Hyperspeed Battles (Full Version)

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King Helios -> Hyperspeed Battles (6/13/2012 10:31:36)

A Hyperspeed battle would be a separate battle mode. It is like 1v1, but the clock is shortened to 5 seconds.

Much like Juggernaut, in that you need to buy a "Ticket" (10K credits) to participate.

Awards same things as normal 1v1.

Support?




i like bounty hunter -> RE: Hyperspeed Battles (6/13/2012 11:18:42)

Support




Chosen 0ne -> RE: Hyperspeed Battles (6/13/2012 13:45:30)

SuPpOrT[:D] I like it, but I dont see it coming for a while, but it would be cool. I just dont want a hyperspeed leader board causing lag issues. Lol.




Mr. Black OP -> RE: Hyperspeed Battles (6/13/2012 13:51:58)

Do not support, you would have no time to think so everyone would just resort to a build that requires no strategy. So everyone will use a strength build and it will just be who ever goes first.




Westwycke -> RE: Hyperspeed Battles (6/14/2012 12:31:54)

Do not support. The problem with Hyperspeed is that it gives you no time to think. The only way to play is to have a non-interactive build, one where you do the same things each battle no matter what. If you aren't actually playing against your opponent but simply putting your build through it's routine, then you might as well go fight NPC's.

Plus, it would require new leaderboards or else the 1v1 leaderboards would become the hyperspeed 1v1 leaderboards as nobody playing at normal speed could hope to compete.




fightR -> RE: Hyperspeed Battles (6/15/2012 2:32:05)

Eh not supported, as others had said it throws out strategy and puts into auto pilot builds, Also something i would want to add if that depending on the player they will get a laggy connection and since the timer is so small it would create a lot of lost time, and possibly more problems.




Lycus -> RE: Hyperspeed Battles (6/15/2012 7:11:46)

This would be of very limited use to a lot of people, quite a few people experience a lot of lag, and because of this lag, if it was a 5 second round, it may stop their ability to take their turn. The other thing, as mentioned, is that EpicDuel is a strategy game, taking away the ability to think between turns detracts from that nature of the game, which makes the whole game mode idea something that wouldn't actually be overly popular.




Hatsuka -> RE: Hyperspeed Battles (6/15/2012 7:49:11)

quote:

This would be of very limited use to a lot of people, quite a few people experience a lot of lag, and because of this lag, if it was a 5 second round, it may stop their ability to take their turn. The other thing, as mentioned, is that EpicDuel is a strategy game, taking away the ability to think between turns detracts from that nature of the game, which makes the whole game mode idea something that wouldn't actually be overly popular.


Awesome explaination you got there, Rainey.




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