Wind -> RE: Going for the Gold (6/9/2012 2:38:39)
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@Angels I know right, and now the game is run on Bounty hunters still using smoke, strike and level 7 massacre. What I don't like is that people who have the tiniest amount of Support start before you, therefore they lower your dex first which isn't correct. I've seen players with only 22 support and I have 60+ support and I still don't start. Strength really ruins the game, when it came to strength BH's, BM's and Mercenary's we need tactics now. Even at the beginning TLM's were based on Strength until it was nerfed. My opinion strength need's another lowering in stat progression. On Topic: Well it did take my multiple attempts to finally get to the top of the daily leader boards. I remember, trying many days spending countless hours playing 1vs1, only to have been beaten at the end. I eventually got my Daily Solo achievement after many about 5 attempts. I got my Juggernaut achievement after 3 hard attempts, which pushed me to the edge (which really made me feel like quitting). As for 2vs2, I've tried about two times to go for the achievement, but I don't have the patience, when it comes to me having an unfair partner against two level 34 varium players.
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