Limited Time Shop Wyvern Rider War!
Element: Darkness

COMBAT DEFENCE
Melee: 47
Ranged: 43
Magic: 45

ELEMENTAL MODIFIER
Fire: 97%
Water: 80%
Wind: 73%
Ice: 89%
Earth: 76%
Energy: 85%
Light: 102%
Darkness: 52%

ATTACK
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 400% Base, 400% Random, and 760% Stats
BTH: +12 plus Stats

SKILL:
    Poison Sting
    Hits: 2
    Type: Melee
    Element: Darkness
    Damage: 400% Base, 400% Random, and 760% Stats; 200% Base, 200% Random, and 380% Stats
    BTH: +12 plus Stats each
    Cost: 152 SP
    Note: This is treated as a normal Player attack.
    Effect: If the second hit connects, it attempts to Poison* the monster. The resulting Poison will vary depending on if the monster is already poisoned:

    • If the monster is not poisoned, the level of the poison is 100, the Power is 0.5, and it lasts for 10 turns. The monster takes a +0 bonus to its save**.

    • If the monster is already Poisoned and the current Poison's level is greater than or equal to the 100, the monster takes a [Previous Penalty]-5 penalty to its save. If it fails*** the save, then the new poison's power is equal to:

        [Current Poison Power]*(1 + ([Current Poison's Original Duration] - [Current Poison Duration])/100)/[Current Poison Duration]/2 + (50 + [Total Save Bonus from the Save])*10/[Current Poison Duration]/2

      The duration of the poison is unaffected.

    • If the monster is already Poisoned with a level higher than 100, then none of these effects apply.

    Regardless, the save is as follows:

      Level: 100 vs MonsterLevel
      Major: YourSTR 200 vs MonsterSTR
      Minor: YourLUK vs MonsterLUK

    If the monster is affected by a poison inflicted or enhanced by this armor, the poison will also heal the player simultaneously by the damage dealt. Monster categories "undead", "golem", "robot", "mecha", and "incorporeal" are immune to the Poison††.
*The potent poison of the Wyvern takes effect!
**Your opponent has resisted the poison.
***The Wyvern's toxin enhances the virulence of the poison in opponent's system!
The poison in the opponent's system is too powerful to have its virulence enhanced!
††Your opponent is immune to the poison!

DESCRIPTION
You've managed to tame a legendary Nightmare Wyvern, powerful Darkovia variants of Wyvern that have incredible Darkness resistances, boosted defenses, and whose mystic venom heals you while damaging your foe!

[image]http://img718.imageshack.us/img718/8002/nightmarewyvernrider.png[/image]

Image thanks to ArchMagus Orodalf. Numbers thanks to In Media Res. Write-up thanks in part to ArchMagus Orodalf. Correction thanks to Dragoon23.




Koree -> RE: Nightmare Wyvern Rider (3/24/2012 6:26:11)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
Nightmare Wyvern Rider

«Average Mastercraft armor. Good against Darkness. Has a built-in skill that can poison the monster, or increase the damage of an existing poison. The poison will also heal the player.»

Level: 110
Power Level: 113, Mastercraft
MP Level: 112
Price: 742,203 1,228,953 Gold; 782,063 Gold discounted
Sellback: 371,101 614,476 Gold; 521,375 Gold discounted
Location: Limited Time Shop Wyvern Rider War!
Element: Darkness

COMBAT DEFENCE
Melee: 49
Ranged: 45
Magic: 47

ELEMENTAL MODIFIER
Fire: 97%
Water: 79%
Wind: 70%
Ice: 89%
Earth: 75%
Energy: 84%
Light: 102%
Darkness: 48%

ATTACK
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 439% Base, 439% Random, and 846% Stats
BTH: +14 plus Stats

SKILL:
    Poison Sting
    Hits: 2
    Type: Melee
    Element: Darkness
    Damage: 439% Base, 439% Random, and 846% Stats; 219.5% Base, 219.5% Random, and 380% Stats
    BTH: +14 plus Stats each
    Cost: 180 SP
    Note: This is treated as a normal Player attack.
    Effect: If the second hit connects, it attempts to Poison* the monster. The resulting Poison will vary depending on if the monster is already poisoned:

    • If the monster is not poisoned, the level of the poison is 113, the Power is 0.5, and it lasts for 10 turns. The monster takes a +0 bonus to its save**.

    • If the monster is already Poisoned and the current Poison's level is greater than or equal to the 113, the monster takes a [Previous Penalty]-5 penalty to its save. If it fails*** the save, then the new poison's power is equal to:

        [Current Poison Power]*(1 + ([Current Poison's Original Duration] - [Current Poison Duration])/100)/[Current Poison Duration]/2 + (50 + [Total Save Bonus from the Save])*10/[Current Poison Duration]/2

      The duration of the poison is unaffected.

