AQisFuN -> RE: trading update (12/7/2013 3:27:16)
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This good be a long term project for you Devs. You do realise that if a trade feature is implemented, a lot of old players will come back, people will also be playing more, and the servers would be filled with players. [;)] I think if you Devs make a secure system, like suppose I want to trade with another character. I click on him, and theres the button for trading. You can view his inventory and 'Request' if he can trade the item with you. Then he will have to put a cost to it, say credits, varium or other item(s). Without another player putting a cost to the item, the trade cannot proceed. After that, the other player can 'Accept' my trading request, if he does not, back to both the players inventories. There can also be a chat in the interface. And have like..2 confirm interfaces, one for each player. E.G. Are you SURE you want to trade <Item> for <Item/#ofCurrency> with <Player's Name> ? [Confirm] The other player would also get a confirm screen like that. After that, the trade can proceed and each player will have the item they wanted. If any of the players log out, the trade cannot proceed. Oh and you can also block or ignore certain players from trading with you if you wish. I'm not sure but I dunno how anyone can scam you..
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