[STR] Blood Mages Should Be Nerfed And How It Works (Full Version)

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RazorMcCerea -> [STR] Blood Mages Should Be Nerfed And How It Works (8/8/2012 10:42:52)

Most Of EpicDuel Community Are Blood Mages And The Blood Mages Are Way Too Much OP
So I Suggested This:

1st: Make The Fireball Needs 27 At Level 1, 45 energy (Max)

2nd:Make The Bludgeon Needs 15 Energy at Level 1 , 33 Max

3nd:DeBuff The Bludgeon:

Level 1: 28% More Damage
Level 2: 31% More Damage
Level 3: 34% More Damage
Level 4: 37% More Damage
Level 5: 40% More Damage
Level 6: 43% More Damage
Level 7: 46% More Damage
Level 8: 49% More Damage
Level 9: 52% More Damage
Level 10: 55% More Damage



Make It That Way:
Level 1: 23% More Damage
Level 2: 26% More Damage
Level 3: 29% More Damage
Level 4: 31% More Damage
Level 5: 34% More Damage
Level 6: 37% More Damage
Level 7: 40% More Damage
Level 8: 43% More Damage
Level 9: 46% More Damage
Level 10: 49% More Damage

Thank You.........




One Winged Angel1357 -> RE: [STR] Blood Mages Should Be Nerfed And How It Works (8/8/2012 10:58:33)

that would weaken the mages Bludgeon too




Renegade Reaper -> RE: [STR] Blood Mages Should Be Nerfed And How It Works (8/8/2012 11:00:21)

1st: Make The Fireball Needs 27 At Level 1, 45 energy (Max)
i agree with this

2nd:Make The Bludgeon Needs 15 Energy at Level 1 , 33 Max
also agree

3nd:DeBuff The Bludgeon:Make It That Way:
Level 1: 23% More Damage
Level 2: 26% More Damage
Level 3: 29% More Damage
Level 4: 31% More Damage
Level 5: 34% More Damage
Level 6: 37% More Damage
Level 7: 40% More Damage
Level 8: 43% More Damage
Level 9: 46% More Damage
Level 10: 49% More Damage

5-6% less damage won't make a whole lot of difference

4. remove DA from bloodmages

5. make fireball improve with a different stat

~Renegade Reaper




Lectrix -> RE: [STR] Blood Mages Should Be Nerfed And How It Works (8/8/2012 11:02:46)

Locking up; all topics related to Balance should remain in the official Balance Discussion Thread. Suggestions can be posted in the Suggestions Forum.

~Lectrix




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