Stabilis -> RE: What is Your Opinion on: ... (8/27/2012 23:43:29)
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My quick thoughts on stat requirements: Sure, stat requirements on items and skills both bind stat points with the purpose of slowing down the capability to extort high numbers, but is the result really positive or altogether successful at all? Here are some factors to bear in mind: - stat requirements may cancel out stat mods (in the event of honouring 1 type of stat, for example, attempting to achieve Dexterity points but requirements add points to Technology) - stat requirements do not penalize stat abuse (in the event of honouring 1 type of stat, for example, Strength, Dexterity requirements may not negatively affect the ability to Strike but the opposite) - stat requirements lead to build clustering (in the event of stat requirements, over time, these requirements may build up enough to cause builds to split points, causing Focus, therefore Focus builds) Stat requirements, as a whole, may be as positive as they are negative for balance options. With the "Focus Trap", problems as these will progressively worsen.
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