NEW CLASSES (Full Version)

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Xs4ntaX -> NEW CLASSES (8/7/2012 14:44:20)

- New Classes -

This will be the final class in ED, it will have a completely different skill-tree due to the fact that it uses.. a completely different weapon class!
This will be the final installment as far as classes go, what the new weapon class will be? That will be up for ED to decide in some kind of poll.
By having these new classes, it'll add a little 'spice' in ED, of course the class can't OP the others, but it does come at a higher price!
Why? Because of it's special effects by having this class, each having it's own special effect.

"Ultra-Strength","Ultra-Tank", and "Ultra-Support".
now, don't take the "ultra" name as it being overpowered. -_- These classes will be more geared to those who are "High-Damage" thirsty, want to "Tank", or just want to Support their team.
The "Blood-lust", "Re-route", and "Hybrid" of these classes will be the special effects, allowing the class to do just what it says, now whether there will be a completely different weapon class, that's controversial, due to the fact that there would be an entirely new weapon class. OR this can be much easier for ED because this does take quite a bit of calculations, make it only TWO classes, and make on more geared toward Legion or Exile skill-tree; but by that I'm suggesting a new ELEMENT to the game.


*Conclusion*
NEW CLASSES!




DeathHound -> RE: NEW CLASSES (8/7/2012 17:17:27)

I believe you basically posted this before, and i believe i posted something to IT.

And i believe this is really the same idea, but summed up. Now again: Different weapons class? Sure, as long as this class doesn't have the "Special Ability" to wield all of weapon classes.

I didn't follow. Did you just say this class will wield BloodLust, Re-route, and hybrid at the same time? Overpowered. If not, excuse this then.

However, i think it is a little too early to be thinking about the "Final class" in ED at this point. But i do think that a class suited to the next event (Given that the Devs tell us a little bit early to prepare us) or big mumbo jumbo Event would be just fine. You have the right idea, Xs4ntaX, but you need to put some initial thought into this. By that, i mean making it balanced. On top of that, making Cons just as well as Pros. "Ultra" does seem to be a tad bit over the top, considering that each class DOES have its weakness just as well as it has strengths. But not one class has NO cons.

Hope i helped?




Sympleton -> RE: NEW CLASSES (8/7/2012 17:48:42)

I'm not sure, but what I gathered is that this class will have 3 new skills. I'm guessing it would go something like this?

Ultra Support skill : Plus 5 support each level
Ultra tank skill : Plus 1 def/res each level
Ultra Strength :plus 5 str each level

Before I pass judgement on whether I agree with this or not, please tell me if this is indeed what you mean, s4nta.

Edit... After re-reading your last paragraph, now I feel like you mean 3 new classes, each with one of the three skills listen above. Yes?




Xs4ntaX -> RE: NEW CLASSES (8/8/2012 13:42:52)

Like you know how the current classes have Blood-lust, Re-route, and Hybrid? in the places of THOSE, there will be 3 different skills. Kinda of like what Sympleton said. Those are the 'special effects' making each class different, and of course each will have it's pro's and con's.




DeathHound -> RE: NEW CLASSES (8/8/2012 13:49:43)

So a sort of NEW skill with somewhat similar effects? I'm all for it, but you better get all of your ideas out on the forums before someone else steals the Class Spotlight.




such a rock -> RE: NEW CLASSES (8/8/2012 21:35:30)

I thought of 3 new classes...
First one is Priest.it would have powers of the darkness and light.Basic weapon could be a staff
Second one is Guardian.it would have spears.Basic weapon could be a spear
Third one is Ninja.it would be stealthy and have shuriken.Basic weapon could be shuriken or katana

That's all i could think of so far.




STRUT MY MUTT -> RE: NEW CLASSES (8/10/2012 17:45:05)

^^Ninja? Priest? I like it. Guardian not so much.

Or how about Knight (swords only)?

or Archer (crossbow instead of guns)?

or Thief or Assasin? idunno....




such a rock -> RE: NEW CLASSES (8/10/2012 20:02:38)

true.nice ideas [:)]

or how about psychologist?mental and divine powers
or assassin..he would use like circle knifes and he would hit very fast.and i skill i thought of mastering.it would make + damage for the primary




Stabilis -> RE: NEW CLASSES (8/10/2012 20:39:36)

quote:

^^Ninja? Priest? I like it. Guardian not so much.

Or how about Knight (swords only)?

or Archer (crossbow instead of guns)?

or Thief or Assasin? idunno....


I am only posting to defend EpicDuel as it is a game with a futuristic theme. Ninja is an old clan that was anti/pro-government, today we have assassins and multiple parties of government. Priests are ministers of religious belief, EpicDuel would be shameful to press a single faction's beliefs on all members. Knights are the leader's warriors, and are medieval in their own right. Archers of archery is using a bow. As you may already know, as fun as a bow might be to use, bows are obsolete. Even crossbows. The time it takes to reload and the velocity is underpowered compared to automatic weapons or sniper rifles and such. Thieves are just people who steal. Assassins are a viable class. Assassins may use an extreme arsenal of weapons and that makes assassins a very possible class.




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