RE: Design Note's July 06, 2012 Victory! Almost... (Full Version)

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Oba -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 14:28:33)

@Sh4d0wMast3r; Me 2 :3

I wonder tho what the boost will be for the Exiles.. hmm




Vypie -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 14:41:10)

Landmines at the Legion's entrance!




Guppy -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 14:59:37)

@Oba,

What boost are you talking about? Exiles aren't getting any advantages if that's what your talking about.




Ranloth -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 15:03:35)

Space Warrior P for my 4th CH that is then. :3 Will probably ditch the char once again after few fights, just like I did with my TLM after getting Carrot Zooka at Lvl 29 (it requires Lvl 30).. xD




Vypie -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 15:08:43)

quote:

What boost are you talking about? Exiles aren't getting any advantages if that's what your talking about.


From what I have read from the design notes, it seems that the lawman still has some tricks up his sleve:

quote:

But don't count the Exiles out just yet. This is still The Lawman's turf, and he's not going to give up so easily, especially when the fighting just got interesting. What tricks does he have stored up those dusty sleeves of his, anyway?


Maybe there IS something? :o




rej -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 15:09:22)

quote:

I wonder tho what the boost will be for the Exiles.. hmm


Hopefully 10-20% less vault hp. [;)]




button33 -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 15:10:45)

@rej

How about 99% less HP for the vault?




Sh4d0wMast3r -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 15:10:47)

@rej; You'd still lose HAH :p




Master Volcon -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 15:12:24)

Anyone notice that the heavy mech armor is color custom now?




Oba -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 15:13:27)

@Guppy;

quote:

But don't count the Exiles out just yet. This is still The Lawman's turf, and he's not going to give up so easily, especially when the fighting just got interesting. What tricks does he have stored up those dusty sleeves of his, anyway?


@Master Volcon
Yea I saw it earlier today, but it seems like its not colors customizable for everyone? [&:]




rej -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 15:18:21)

quote:

@rej; You'd still lose HAH :p


Careful with that flamethrower, bro. You could burn someone. ;)

Don't blame me, blame my alignment.




Fay Beeee -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 16:04:27)

quote:

Titan ‏@Titan_EpicDuel
The Mechachillids have nearly cleared the path to the next Delta Vault door!
Retweeted by Nightwraith


Just tweeted




Agiluz -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 17:34:37)

Get ready Exiles! We will break that 2nd vault! >:D




sky222 -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 17:38:31)

serverz=updating ^_^




Fay Beeee -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 17:38:36)

Just clearing my cache ready :)




Sh4d0wMast3r -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 17:39:37)

Onward into the heart of the battle!




Waxor9001 -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 17:39:58)

Exile will not lose this time! :D.




rej -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 17:40:25)

Servers updating....

Exiles for da win hopefully! :)




Guppy -> RE: Design Note's July 06, 2012 Victory! Almost... (7/9/2012 17:41:37)

I hope the Charfade Items don't run out immediately.. I want to buy some, but have to wait till tonight or tomorrow. Maybe everyone will be to wrapped up in the new Vault Door to fight. [:)]

To be honest, as long as both sides can get the Items behind each Vault, I could care less about the Achievements, receiving them is nice, but I don't mind if I don't get it.




rej -> RE: =ED= July 6th Design Notes (7/9/2012 18:00:43)

quote:

The reinforced steel of the Vault doors yield to its power


Hehe, wow, I feel mentally challenged now. I took this sentence to mean "the infernal Interdictor weapon deals extra damage against the vault doors."




Oba -> RE: =ED= July 6th Design Notes (7/9/2012 18:04:47)

Well I hope its a bug or something, because the armor is rather useless...




button33 -> RE: =ED= July 6th Design Notes (7/9/2012 18:55:44)

Exiles!!! THIS IS SPARTA!!!! We Will WIN!!!




Sparticus -> RE: =ED= July 6th Design Notes (7/9/2012 20:09:29)

The II weapon and mech armor doesn't seem to afford any bonus. I seem to be doing about the same as without it.

I am also noticing some players winning their battles and then running out of screen right without attacking the vault! [:@]
Please let all the less informed players know that the vault is in the next room and they have to go attack it.
I've seen a dozen players just run off without going into the vault area.




sky222 -> RE: =ED= July 6th Design Notes (7/9/2012 20:15:55)

@sparticus
They're probably farming exp/creds off the war and don't want to waste time on the vault
I think that should be their choice




Guppy -> RE: =ED= July 6th Design Notes (7/9/2012 20:27:26)

quote:

I am also noticing some players winning their battles and then running out of screen right without attacking the vault!

Please let all the less informed players know that the vault is in the next room and they have to go attack it.
I've seen a dozen players just run off without going into the vault area.

quote:

@sparticus
They're probably farming exp/creds off the war and don't want to waste time on the vault
I think that should be their choice

They probably also don't feel like clicking up a screen, and since you don't receive Experience nor Credits from fighting the Vault, a lot of players see no point in participating but to farm Credits/Exp.




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