Forgotten's Grim Totem (Full Version)

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Ward_Point -> Forgotten's Grim Totem (7/18/2012 3:35:28)

Forgotten's Grim Totem

Also see: Forgotten's Intimidating Totem, Forgotten's Ghastly Totem, Forgotten's Harrowing Totem

Level: 105
Power Level: 105, Mastercraft
Price: 221,019 Gold
Sellback: 110,509 Gold
Location: Ruins of Alnaphar! - Quest for the Twilight Set
Element: Darkness

Type: Magic
Element: Darkness
Damage: 10-28
BtH: 13%

Hits: 1
Type: Magic
Element: Darkness
Damage: 356.7% Base and Random
Stats: 681.6%
BTH: +17 plus Stats
Rate: 80%

Hits: 1
Type: Magic
Element: Darkness
Damage: 594.5% Base and Random
Stats: 1136%
BTH: +17 plus stats
Rate: 20%

Whenever you cast a Darkness spell, there is a 21*(Number of hits attempted/Number of hits connected)% chance to inflict Afraid on the monster. Monster takes a +0 to its roll, lasts 2 turns. This might not be working properly with multi-element spells.
    Level: 105 vs MonsterLevel
    Major: YourINT vs MonsterCHA
    Minor: YourLuck vs MonsterLuck

*The dark energies of your spell resonate with those of your Forgotten's Grim Totem, filling the enemy with Fear!
**Your spell's dark nature is frightening, but your foe stands strong!
***Creatures of Darkness are immune to the frightening energy from the Forgotten's Grim Totem.
****This foe is Fearless!

When the monster is inflicted with Afraid, every turn, there is a Monster DarknessResistance/2 chance of it not acting.

This grisly totem is fashioned from the bones of the dead, a symbol of the power the Forgotten wield. Its dark power enhances Darkness spells, granting them the added ability to strike fear in your enemies' hearts!

Image thanks to Windy. Write-up thanks to Avalonmerlin. Special thanks to BlackAces and Dev for info. Numbers for the Special thanks to Rasudido.


The specials start off as 415% Base, Random and 793% Stats, with +13 BTH.
  • Special #1 deals 90% damage, and so it's a typical "bow attack", or an attack of a mid-defensive armor.
  • Special #2 deals 150% damage.

    These average out as 102% damage, which is equivalent to other bows that don't have an "actual" special attack.
In addition, both specials gain +4 BTH but deal *85/89 damage.

The Mastercraft bonus is used for the ability to make the monster afraid when casting Darkness spells.

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