Lord Loss... -> A use for tokens (10/24/2012 17:08:43)
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So I had brought this idea up a few months ago and though people showed interest, it was still not implemented. However the problem with the tokens still remain, so I think it's time I brought it up again. Tokens in game had several different uses before. 1: They were used for getting achievements. 2: They were used to win credits, bots, bikes and houses in arcade. 3: They were used on flags to get influence. So far they completely removed arcade so no tokens needed there. Tokens are still required for achievements, but as time passes I noticed that more and more achievements become available via mission completion instead of token purchase. In fact once you collected all the non rare achievements you have to wait months before the seasonal ones come and if you have them, then pretty much no use for tokens there either. Ever since the new influence system was implemented in ED the flags lost most of their use as well. A faction has to spend 100 tokens an hour to get the same amount of influence as just 1 member can give to it with no more than 30 wins in 1vs1, thats an hourly npc farm +15 random battles. Tokens are not Varium, they like credits are earned, and gathering tokens is sometimes even harder than gathering credits. Why should they not have a sufficient use in ED. I want token donations to be revived. I think that token donations should improve factions score directly, as well as your own personal influence in faction. Everybody fights in EpicDuel, it's a PVP game after all but only the most loyal members of factions are willing to donate large amounts of tokens and that should be rewarded. I understand that there are some people who don't want to be in factions , so to not give players that are loyal to a single faction too big of an advantage, I suggest that we do the same thing to donations as what was done to warkills. Warkills affect your influence in faction only by 35% and your personal influence by 100%. I think token donations should affect your influence in faction by 100% and your personal influence by 35%. It's simple, it's fair and it gives tokens a purpose and might revive flag wars and thats fun.
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