New Class Suggestion- Priest/Necromancer--> Evolution of Mage (Full Version)

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Strikeryuz_ae -> New Class Suggestion- Priest/Necromancer--> Evolution of Mage (8/12/2012 2:28:33)

The base stats will be the same as Mage. Their skills are a little different. They can ONLY use Staff. First they Have

OLD SKILLS | EVOLVE INTO | HOW TO USE |
--------------------|-------------------------------------------------------------------------------------------|----------------------------------------------------------------------------|---------------------------------
1)Field Medic | Field Medic (Still the same) | |IMPROVES WITH -None
2)Defense Matrix | Absorber (Absorb the damage they receive to convert to Rage gain). | Create a Shield of Souls from underground to the Caster or Ally. |IMPROVES WITH -Support,
3)Plasma Bolt | Soul Taker (Send a soul to an enemy target, dealing ENERGY damage). | Send a Soul from their staff to the targeted enemy unit. |IMPROVES WITH -Technology
4)Reroute | Soul Manipulator (Passively converts all damage gains into Energy) | Manipulate the souls to passively convert damage into energy |IMPROVES WITH -None
5)Deadly Aim | Soul Charger (Passively increase the damage of the equipped sidearm) | Command a soul to charges the SIDE ARM's damage passively |IMPROVES WITH -Strength

6)Blood Shield | Soul Giver (Revive a dead Ally by sacrificing 2% of current health) | Sacrifice 2% of health to revive dead Ally for 25 health, but needs to wait for 2 turns for the Skills to be available to be used |IMPROVES WITH -None**

7)EMP Grenade | Energy Eater (Send a vicious soul eater which are trained to eat energy only) | Send an Energy Eater soul to take the enemy taget's |IMPROVES WITH -Technology
energy for 3 turns
8)Overload | Paralyzer (Send a soul to try to stun a target, dealing ENERGY damage) | Paralyzer will come down from the sky to Hold the Enemy target |IMPROVES WITH -Technology

9)Plasma Rain | Swarm (A Swarm of Souls will comes out of the staff to do a Multi-ENERGY Damage) | The caster will point the staff to the enemy and a swarm of soul will emerges from it dealing ENERGY Damage |Improves with -Technology


*
#1-Field Medic = Is a skills that all classes were taught
#2-Absorber = Is a skills that acts like a Mercenary's class > Adrenaline
#3-Soul Taker = Is kind of like Tech Mage's Plasma Bolt, but instead of Bolt of Plasma, it sends out a Soul to an enemy target.
#4-Soul Manipulator = Is like the passive skills like Reroute.
#5-Soul Charger = Is too, like Deadly Aim of Tech Mage
#6-Soul Giver = Is a skills taken from the skills of a Tactical Mercenary> Blood Shield. It is my favourite skills that i Hope for the new class.. reviving dead Ally. But It will consume
2% each time the skills is upgraded. so, maximum reduction is 20% (level 10)
#7-Energy Eater = Is a skills that acts like a skills from Bounty Hunter> EMP Grenade, but instead of in "Grenade Type," it sends a soul. [CAN BE EVADED]
#8-Paralyzer = Is a skills like the ENERGY DEALING Overload, but instead of lightning, a soul will flew to the targeted enemy to HOLD them from doing anything for 1 turn
#9-Swarm = Is a skills like Plasma Rain, but instead of plasma, a swarm of soul will attack the enemy team (Multi Target)

P/S: If you agree with this idea, can I obtain it for free? because i can't afford to pay and buy Variums. Im just a normal, free-player that hopes to be able to buy variums and AC Coins. Please




theholyfighter -> RE: New Class Suggestion- Priest/Necromancer--> Evolution of Mage (8/12/2012 3:05:10)

What's the difference to Tech Mage?! Only the skills name and animation changed.




Strikeryuz_ae -> RE: New Class Suggestion- Priest/Necromancer--> Evolution of Mage (8/12/2012 6:15:21)

Let me ask u back, what's the different between Blood Mage and Tech Mage? :)..

anyway, Thats what i want them to decide. Like maybe they'll release it on an event perhaps..

My birthday? Jk.. XD


But, mayb in EpicDuel's Anniversary




Stabilis -> RE: New Class Suggestion- Priest/Necromancer--> Evolution of Mage (8/12/2012 8:48:08)

It would be disrespectful to release "Priest" as a class. Why? Well, you understand what a priest is, yes? A priest is a Christian minister. Yes, a religious leader. Why should EpicDuel force Christianity on Islamic or Jewish people or anyone of other factions for that matter? We should be modest and not involve one religion and let people be free to think instead of saying, "You shall have no gods before me" from the Bible which really means: Christianity is right and other non-Jewish based religions are wrong.

For this reason we should avoid religious interpretation. We do appreciate if you only wanted to respect your religion though.

You also said necromancer. This is futuristic, a sci-fi game. Bringing the dead back to life with "magic" is still just a religious fantasy. If you were to suggest a Paramedic-type class then I may have supported you.




Strikeryuz_ae -> RE: New Class Suggestion- Priest/Necromancer--> Evolution of Mage (8/12/2012 11:06:12)

Im a Muslim actually. n i dunno anything about Priest, so, yeah, i dunno bout it.

n About the Necromancer, I just made it up. We're discussing in a "SUGGESTION" forum, right? It wont harm us just to give ideas, right? :)

So, lets name is Cyber Mage.. Extra evolution of Tech Mage. 3rd phase of the class more like it. :)..

But, it'll b cool to have a class to revive dead ally, right? I even gave the Disadvantage of using it.. Need to b 2 turns for the dead ally to b revived. after 2 turn of Ally's dead, he can be revived.




Strikeryuz_ae -> RE: New Class Suggestion- Priest/Necromancer--> Evolution of Mage (8/12/2012 11:07:58)

Oh yeah.. thanks for reminding me.. forgot to include it. :) thanks. Totally forgot




Sympleton -> RE: New Class Suggestion- Priest/Necromancer--> Evolution of Mage (8/12/2012 15:35:17)

Lots of games use a priest class, and I REALLY don't think we'll run into any problems with necromancer... Who would protest? A cultist?

Anywho, Like the previous post said, this seems pointless because the skills are exactly the same, except for soul giver.

BTW, soul giver is... Well a bad idea. The hp reduction is way to low. 2 percent for 25 health? The 2 turn warmup is completely pointless because it usually takes at LEAST 2 turns just for someone to die.

Not supported.




Blaze The Aion Ender -> RE: New Class Suggestion- Priest/Necromancer--> Evolution of Mage (8/12/2012 17:40:16)

good theory
bad application
not supported




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