bikes shown in battles (Full Version)

All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion



Message


gangster a -> bikes shown in battles (3/27/2012 9:26:16)

and perhaps we can have different animations for the skills.
not a suggestion not implying anything.

Please Discuss!

Just wanted to add that this should remain as a discussion thread, and not a suggestion thread. Please make sure to keep it as close to a discussion thread as possible. ~Practel




drinde -> RE: bikes shown in battles (3/27/2012 9:28:23)

Lag could increase badly, since they stated it used to create lag just by appearing in people's Skill Page.




SouL Prisoner -> RE: bikes shown in battles (3/27/2012 9:34:16)

Wouldn't really help in anyway....it will only cause lag!!




gangster a -> RE: bikes shown in battles (3/27/2012 9:35:02)

shouldnt they have some sort of lag system?




Basicball -> RE: bikes shown in battles (3/27/2012 9:36:16)

^they have, here's how it works: the more pixels in items and te more animations,the more lag




gangster a -> RE: bikes shown in battles (3/27/2012 9:41:31)

^ then they should create a new one as that looks outdated




Ranloth -> RE: bikes shown in battles (3/27/2012 9:42:00)

You posted this before gangster, I do remember it. Answer was no - lag system is reducing animation in files + their size whilst keeping all the same. It works flawlessly now as there's no lag and more stuff is added and still no lag.
How would you attack on a Bike? I understand maybe Plasma or Fireball, but how would Sword hit? How would Wrist work? Bike is ahead of the weapons, you'd have to get off which is pointless.




gangster a -> RE: bikes shown in battles (3/27/2012 9:44:51)

^ did i? i cant remember and when you put it that way about swords and other things i guess you have a point.




SouL Prisoner -> RE: bikes shown in battles (3/27/2012 9:50:35)

quote:

You posted this before gangster


No , it was Skeletondude , not gangster.




Ranloth -> RE: bikes shown in battles (3/27/2012 10:03:51)

Oh, then my bad. But it's the same topic so I repeated what others have said back then.

Surprised you remember the exact person. [:-]




drinde -> RE: bikes shown in battles (3/27/2012 10:10:20)

I can answer about the Bike + Sword/Blade etc problem, just for the sake of answering.

The bike charges, you lean down and swipe at the enemy. :3




Hatsuka -> RE: bikes shown in battles (3/27/2012 10:29:14)

I Support it, IF The bike would do damage, maybe Special Ability




gangster a -> RE: bikes shown in battles (3/27/2012 10:32:49)

^ i was thinking more for show




Ranloth -> RE: bikes shown in battles (3/27/2012 10:34:49)

Besides, Hatsuka, it'll make the gap larger if you had another free attack + avoiding a Bike in a 2D game would be kind of impossible - if you run someone over, or try to, it's hard to miss. xD
Show would be fine but I doubt it could work overall due to lag it might create - maybe not on your side but other person's, could be difficult to code and also you'd have to animate every single attack again to make it work with the skill.




Stabilis -> RE: bikes shown in battles (3/27/2012 11:25:51)

Ask Charfade and Nightwraith if they would not mind constructing a brand new animation layout for use with bikes. If they have the time, they will say "sure".

Be open to them saying, "no thank you", though. [;)]




PivotalDisorder -> RE: bikes shown in battles (3/27/2012 17:04:49)

I posted various reasons in the previous topic but here is my new reason.

it would look horrible in battle.




Battle Elf -> RE: bikes shown in battles (3/27/2012 17:41:47)

I think there are two main problems with your concept.

1) Many animations wouldn't make sense. E.g massacre. I would have to leave the bike or drive the bike? If I left the bike I imagine the dismounting would be quite awkward.

2) Lag. Gamma Bike already lags a little in-game because of its size. I think this would create a pretty big problem.




Mdmarvel -> RE: bikes shown in battles (3/27/2012 17:52:01)

meh, imagine 2v2 and ALL players have bike xD let's see who's going first with that lag....
although it's a cool suggestion since you'll look like a futuristic mounted knight if you have sword and bike while playing xD
i'm already imagining the animation in my head :)
but just to make it simple i'd say no, there's already enough people leaving in 2v2 because of too much lag




Midnightsoul -> RE: bikes shown in battles (3/27/2012 21:29:18)

no, how about about like ur normal at first...
then u press the bike button...
u jump really high and ur bike rushes under u
then u land on its seat
then u point ur weapon at ur opponent and ride through them as u stab them
after that, u appear again from the screen in ur original place,
u hop off ur bike and...
it rides away by itself


the bike should work like a robot with focus but with dex also instead of tech. its hit chance is effected from support just like regular block rate from dex originally

Edit: BIKES CANNOT HAVE SPECIAL ABILITIES


-Midnightsoul




rej -> RE: bikes shown in battles (3/28/2012 0:42:34)

Hmm, it would very likely cause an increase in lag. Not supported.




LSSJ -> RE: bikes shown in battles (3/28/2012 8:54:18)

i think lag will be very much




liy010 -> RE: bikes shown in battles (3/28/2012 17:28:23)

Bikes should add a new skill: Vroom Vroom

Drive your bike over the opponent to squash them. You win since they are now roadkill.




Stabilis -> RE: bikes shown in battles (3/28/2012 17:50:39)

Bikes should be able to do something besides looks and the small movement speed anyways.

I remember bikes sucking the processing speed out of a room and giving it all to the player who owns a bike.




nico0las -> RE: bikes shown in battles (3/28/2012 18:51:33)

Although running someone over would be a very effective method of winning a battle, I simply don't see a purpose in doing this. We're already loading our characters on stuff, we don't need any more.




Arion -> RE: bikes shown in battles (3/29/2012 21:47:49)

I support but there will be too much lagg and if there is too much lagg it will make the game slow.




Page: [1] 2   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.1098633