RE: Massive Strike Nerf (Full Version)

All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions



Message


Rui. -> RE: Massive Strike Nerf (8/21/2012 8:44:24)

yea there are non varium weapons but when was the last time you ever lost to a non varium? The real good players seem to have taken a break, the left ones are too easy to beat. Give the non varium a level 34/35 armour. Give then mutating weapons with special just make then a wee bit weaker enough to g
ive them a fighting chance. Make the weapons cost 60 to 70k credits. The rusted and assault are good examples it would be fair if all the players get such fairness on what epic duel has to offer.




theholyfighter -> RE: Massive Strike Nerf (8/21/2012 9:02:12)

^That would be gr8.

Btw, ppl are turning my suggestion into an argument or a discussion...




Mother1 -> RE: Massive Strike Nerf (8/21/2012 9:20:32)

I lose to non variums all the time. While i beat some I do lose to some as well who have good builds or those who get the luck of the turn draw and complete their moves before I can do mine. Also I don't agree with making the non varium weaker weapons that expensive. 60 - 70 Credits? With that I could get a class change and the skull credit. I would say somewhere around the neighborhood of 20- 25K credits. That way non variums don't go fighting a ton of battles for one item. I have done that before in the past and it wasn't fun doing it.

Also about those if you have been reading the forums people are still calling for a nerf to the rusted assault bot's ability since they don't like the idea of it being equal to the varium original in this skill (which surprisingly is one of the few things in the game that are equal between class items) You should make a topic suggesting this. even though I am not an non varium I would back you up on it since I know what it was like to be one.

theHolyfighter I just didn't like the idea of nerfing something that works with a stat that is completely based on chance. If it was something that was truly OP like the infernal android was before it's nerf then ok. But a weapon that works with a stat that is based on chance? me and another user just didn't like the idea while you and mr black op were in favor of it. Debates happen all the time in the forums and most of the time especially for me they are fun to have.




rayniedays56 -> RE: Massive Strike Nerf (8/21/2012 10:14:07)

Just a small question. How does this suggestion have anything to do with a nerf to massive strike? :/

From what I see, this is just a Non Varium to Varium suggestion. :/




Mother1 -> RE: Massive Strike Nerf (8/21/2012 11:18:36)

Raynieddays56 it topics OP wanted to nerf the item to its special would be used only for regular strikes. The next poster on the first page as well as myself didn't agree with the idea of this nerf since the item powers up a something that happens by chance. Mr Black op and the OP didn't like the idea of this weapons since some classes have moves that have a higher chance for crits then others while others didn't.

It was then later on in that Rui brought up the idea that you are talking about. This tends to happen in a lot of threads as I see and if most of the debate on the nerfing idea is on the first page.




Waxor9001 -> RE: Massive Strike Nerf (8/21/2012 11:46:33)

Massive strike has no need for a nerf, in fact it is close to be under powered, I don't see why they should nerf it.

Unsupported.




Rui. -> RE: Massive Strike Nerf (8/21/2012 12:09:19)

if you are a non varium you will feel the pain of that crit. The azreal sword costs 20k credits and 2k varium and all it does is 5% crit on strike when you do a strike. The chance of that special happening is like one in 25 matches. Whereas this massivestrike chance to special is 25% per match thats cause it works with bunk cheap and cannon. Additionally to this 25% it can also do random special if your support is mad. So if you jugging with 150 and do a multi is a sure shot win. Anyways i would just like both sides to have a fair chance at weapon special. Its getting boring with the game is progressing.

about the cost yea its justified cause the regular 35 varium are 995 but weapons with special are 1200 to 1600 varium. So yeah if they want something goody they better save up. And since most special wep are top items its pretty easy to make over 600k by the time your 35 level.

@mother
wow thats new, the only time i loose to non varium is when i am jugging. I fail in this mode.




Mecha Mario -> RE: Massive Strike Nerf (8/21/2012 19:35:16)

All balance suggestions, and discussions belongs in the balance thread. The Reminders on Posting did mention where to post for balance suggestions.

quote:

Balance Suggestions
These types of suggestions do not belong here and still should go to the Balance Discussion Thread in the EpicDuel General Discussion. Changes to class skills, stats or suggestions of new skills or stats are considered this type of suggestion.


This topic was also starting to go off-topic as well. For these reasons, locking this up.




Page: <<   < prev  1 [2]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.0859375