Weapon lock (Full Version)

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1nf4m0u5 -> Weapon lock (6/24/2012 3:49:36)

sold infernal slayer by accident but i got 2 for rarity but in these cases there should be a safety feature like do you really want to sell this when pressing sell button or a feature where you can lock the weapon in inventory so when you go to a merchant it says can not be sold like delta armor or pyro fly this can be done since they already have it as a feature just make it for all weps not just seasonal rares




SouL Prisoner -> RE: Weapon lock (6/24/2012 4:55:18)

For such reasons and reasons like hacking .... Bank feature was suggested like a year ago, but..... hope, to see it soon in game :)




Demon Emperor -> RE: Weapon lock (6/24/2012 11:39:06)

I definetly like the idea of a lock, maybe even have a password with it so hackers/siblings can't just unlock it and then delete it.




SMGS -> RE: Weapon lock (6/24/2012 12:17:00)

quote:

a safety feature like do you really want to sell this when pressing sell button


Just wanted to mention that there is such a feature in place already.
http://oi46.tinypic.com/96gxgo.jpg




Stabilis -> RE: Weapon lock (6/24/2012 12:22:57)

I believe he is inferring that a feature to prevent the sale of an owned item that has been specially marked (such as password protected) is being suggested to prevent the influence of selling rare items for coin or potentially scammers from ruining one's inventory.




SMGS -> RE: Weapon lock (6/24/2012 12:29:33)

^ Yup, it seems like an interesting suggestion actually. That post was just there to clarify to the OP that one of the features he mentioned on his first post existed.




SouL Prisoner -> RE: Weapon lock (6/25/2012 6:44:21)

^


quote:

a safety feature like do you really want to sell this when pressing sell button


Your selling your boosters(in ultra high speed, not checking the warning button), and suddenly they get over and buy mistake, you sell something, u never wanted to :/





1nf4m0u5 -> RE: Weapon lock (6/25/2012 18:00:51)

That was exactly what happened




SouL Prisoner -> RE: Weapon lock (6/26/2012 0:51:32)

^LOL, i excepted , much :)




nico0las -> RE: Weapon lock (6/26/2012 9:36:06)

A lock like this would be very useful. You could for example say "Alright. All enhanced gear is now locked and can't be sold unless I put in a password/sequence." You could also have filters for items that don't fit, so broken items, for example, don't fall under lock and can be sold freely.

I like it. It's a good idea, this could definitely fit with the bank suggestion.




friend18 -> RE: Weapon lock (6/26/2012 10:21:40)

That's why there's a booster category XD




spectra phantom -> RE: Weapon lock (6/28/2012 12:09:58)

Hmmmmm..nice suggestion but the hackers can still waste all of your var/credits so maybe we should be able to lock all shops with 1 pin/password we can choose?

The pin/password shouldnt be sent to you when you ask your password back in "lost password?" cuz some ppl are hacked when their email is hacked....soooo thats all from me

Edit: I just realized that entering it evry time u want to enter a shop is annoying so maybe we need to enter it at the first time we go into shop during the login session?




Drianx -> RE: Weapon lock (6/29/2012 7:39:08)

There should be put a timer to activate the button which confirms selling items.
When confirmation window pops up 'Are you sure you want to sell...', Confirm button should be deactivated and a timer 5..4...3...2...1 should be displayed. Once the timer reaches zero, button should become active.




InceptionAE -> RE: Weapon lock (6/29/2012 21:15:48)

I approve of this idea. Smart idea, and should help many players. Supported.




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