    • If the monster is already Poisoned with a level higher than 113, then none of these effects apply.

    Regardless, the save is as follows:

      Level: 113 vs MonsterLevel
      Major: YourSTR 200 vs MonsterSTR
      Minor: YourLUK vs MonsterLUK

    If the monster is affected by a poison inflicted or enhanced by this armor, the poison will also heal the player simultaneously by the damage dealt. Monster categories "undead", "golem", "robot", "mecha", and "incorporeal" are immune to the Poison††.
*The potent poison of the Wyvern takes effect!
**Your opponent has resisted the poison.
***The Wyvern's toxin enhances the virulence of the poison in opponent's system!
The poison in the opponent's system is too powerful to have its virulence enhanced!
††Your opponent is immune to the poison!

DESCRIPTION
You've managed to tame a legendary Nightmare Wyvern, powerful Darkovia variants of Wyvern that have incredible Darkness resistances, boosted defenses, and whose mystic venom heals you while damaging your foe!

[image]http://img718.imageshack.us/img718/8002/nightmarewyvernrider.png[/image]

Image thanks to ArchMagus Orodalf. Numbers thanks to In Media Res. Write-up thanks in part to ArchMagus Orodalf. Correction thanks to Dragoon23.




Koree -> RE: Nightmare Wyvern Rider (3/24/2012 6:26:19)

Nightmare Wyvern Rider

«Average Mastercraft armor. Good against Darkness. Has a built-in skill that can poison the monster, or increase the damage of an existing poison. The poison will also heal the player.»

Level: 130
Power Level: 140, Mastercraft
MP Level: 137
Price: 12,155 Z-Tokens; 8,509 Z-Tokens discounted
Sellback: 10,939 Z-Tokens for the first 48 hours; 7,658 Z-Tokens discounted, then 6,077 Z-Tokens; 4,259 Z-Tokens discounted
Location: Limited Time Shop Wyvern Rider War!
Element: Darkness

COMBAT DEFENCE
Melee: 53
Ranged: 49
Magic: 51

ELEMENTAL MODIFIER
Fire: 91%
Water: 75%
Wind: 62%
Ice: 85%
Earth: 70%
Energy: 80%
Light: 99%
Darkness: 41%

ATTACK
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 520% Base, 520% Random, and 1024% Stats
BTH: +17 plus Stats

SKILL:
    Poison Sting
    Hits: 2
    Type: Melee
    Element: Darkness
    Damage: 520% Base, 520% Random, and 1024% Stats; 260% Base, 260% Random, and 512% Stats
    BTH: +17 plus Stats each
    Cost: 234 SP
    Note: This is treated as a normal Player attack.
    Effect: If the second hit connects, it attempts to Poison* the monster. The resulting Poison will vary depending on if the monster is already poisoned:

    • If the monster is not poisoned, the level of the poison is 140, the Power is 0.5, and it lasts for 10 turns. The monster takes a +0 bonus to its save**.

    • If the monster is already Poisoned and the current Poison's level is greater than or equal to the 140, the monster takes a [Previous Penalty]-5 penalty to its save. If it fails*** the save, then the new poison's power is equal to:

        [Current Poison Power]*(1 + ([Current Poison's Original Duration] - [Current Poison Duration])/100)/[Current Poison Duration]/2 + (50 + [Total Save Bonus from the Save])*10/[Current Poison Duration]/2

      The duration of the poison is unaffected.

    • If the monster is already Poisoned with a level higher than 140, then none of these effects apply.

    Regardless, the save is as follows:

      Level: 140 vs MonsterLevel
      Major: YourSTR 200 vs MonsterSTR
      Minor: YourLUK vs MonsterLUK

    If the monster is affected by a poison inflicted or enhanced by this armor, the poison will also heal the player simultaneously by the damage dealt. Monster categories "undead", "golem", "robot", "mecha", and "incorporeal" are immune to the Poison††.
*The potent poison of the Wyvern takes effect!
**Your opponent has resisted the poison.
***The Wyvern's toxin enhances the virulence of the poison in opponent's system!
The poison in the opponent's system is too powerful to have its virulence enhanced!
††Your opponent is immune to the poison!

DESCRIPTION
You've managed to tame a legendary Nightmare Wyvern, powerful Darkovia variants of Wyvern that have incredible Darkness resistances, boosted defenses, and whose mystic venom heals you while damaging your foe!

[image]http://img718.imageshack.us/img718/8002/nightmarewyvernrider.png[/image]

Image thanks to ArchMagus Orodalf. Numbers thanks to In Media Res. Write-up thanks in part to ArchMagus Orodalf. Correction thanks to Dragoon23.




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