Fun with Juggs (Full Version)

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cole rules0 -> Fun with Juggs (4/14/2012 12:50:24)

Personally I don't like juggernaut battles, being the juggernaut, I see no real motivation to actually go back and to be honest don't think this is a flame thread but i see alot of potential to the juggernaut battles but as is im regreting buying this silver skull card now this may seem like a Psychiatrist question, but how do you feel about this.




Stabilis -> RE: Fun with Juggs (4/14/2012 12:58:08)

You may need to change the title to "Juggernaut Battle Mode" or "Juggernaut Discussion" as I see that the topic is either general or biased against juggernaut... one or the other.

I do like to play juggernaut mode, but I mainly do so on power hour when I need credits or experience. I find that the battles become repetitive after awhile, when my opponents have a predictable battle plan of:

Mercenaries: Bunker Buster, Field Commander, or Surgical Strike
Bounty Hunters: Smokescreen, EMP, or Massacre
Tech Mages: Malfunction, Plasma Bolt, or Supercharge

And because juggernaut is technically still 2v2 for the victims, they often have a multi hitting skill.




cole rules0 -> RE: Fun with Juggs (4/14/2012 13:13:41)

Maybe I need to go into a little more detail about why I feel it's necessary to be discussing this mode in particular over the others, we pay 20k just to be able to use this mode and I feel we should be rewarded a tiny bit more not to mention the difficulty factor the classes with the plasma armor and mineral armor have an unfair advantage that the other classes just can't compete with because their armor is alrdy up they and don't need to spend a turn putting up armor to make them less squishy with that said if the juggernaut goes last the two opponents have used their strong skills and have made a huge tip on the balance factor because now their is no point of playing because you have just lost, maybe m being a lil biase to one side of the argument, but right now I can't think of why maybe a mage blood mage or bounty hunter should play juggernaut and be able to have fun with it




Retrosaur -> RE: Fun with Juggs (4/14/2012 13:23:02)

If you're a juggernaut, you should be strong and mighty, not wimpy and complaining.

Juggernaut shouldn't be a walk in the park. It's supposed to be a challenge.




Mr. Black OP -> RE: Fun with Juggs (4/14/2012 13:54:10)

^
Is that why you only 55 juggernaut wins? [;)]

The problem with juggernaut mode is that if you end up against 2 level 30s or 31s with lv 34 or 33 varium weapons, you lost.
If you end up with 2 29s or 28s then it is a bit of a challenge (although not much of one).
They have to base the juggernaut matching on stat points where the 2 have a bit less (maybe -10?) because they get twice as many moves.




rej -> RE: Fun with Juggs (4/14/2012 18:53:01)

I try to avoid juggernaut battles since the tactical Mercenary nerf. It is almost impossible to get even a 90% win rate these days due to the multitudes of level 30-31 players with level 33-34 fully enhanced items.




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