Forgotten's Harrowing Totem (Full Version)

All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Weapons


Dragoon23 -> Forgotten's Harrowing Totem (10/17/2012 3:39:49)


Forgotten's Harrowing Totem

Also see: Forgotten's Grim Totem, Forgotten's Intimidating Totem, Forgotten's Ghastly Totem

Level: 150
Power Level: 153, Mastercraft
Price: 24,205,167 Gold
Sellback: 12,102,583 Gold
Location: Ruins of Alnaphar! - Quest for the Twilight Set
Element: Darkness

Type: Magic
Element: Darkness
Damage: 12 - 36
BTH: 19

Hits: 1
Type: Magic
Element: Darkness
Damage: 480.49% Base and Random
Stats: 954.10%
BTH: +23 plus Stats
Rate: 80%

Hits: 1
Type: Magic
Element: Darkness
Damage: 800.81% Base and Random
Stats: 1,590.17%
BTH: +23 plus Stats
Rate: 20%

Whenever you cast a Darkness spell, there is a 21*(Number of hits attempted/Number of hits connected)% chance to inflict Afraid on the monster. Monster takes a +0 to its roll, lasts 2 turns. This might not be working properly with multi-element spells.
    Level: 153 vs MonsterLevel
    Major: YourINT vs MonsterCHA
    Minor: YourLuck vs MonsterLuck

*The dark energies of your spell resonate with those of your Forgotten's Harrowing Totem, filling the enemy with Fear!
**Your spell's dark nature is frightening, but your foe stands strong!
***Creatures of Darkness are immune to the frightening energy from the Forgotten's Harrowing Totem.
****This foe is Fearless!

When the monster is inflicted with Afraid, every turn, there is a Monster DarknessResistance/2 chance of it not acting.

This grisly totem is fashioned from the bones of the dead, a symbol of the power the Forgotten wield. Its dark power enhances Darkness spells, granting them the added ability to strike fear in your enemies' hearts!

Numbers thanks to In Media Res. Write Up Template thanks to Ward_Point. Correction thanks to darksampson and Watashig.


The specials start off as 559% Base, Random and 1110% Stats, with +19 BTH.
  • Special #1 deals 90% damage, and so it's a typical "bow attack", or an attack of a mid-defensive armor.
  • Special #2 deals 150% damage.

    These average out as 102% damage, which is equivalent to other bows that don't have an "actual" special attack.
In addition, both specials gain +4 BTH but deal *85/89 damage.

The Mastercraft bonus is used for the ability to make the monster afraid when casting Darkness spells.

Page: [1]

Valid CSS!

Forum Software © ASPPlayground.NET Advanced Edition