mercenary needs a new skill (Full Version)

All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance



Message


toa187 -> mercenary needs a new skill (10/31/2012 21:04:03)

well i am here for the mercs as we seemed to have been left out i think.
what i am talking about is our skill tree and is the merc balanced with the rest of the classes
what i would like to see is the merc be upgraded with a new skill or have blood shield brought back
as i see its hard to find a good build out of the skills we mercs have today i have seen all other classes upgraded with a skill
of some sort and mercs have had skills taken away. without using most of our skill points towards energy and health plus dex and tec we have nothing in the skill tree to help as for the other classes such as bounty hunter they have shadow arts witch has a 10% more chance of blocking then there is massacre witch dose 140% more damage smoke screen witch takes away 46 dex points they have emp they have stun they have energy shield 32 resistance reflex boost 56 more dex points witch are all very good skills that can kill a merc easy then we got the mage classes they have just as many skills that can buff them and make them very strong but most mercs would already know this and there is tac merc also hard to beat with the skill they have so in saying all this please bring a new skill in for the mercs like a dex buff or smkoe screen would be nice :)




D.v.D. -> RE: mercenary needs a new skill (10/31/2012 21:05:43)

Jealous that you have blood commander.

Your level, var or non var, or best of all a character page please?




zer00x -> RE: mercenary needs a new skill (11/1/2012 0:54:06)

reflex boost or defense matrix should be enough, because really i dont have any chance against varium str bh, and mercenary usually dont spend points on dex because it doesnt have a skill that improve with dex, no shields, just hybrid armor but isnt enough, bounty hunter even when you use intimidate on them they still do a lot of damage, smoke screen, robot or unblockable ebilcorp armor that steal rage, gun , and then massacre, and if you survive massacre they use a rage zooka or something, just no




Blaze The Aion Ender -> RE: mercenary needs a new skill (11/1/2012 1:09:43)

Honestly, I think reflex boost would be entirely fair for Merc
Help them against an OP build, and gives them a little energy back to use maybe one extra atom smash
I like the idea of giving them relfex boost




doomturtle -> RE: mercenary needs a new skill (11/1/2012 2:39:04)

I don't think they would give them reflex boost on top of their hybrid armour it won't happen. Mercs need an entirely new skill maybe take out adrenaline and put in a passive that adds 10% chance to deflect and 10% rage gain at max




The Incredible Hulk -> RE: mercenary needs a new skill (11/1/2012 11:21:18)

You will have to wait for that.
Titan said that he will change the skills that people don't normally use.
This should happen in the omega phase




Ranloth -> RE: mercenary needs a new skill (11/1/2012 11:34:30)

But they do expect us to give suggestions instead, don't you think? Balancing is one idea but what can they do if we don't suggest anything? They can give useless skill instead and say that you wanted it.




laguna blade -> RE: mercenary needs a new skill (11/1/2012 12:56:57)

I hope it is 10% rage gain n 10% connect at max or no need replace coz right now merc can rage with berzerker at round 3. I had beat by it at round 3with 80 dmg. I dont expect that dmg.




The Incredible Hulk -> RE: mercenary needs a new skill (11/1/2012 13:03:33)

When i meant by a 'skill' I mean't by a different skill
Not an ordinary skil that we wanted. A very new skill that we have not
used in-game before




Ranloth -> RE: mercenary needs a new skill (11/1/2012 14:06:52)

Yes and you expect Staff to read our minds and guess what we want in place of useless skill? Removing one will be easy but unless you suggest what it may be (useful one), Staff may just rename the same skill and barely change it and call it "New Skill". Besides I don't recall that being said at all, perhaps it was the case with Balance Discussion Thread where things WOULD be changed if they weren't good enough but they need OUR feedback to do so.




The Incredible Hulk -> RE: mercenary needs a new skill (11/1/2012 15:29:44)

Yup true, Titan did mention the skills that we don't normally use, we should say it
Plus on the bright side were going to have an extra 3 more new skills soon.

---YEY!




RageSoul -> RE: mercenary needs a new skill (11/2/2012 3:06:49)

I think it's better if they give HA a pretty good buff ; buffing / changing Adrenaline won't necessarily buff every build since not every build would benefit from it due to lack of stat points .




Metallico -> RE: mercenary needs a new skill (11/3/2012 0:35:16)

Mercenary has always been a destructive and tanky class, but their best age was in gamma phase when hybrid armor and all their skills were very good and balanced, but now mercenaries can easily get owned by other classes, now they have adrenaline, which is a good skill if you want a support build, but nowadays support builds can easily get owned by strenght builds, and more when atom smasher is effective against a guy with 22-27 support with a low amount of dex...

So we have some options

*give a buff to support
*replace adrenaline for a new skill
* change mercenary back to the original skill tree




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.09375