The Erupting Liquefactor (Full Version)

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Dragoon23 -> The Erupting Liquefactor (10/10/2012 3:23:08)

The Erupting Liquefactor

«Slightly inaccurate Fire Weapon with a slightly less common special. Mastercrafted with the ability to Melt, to boost its power to a certain point. »

Also see The Igniting Liquefactor, The Bursting Liquefactor, The Flaring Liquefactor

Level: 150
Power Level: 153, Mastercraft
Price: 24,205,167 Gold
Sellback: 12,102,583 Gold
Location: Ruins of Alnaphar! Valley of Legends

Element: Fire
Type: Melee
Damage: 13 - 51
BTH: 19

Hits: 3
Element: Fire
Type: Melee; Melee; Magic
Damage: 527.33% Base and Random each
Stats: No normal stats; 370.00% Lucky Strike damage each
BTH: +54 each
Rate: 15%

  • All normal player attacks and specials get -2 BtH and *85/83 to compensate. This has not been calculated into the above numbers.

  • After every attack you do, you get a small boost to your damage*. You start at 1*, and for every attack, that will be increased to CurrentBoost+0.01*(hits/attempts)/sqrt(MonsterPwr)/0.83. This boost caps out at 1.1*. After that, your damage cannot be boosted anymore.

    *Your Liquefactor has melted through <monster>'s defenses, and will now do Boost% dmg!

    Within the hollow head of this mace is a portal to the Fire Lord's domain. The heat escaping superheats the tough metal -- and your enemies, slowly melting them away!


    Numbers and Melt thanks to In Media Res. Write Up Template thanks to Balu. Error heads-up courtesy of Mordred.

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