Koree -> RE: War Totem (10/20/2012 5:04:24)
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[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/image] War Totem «Mastercraft Water misc item. Has two Harm spells, both of which can damage monster's MP.» Level: 150 Power Level: 153, Mastercraft MP Level: 152 Price: 15,128,230 Sellback: 7,564,615 Location: Given to level 140+ characters who bought the 2,500 Z-Token package after October 10th, 2012. Buying the package will also give access to War Totem shop. Element: Water Activation: 0 turns Effects: -10% Water resistance +35 INTThe INT boost increases your max MP, and also heals your MP equal to that amount.- Your new max MP is [OldMax]/(100+[OldINT])*(135+[OldINT])
- Your MP is healed by [NewMax]-[OldMax]
If the item is unequipped, you lose MP equal to the amount you were healed. If you have less MP than what you were healed, any un-payed MP will be payed with your HP, at a ratio of 2:3. Click on the item to cast a spell:Hits: 1 Type: Magic Element: Harm MP Damage: 134-403 plus 832.5% Stats BTH: 38 plus Stats Cost: 490 SP You will also heal MP equal to the actual damage dealt. If you don't cast the above spell, the item will automatically cast a spell on its own instead, after your turn:Hits: 1 Type: Magic Element: Harm MP Damage: 27-81 plus 166.5% Stats BTH: 38 plus Stats Cost: 105 MP If the monster has 0 MP left, the spell will do 18-54 plus 111% Stats damage to monster's HP instead. Cost: 56 SP for activation and for every turn with the item equipped, plus any MP or SP possibly used by the above spells. DESCRIPTION Nobody's sure where this mysterious idol came from, but it appears to drain mana from creatures around it! You can activate it to drain a large amount of mana from your target. If it wasn't a statue, you'd say it seems hungry... [image]http://media.artix.com/encyc/AQ/AQPedia/Miscs/War_Totem_small.gif[/image][image]http://media.artix.com/encyc/AQ/AQPedia/Miscs/War_Totem_large.gif[/image] Numbers thanks to In Media Res. Analysis The Mastercraft bonus is used to allow the item have two built-in spells. A standard spell would start off as 179-537 plus 1110% Stats, with 38 BTH, and costs 653 MP. SP Spell Is a fully-powered spell. As it costs SP, the cost is 75% of what it would be as MP.- Half of the spell's strength is used for damaging the monster, and the other half is for healing you by the damage dealt.
- Since it damages and heals MP instead of HP, it does 150% damage.
MP Spell Costs 16% and does 10% of the damage of a standard spell. If it targets the monster's MP, it does 150% damage.
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