SUPPORT CLASS (Full Version)

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immortalzrul18 -> SUPPORT CLASS (8/6/2012 21:45:48)

everyone wants a support class so i decided to try and make a few. just take your pick and we might sanction that in ED. however, some of my skills are kinda copied as skills from other classes. feedback appreciated! [;)] and if anyone has something to add i will gladly do it, because after all, making a whole new class from scratch involves some thinking.

here is one of them: (will post others later)

CLASS: RANGERS (maybe with the bows and arrows)
it may seem weird that arrows can be blocked.

Lvl 1 Skills:
1) Field Medic- as usual, but no support increase (that would be a little unfair, wouldn't it?)
2) Double Shot- shoots two arrows dealing extra damage
3) Stability Armor- improves support passively

Lvl 2 Skills:
1) Split Charge- Converts a percentage of damage done to health and some to energy (but less of each, otherwise OP)
2) Muscle Boost- Improves strength for 3 turns
3) Shock Arrow- 40% normal damage and stun chance (30% Lvl 1, 55% Max)

Lvl 5 Skills:
1) Mass Spray- Sprays all enemies with a storm of physical damage arrows (the only blockable multi-skill, but does much more damage then other multi-skills)
2) Slow Shot- Support-based shot doing minor damage and adding on major damage to your next attack
3) Distraction- Lowers Support of enemy for 3 turns

Lvl 10 Skills:
1) Ranger's Call- calls in a storm of arrows, damaging the enemy with 120% normal aux damage, blockable
2) Stamina Drain- Drains energy from opponent, does no damage
3) Hyper Shield- Passively increases deflection chance and lowers opponent's block chance


Thanks to Sympleton for constructive feedback!




Sympleton -> RE: SUPPORT CLASS (8/7/2012 18:00:10)

Looks interesting.

A couple things though...

1.Ok. First and foremost, a class needs to be able to have some sort of strategy other than spamming support. As of now, that looks like what all rangers will be doing.
2.Not sure if I like split charge, giving health AND energy. Idk.
3.Shock arrow has a way to high stun chance.
4.With mass spray, I assume you mean the only "Blockable" multi.
5.With ranger call, what do you mean it ignores 50% of support?

Again, A class needs to be able to have different builds.





immortalzrul18 -> RE: SUPPORT CLASS (8/7/2012 18:11:16)

@Sympleton: Edited everything except for the spamming support part. Instead of making different skills, we can just put stat requirements for the skills that look like Rangers will spam support. Like, maybe a dex requirement for slow shot, which will force people to even out points?
Plus, rangers will be forced to put Hyper Shield to Max if they want to also get max of Mass Spray, otherwise Mass Spray will always be blocked. Many Lvl 10-29s like multi-skills, so this is one definite build.
Finally, you can see many people spamming tech on TM, strength on Merc, Dex on BH...




Sympleton -> RE: SUPPORT CLASS (8/7/2012 20:26:46)

Overall I'd give it a thumbs up.

"Rangers will be forced to put hyper shield to max if they also get max Mass Spray, otherwise Mass Spray will always be blocked"
Mass spray will ALWAYS be blocked without a high level hyper shield? *Shrug*

Like I said though, overall Supported.




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