Indomitable Gatekeeper (Full Version)

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Balu -> Indomitable Gatekeeper (7/22/2012 4:22:47)

Indomitable Gatekeeper

Also see Resolute Gatekeeper, Tenacious Gatekeeper, Intrepid Gatekeeper, Stalwart Gatekeeper, Undaunted Gatekeeper, Valiant Gatekeeper, Insurmountable Gatekeeper

Level: 125
Power Level: 135, Mastercaft
Price: 11,550 Z-Tokens
Sellback: 10,395 Z-Tokens for the first 48 hours, then 5,775 Z-Tokens
Location: Z-Token Item Shop
Element: Neutral

Melee: 51
Ranged: 49
Magic: 47

Fire: 62%
Water: 90%
Wind: 85%
Ice: 90%
Earth: 85%
Energy: 72%
Light: 62%
Darkness: 42%

Hits: 2
Type: «As weapon»
Element: «As weapon»
Damage: 258.6% Base, 258.6% Random, and 507.4% Stats each
BTH: +14 plus Stats each
Rate: 33.(3)%

Hits: 1
Type: «As weapon»
Element: «As weapon»
Damage: 505% Base, 505% Random, and 991% Stats
BTH: +16 plus Stats
Rate: 33.(3)%

Hits: 1
Type: «As weapon»
Element: «As weapon»
Damage: 493.4% Base, 493.4% Random, and 968.2% Stats each
BTH: +18 plus Stats each
Rate: 33.(3)%

  • Armor has a 1.79% chance of getting a guaranteed block against any independent hit that is not supposed to be unmissable, regardless of your stats, defenses or the hit's accuracy.
  • Every turn, there is a 4.205*[# of hits that connected] / [# of hits attempted]% chance of invoking Gatekeeper's Privilege* (re-named Celerity) for yourself and your pet, guest and item. The [# of hits...] parts only counts hits from normal player attacks, weapon Specials, and spells. If you didn't make any such attacks, then you just use a flat 3.57% rate. The monster can resist** this with a save, for which it takes a +0 penalty:
      Level: 135 vs. MonsterLevel
      Major: 200 vs. MonsterCHA
      Minor: PlayerLUK vs. MonsterLUK
    *You invoke the Gatekeeper's Privilege!
    **The foe resists your invocation of the Gatekeeper's Privilege!

    The hybrid armor of Halliphax, Gatekeeper of Alnaphar, is a cross of Reign Plate and the Shadow Cloak. Possesses three attacks, each with bonuses.


    Numbers, names and description thanks to Dev. Write-up thanks to AVA. Image and attack stats thanks to BlackAces. Additional thanks to Balu. Corrections thanks to Prince Alteon and Keno Chao.


    Starts off as an average armor (not offensive/defensive), which is 505% Base, Random and 991% Stats, with 16 BTH.
  • Attack #1 deals *85/83 damage, but takes -2 BTH. Since there are two hits, each hit deals 50% damage.
  • Attack #2 is a standard 1-hit attack, with no leans.
  • Attack #3 deals *85/87 damage, but gains +2 BTH.

    The armor's Mastercraft bonus is used to give the armor a small chance to block any incoming hit that is not supposed to be unmissable and a small chance for an extra turn each round.

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