Ranloth -> RE: Uh. What happened with the update? (5/5/2012 7:23:53)
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Also comparing Dex to Support is also stupid: Dex gives you Defence, higher blocks and damage to skills. Defence = HP; the more you have, the less damage you take. Support gives you higher chance to crit, lowers chance to stun, and improves skills. Crit = luck and you can deflect it, stun resistance is useful on ONE skill, and Aux damage. So it's Defence + blocking vs. Aux damage, Stun resistance and random Crits (that can be deflected) - we have the winner here, no? You're also misinforming players as well, just like Pivotal mentioned. Like that Bunker Buster "bug" which was seeking nerf to Mercenary class. 2 damage difference at 111 Dex/Support is nothing because you get much more useful bonuses than Aux damage which can be deflected as well. And what class gets most out of Support damage wise? Mercenaries with Multi, but that's it. This is NO reason to say Support is balanced if you don't use it or never did. I use Support build since Beta (well atm I'm Dex TM with Plasma Rain which deals 69 damage at 122 Dex), so I know what I'm speaking about when it comes to Support. Plasma Rain is also NOT weak. Sure it's less useful at high Resistance players but that's obvious. In the same way, you can resist Artillery by getting your Def higher or using a Shield. That 2 damage difference is nothing to argue about when you look what bonuses other stat gives.
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