Sparticus -> Melee Battle Free For All 6 Player Mode (8/18/2012 16:20:33)
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I would like to suggest a new battle mode. This mode is for players who want to really battle without the security of level, varium or class. 6 players would join the "Melee Battle" mode. You click the mode but are not forced into a waiting screen. Instead, you are entered into a list of player willing to battle in this mode. When 6 or more players are also entered into this mode, the server randomly selects 6 players and throws them into a "Melee Battle". The screen would give you very little info on the other 5 players. The actual avatars would be absent and replaced with smaller versions of themselves. They don't move but are distributed in a circle with the screen view being downward looking, that is to say, you see 6 players in a circle from an aerial view. To attack you depress the attack you want and then click the player you want to attack. Turns are selected 2 at a time, that is to say, 2 players are attacking at once. Once the first 2 players have attacked, the second 2 players attack then the third 2 players attack. Once everyone has gone, the turns start over. In this way, you can't know or counter every move against you or plan in advance moves against other players. Everyone can attack the same player or defend themselves or others. The winner is given 1 Melee win and 3x credits, XP and influence. Stats, builds and skill trees are not, I repeat, NOT visible, not even the players name is shown until the winner is declared. You only get to see the players from the top view and have to guess at their builds, skills and even class. Just like a genuine, random Melee battle you have to fend for yourself even under the most painful conditions. Only their HP, Energy and status condition changes are visible ie: smoke, malfunction, shrink, field commander and such are visible around the players as well as technician, reflex boost, defense matrix and stuns. Level differences will be within 1 either way, level 35's will face 35 or 34 only. Since you're not stuck in a queue, you can put your name on the list for Melee battle mode and still battle 1v1 or 2v2 or even chat until enough players in your level range join in. If no one is interested, you just have to wait it out or do something else. You will not, I repeat, NOT have prior warning of a battle starting if you put your name on the list. That is the only notice you get. A real Melee battle can ensue at anytime, anyplace with the exception of while you are in another battle. The winner is flashed on the screen in front of the other players at the end of the battle. If you are eliminated early you can leave the battle mode without losing your winnings, 10% XP, credits and no token or influence. I suggest this mode to add several new features to this game. First, I want to be scared. Fear that you will get gang attacked at any time is awesome. Second, I want to think about my battles more. This will cause you to really think things out in real time. Lastly, I would like something less predictable, less repetitious and really infuriating. That will make me come back and fight things out repeatedly. Right now, there isn't anything interesting to do on a daily basis and wars only happen quarterly at best.
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