Juggernaut fight button (Full Version)

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Baydraze -> Juggernaut fight button (10/23/2012 14:46:10)

I am wondering why 1vs1 and 2vs2 have a button and juggernaut doesn't.
I like to chill out at w7 oz but I always have to teleport to slayer and each time I want to do a juggerbattle I have to click on: Barrens Outpost->Walk to slayer->click his name->click juggernaut
-> Click the V-button.

If I want to do 1vs1 or 2vs2 I simply click the button:/
Can this be changed cause It's quite irritating




Maqximus213 -> RE: Juggernaut fight button (10/23/2012 14:53:25)

I already suggested this. I support this.




Scyze -> RE: Juggernaut fight button (10/23/2012 14:55:01)

Its a good idea but a good problem is that you can missclick it and end up in a 2v1 scenario with a 1v1 build.




Baydraze -> RE: Juggernaut fight button (10/23/2012 14:59:31)

Ye I was thinking lots of people should have imagined this:P
Maybe making a new way of choosing the sort of fight would be better? To avoid a misclick, like widing the buttons more away from each other so you cant misclick




Maqximus213 -> RE: Juggernaut fight button (10/23/2012 15:09:52)

On my screen the 1vs1 button is right above the "Forums" link and the 2vs2 is right above the letter "M" in the "More Games" link. My point is those words never disappear when your screens change. So what I'm getting at is I have never once "mis-clicked" and fought a battle I didn't want to fight. If you're "mis-clicking" you're obviously not paying attention and therefore deserve what you get. Just saying. I am already clicking 1vs1 as my character is warping onto the screen and I am already back in battle so fast I never actually get to see my character in between the battles.




laguna blade -> RE: Juggernaut fight button (10/23/2012 16:25:13)

Yup 1v1 button sty above 'forum' . I alwyas click so fast n forgot to requip booster




8x -> RE: Juggernaut fight button (10/23/2012 16:47:42)

I guess devs haven't added juggernaut button yet because it would be pointless for those without skull cards.




robo90925 -> RE: Juggernaut fight button (10/23/2012 18:32:59)

I dont think it is a good idea. Most people won't fight juggernauts and rather fight 2v2, so that will cause a lack of player for juggernauts making it hard for people who wanna play as juggernauts.

I don't support.




doomturtle -> RE: Juggernaut fight button (10/23/2012 19:44:21)

Support I love juggernaut and I want to chill in my house and play




Maqximus213 -> RE: Juggernaut fight button (10/26/2012 2:22:08)

Also, fighting as a Jugg it's easier to kill people and get all your extras (credits, tokens, exp) instead of having an inexperienced partner in 2vs2 or a partner who isn't actually a team player.




Death Gigas -> RE: Juggernaut fight button (10/26/2012 22:22:22)

I don't support, it will not be fair for everyone since you cannot participate in Juggernaut until level 20. Also, you need to buy the Silver Skull Card from Slayer to unlock the Juggernaut battle mode. Which is not fair for everyone who is not level 20 or does not own the Silver Skull Card.




Fatal Impact -> RE: Juggernaut fight button (10/27/2012 3:49:08)

Support, and ^ it would only be visible to people that unlocked it




Crimson Eagle -> RE: Juggernaut fight button (10/27/2012 3:55:48)

If they don't have a card it could bring up a pop up telling you why you can't do that battle mode, easily fixed...

All in general I support this idea!




Metallico -> RE: Juggernaut fight button (10/27/2012 4:20:17)

I donīt support, itīd be a really great abuse considering that a actual lvl 35 has 35-40 defenseS and + 40 healing points and different and destructive bots so is really unfair for the low lvl players this idea not much players know how to play at lvl 25/26 and the experienced players that are leveling up get owned too...

I think juggernaut was a bad idea since it was released for first time




Maqximus213 -> RE: Juggernaut fight button (10/28/2012 0:05:12)

Metallico, your opinion became biased the moment you mentioned being against Jugg Battle Mode from the beginning. And Mr Clean is right: a pop-up to say "Purchase Silver Skull Card" is perfect if someone clicks on it.

Also, there are alot of return players who have started a new character on their account. They KNOW how to play at whatever level they are at. So if a JUGG fights 2 players who have 2-3 previous fully developed characters each, then it is the JUGG who is at great disadvantage against 2 seasoned players at Level 28-30.




Metallico -> RE: Juggernaut fight button (10/28/2012 2:32:11)

The power of a lvl 28-30 cant be compared to the power of a lvl 35 that is more experienced




Maqximus213 -> RE: Juggernaut fight button (10/28/2012 4:33:06)

@Metallico: You're right. The power of a Level 28-30 is nothing compared to a level 35. But we are talking about not 1 BUT 2 Level 28-30's against 1 Jugg AND you are forgetting the most powerful asset of all: EXPERIENCE. Like I said, if the players have previous experience because they already have 2-3 other level 35 characters on their account then they will know how to deal with the Jugg as a team. Besides, the point of even BEING a Jugg is to be able to handle such players. Some people are just really well built so that fighting 1vs1 and 2vs2 doesn't offer the challenge they are looking for. Juggernaut Battle Mode is geared towards these player and help keep the game interesting. Also, I would like to add that at one point I got slaughtered by Juggs but when I did win I got rewarded well. Getting killed by a Jugg was just a taste of the the privilege that would someday be mine after all the grinding I did to make it to levels 33-35 and on to becoming a Jugg myself.




XapApp -> RE: Juggernaut fight button (10/28/2012 7:29:48)

Not Supported
It's fine the way it is. This would make it quicker and the chances of you dueling the same people again would get higher.




drekon -> RE: Juggernaut fight button (10/28/2012 14:16:16)

I've long since suggested that soon after Juggernaut was first released. Even took the time to make an illustration. I can't recall the reason they told me, but it gave me the impression that it "could not be done" at the time.

Example: http://www.twitpic.com/4yj6v9

Perhaps when they upgrade the battle engine, this functionality will be possible. At least, I'm hoping it will be.




Chosen 0ne -> RE: Juggernaut fight button (10/28/2012 14:25:43)


SuPpOrTeD




MONCHITO19 -> RE: Juggernaut fight button (10/28/2012 14:27:54)

Supported. [;)]




Maqximus213 -> RE: Juggernaut fight button (10/28/2012 14:30:40)

@XapApp: part of the point IS to make it quicker. 1vs1's and 2vs2's get the option to battle quick. I PAID 20'000 credits for my Silver Skull Card AND I spent hours grinding to get to a level that was decent enough to be a Juggernaut. Not to mention the Varium and MORE credits I paid to have the proper equipment. Those who are in the same position as I am, those who've paid with BOTH time and money are deserving of such a change. You're reason of "making it quicker" is weak at best.




bountysai -> RE: Juggernaut fight button (10/29/2012 12:47:09)

where will you place the new button

8x i have the answer

those who dont have skull card will not have the jugg button





drekon -> RE: Juggernaut fight button (10/29/2012 19:12:08)

^ The example I linked to above shows where the button could go. It's very simple...just reduce the width of the Chat TextBox and there will be enough room for the button.




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