Blood mages out of creativity? (Full Version)

All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance



Message


Wrathchild -> Blood mages out of creativity? (11/4/2012 16:11:47)

Blood mage is a really good class, with the combination of Bludgeon + Blood Lust + Deadly aim, it makes a good strength abuser... But is that the only good competitive build? I mean, all classes can use a lot of builds, using all of its skills. The only BM i find are bludgeon abusers, some using shields and intimidate, others going fully offensive. So, what are you ideas for change Blood Mages skills?

Edit : I think that a good idea could be putting assimilation over Fireball / Plasma cannon for energy recover, and put some damage skill that increases with support, for utilizing intimidate, energy shield and reflex boost. Plasma rain could be improved by technology again, making it a good energy abuser with Plasma Cannon and Robot.

Posts merge. Please don't double post. ~Mecha




D.v.D. -> RE: Blood mages out of creativity? (11/4/2012 16:34:03)

1.get 7 blood lust
2.get max assimilate
3.put no stats in to energy
4.spam str and use reflex boost
5.use assi

?????
profit




Wrathchild -> RE: Blood mages out of creativity? (11/4/2012 16:48:34)

Yeah, but Blood Mages dont have assimilation...




D.v.D. -> RE: Blood mages out of creativity? (11/4/2012 16:59:55)

You suggested to trade Fireball for assi;I only made a hypothesis of what could happen...




Metallico -> RE: Blood mages out of creativity? (11/4/2012 17:14:36)

Strenght needs a nerf but fireball was already nerfed, but the real problem is their bludgeon, doing a high damage with a low amount of energy they are unstopable + their deadly aim, the class is specifically made for use strenght builds all, they have massive damage improved by strenght skill..

look at my ideas: http://forums2.battleon.com/f/tm.asp?m=20834280

itīd nerf other strenght builds






Mother1 -> RE: Blood mages out of creativity? (11/4/2012 17:37:12)

Unstoppable really? I play as TM and I don't find BM to be overpowering in the least unless they are using the OP str build. Also Bludgeon can be blocked and the sidearm can be deflected. Also take away a BM energy and they can't use the bludgeon skill.

However I can agree str does need a nerf at the higher ups since it is the people who abuse this who are throwing the game out of balance. I would suggest making str scale more at the higher ups so it will hurt the people who abuse strength but not the players who don't abuse it.

Then if the moves they use are still overpowered then that is when the moves go to the nerfing table.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.1015625