Balu -> Jester Facade (7/22/2012 7:27:17)
|
Jester Facade «Fully Offensive armor. Protects well against earth and light attacks. Has an SP based skill.» Also see Jester Disguise, Jester Costume, Jester Masquerade Level: 125 Power Level: 135 Price: 10,500 Z-Tokens Sellback: 9,450 Z-Tokens for the first 48 hours, then 5,250 Z-Tokens Location: Z-Token Item Shop Element: Neutral COMBAT DEFENCE Melee: 47 Ranged: 43 Magic: 43 ELEMENTAL MODIFIERS Fire: 96% Water: 88% Wind: 96% Ice: 96% Earth: 44% Energy: 88% Light: 44% Darkness: 96% ATTACK Hits: 1 Type: Melee converts to Ranged, Otherwise «As Weapon» Element: «As Weapon» Damage: 599.45% Base, Random and 1177.05% Stats BTH: +16 plus Stats SKILL - Card Toss!Hits: 4 Element: «As Weapon» BTH: 16 plus Stats each - If using a Melee or Ranged Weapon:
Type: Ranged Damage: 239.78% Base, 239.78% Random, and 470.82% Stats each Cost: 390 SP - If using a Magic Weapon:
Type: Magic Damage: 319.71% Base, 319.71% Random, and 470.82% Stats each Cost: 488 SP - Note: The Skill is treated as a normal player attack regardless of weapon Type. Non-LS Stat bonus to damage is doubled, so that you use STR/5 + DEX/20 (Ranged) or INT/4 (Magic), + LUK/2 on a Lucky Strike.
DESCRIPTION Become a Jester in this wicked outfit! Your acrobatic ability lets you dodge direct physical attacks better than nearly any other armor, and you have superb Earth and Light defense! [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Jesterarmor.jpg[/img] Numbers, names and description thanks to Ash and Dev. Additional thanks to Koree. Correction thanks to Bassetbookworm. Analysis Starts off with 631% B/R, 1239% Stats, and 16 BTH. Attack does *.95 damage. Skill: - The skill deals *0.8*0.95 B/R/S damage.
- Base and Random damage (but not Stat%) is doubled.
- If you're using a Magic weapon, then it does an additional *4/3 Base/Rand damage, so that Ranged and Magic damage should be ~equal.
- If you're using a Melee or Ranged weapon, then the skill SP cost is 80% of what the Magic Cost is.
- With Four equally powerful hits, each hit does 25% damage.
All this has ALREADY been calculated into the numbers above.
|
|
|
|