i like bounty hunter -> New Class ''Infernal'' (6/23/2012 0:27:47)
(Fire) ''Infernal Class'' (Fire)
1-2-3 4-5-6 7-8-9 10-11-12
1. Heal Restores your health or an ally's health during combat. Weapon Required: None Improves With: Level Warm Up: 0 Cool Down: 4
2.Fireball Launches a fireball inflicting physical damage on an enemy. Weapon Required: Flame Improves With: Strength Warm Up: 0 Cool Down: 2
3.????? (I Don't Know Name) Increases Support For You Or An Ally And 5% damage received into energy. Weapon Required: None Improves With: Support Or Dexterity Warm Up: 0 Cool Down: 2
5. The Shot Shoots Four Fire Balls Which ignoring 20% defense Weapon Required: Flame Improves With: Dexterity Warm Up: 0 Cool Down: 2
6.Levitation Places A Circle Below The Opponent Which Poisons enemy over time. Weapon Required: None Improves With: None Warm Up: 0 Cool Down: 3
7. Flame Wave Inflicts physical damage all enemy targets. Deals 85% damage if it hits multiple targets. Weapon Required: Flame Improves With: Support Warm Up: 1 Cool Down: 2
8. Intimidate Strike and weaken an enemy by reducing their strength during combat. Weapon Required: Flame Or Sword Improves With: Support Warm Up: 0 Cool Down: 1
9. Fire Scroll Reads A Fire Scroll Which drain an enemy's energy supply. Weapon Required: None Improves With: Strength Warm Up: 0 Cool Down: 2
10.Fire Shock Gathering all the energy around him then inflicts physical damage with a 30% base chance to stun the enemy Weapon Required: Flame Improves With: Tech Warm Up: 0 Cool Down: 2
11. Deadly Auxiliary Passively increases the damage of the equipped Auxiliary (passive skill). Weapon Required: Auxiliary Improves With: None Warm Up: 0 Cool Down: 0
12. Fire Rain Physical air strike, ignores 20% resistance and reduces enemy rage by 30% Weapon Required: Flame Improves With: Support Warm Up: 3 Cool Down: 3
Flame Could Be A New Weapon Its Like A Fireball But You Hold It In Your Hands
Good Or Bad?
Coolkid1999 -> RE: New Class ''Infernal'' (6/25/2012 13:44:11)
You have to many items that do damage and no restiance skills, no reroute, no blood lust, no stun skill... i like guard that sounds good..
DeathGuard -> RE: New Class ''Infernal'' (6/25/2012 13:57:10)
Not supported, the reason is that most classes aren't balanced and to add one more, it will just bring more complaints and unbalance to the game.
Stabilis -> RE: New Class ''Infernal'' (6/25/2012 15:54:21)
"There is a time and place for everything"
But as DeathGuard stated, EpicDuel's PVP is not in the right condition to add another class. This eventually becomes a topic of 'balance discussion'.