Shock Value -> RE: =ED= August 7th Design Notes - This Is The End, Beautiful Friend (8/8/2012 8:07:09)
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I'm merely disappointed because the side that breaks through the final vault first gets the bot earlier. In the end, players on the losing side can get it as well, so how is this "winner takes all"? The only thing the winner gets is having the "first stab at using it". Won't there be something more permanent for the alignment that breaks through the final vault first, aside from the achievements? It doesn't make sense that the winners don't receive items exclusively theirs, as that is the point of a war. Why fight the war when both sides get the same prizes in the end? On another note, shouldn't the 'Infernal Conquerer' achievement be worth more than 2500 points? Assuming that the Exiles win, their achievement from breaking the 2nd door combined with the 'Infernal Conquerer' achievement will have a total of 4000 points. The legion's achievements for breaking the first and third door, combined with the 'Break On Through' achievement' will have a total of 3950 points, giving the Exiles a mere 50 points extra for winning the war. I suggest that either the 'Infernal Conquerer' achievement be worth more than 2500 points, or that the 'Break On Through' achievement be available to both the winning AND losing side. ~Shock
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