Training with a NPC (Full Version)

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Scyze -> Training with a NPC (10/10/2012 7:36:41)

So, last night I thought of this idea. It is going to be a hard thing to produce.

When you have made a build, or want to try your build out against certain people, you can select this NPC (the correct one for the job); once you select this "special" NPC, you can make it's stats up the way you want it to be. For example, if you want to find out what a Level 35 Strength Bounty Hunter would do against your build, you put the stats in (the amount a level 35 BH has), pick the weapons (+ enhancements), what it will do in each turn and then challenge it. [The moves it will do at each turn can also be set to random.]

The record will not count towards your record. You can only do this 10 times a day, with a fine of certain amount of Credits at the end of the screen. If you don't have enough, you cannot enter the battle with the NPC, you have to have enough.








gangster a -> RE: Training with a NPC (10/10/2012 7:38:37)

^ it sounds good :D but i dont think the devs would have time to make this;/ wish they would.




Scyze -> RE: Training with a NPC (10/10/2012 7:40:40)

I know it will take a very long time.




Ranloth -> RE: Training with a NPC (10/10/2012 7:54:01)

A dummy. Won't say it's bad idea since it could turn out interesting and helpful. Creating NPC is easy, only issue could be setting out weapons; make them scaled, adjust for Str/Dex/Tech/Support, and so on. Or perhaps if you could set "Strength", it'd pick stats appropriate for Str for the Level and you'd just do the skills which could prove much easier.




deltaknight7 -> RE: Training with a NPC (10/10/2012 21:31:47)

it is a good idea but like u said it would take a long long time




Shadow Slayer 2 -> RE: Training with a NPC (10/11/2012 14:15:02)

Supported.

Your Idea will help people make new builds, find faults in them and make them EVEN BETTER! This may also cause less common builds (e.g. Strength Blood Mages) and everyone can have their own "special" build. But as stated above, the only problem is that it will take a LONG TIME before it is implemented in the game.




One Winged Angel1357 -> RE: Training with a NPC (10/11/2012 15:28:19)

I think the idea.

IDK make a crash test dummy kind of NPC and possibly re purpose the code of the finder bot to allow you to select the gear that the dummy would use. Then all you would have to do is "train" your dummy to the set up you want and test your own build against it.

Also I think you should bump it up to 15 times a day and possibly bring up the retrain screen after every five fights so you can adjust your build.

The biggest problem I see is getting the AI to think like a human but seeing as most OP'd builds are rather predictable maybe we could program the NPC's actions ourselves when we are setting up the stats and skills




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