More classes? (Full Version)

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InceptionAE -> More classes? (8/20/2012 13:49:13)

I think we need more classes, the game will have a total of 9 classes. Though balance may be an issue but at least the game will seem pretty interesting, and possibly very fun to play with. Hopefully we'd be seeing more then 1 type of build out there for the same class.




Ranloth -> RE: More classes? (8/20/2012 13:55:00)

Staff probably knows that already, but any suggestions to new Classes? I mean some concept, skills, animations, or something? It's your Suggestion thread and you're supposed to suggest things to us and we are supposed to give you feedback on it.




InceptionAE -> RE: More classes? (8/20/2012 13:59:21)

@Trans

The new 3 skills we got in Delta, we're all just a mix of the original classes. These new classes could be a mix of both original and the new classes? Not much different then what they did before. Maybe have like CyberMage, Blood Mage's Bloodlust, with Cybers static charge.




midnight assassin -> RE: More classes? (8/20/2012 14:06:40)

I like the idea only if everything is balanced.




caseybp -> RE: More classes? (8/20/2012 14:52:22)

I think this game is due for a class that speciaizes in swords. So it isent just a useless weapon no one uses. Because for mercs its usualy the mace and bountyits the claws. And I know sometimes mages use them but its usualy a staff.




Mr. Black OP -> RE: More classes? (8/20/2012 14:56:29)

^
Swords have more stats than other weapons their level because they CAN'T be used with skills, so your sword class is OP right off the bat.

I think we need classes using completely new weapons, like spears, crossbows, short swords, etc.




xCrafty -> RE: More classes? (8/20/2012 16:19:13)

3 New Classes for example:
Attribute classes?
Like;

*Earth?
*Fire?
*Water?

Things like that maybe..




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