RE: lower bloodlust (Full Version)

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goldslayer1 -> RE: lower bloodlust (12/15/2012 21:23:06)

@mother1
when i was str BH azrael borg didn't work so great vs focus BMs, it worked sometimes, but nearly half the time.




Mother1 -> RE: lower bloodlust (12/15/2012 21:31:24)

@ goldslayer

It helps me sometimes but not all the time as well depending on the level of their shield but it still makes debuffs effective. I don't expect to win them all the time. I just use it for when they put up their shields after I debuff them. Most people complained about them making debuffs worthless with their shields so that just a way to counter that.





goldslayer1 -> RE: lower bloodlust (12/15/2012 21:40:53)

@mother1
i would prefer if their shield was replaced with blood shield.
this way if they want an res shield, they have to sacrifice HP (which they can regain with BL) and have to invest skill points into it to be good.




SylvanElf -> RE: lower bloodlust (1/4/2013 16:25:05)

I agree with the OP; I think Bloodlust needs to be lowered. BM and BH have been the winning classes for a long time, and BH quietly maintaining their advantage in the background since Beta.





hijinks -> RE: lower bloodlust (1/4/2013 16:28:45)

If you guys do that then what about all those low levels who don't use blood lust much.




Mother1 -> RE: lower bloodlust (1/4/2013 16:53:44)

@ sylvanelf

What about the builds that don't do heavy damage using BL? they will be taking a harder nerf then the points that are OP with it.




Stabilis -> RE: lower bloodlust (1/4/2013 17:07:05)

Old topic is old.




ED Prince of Shadows -> RE: lower bloodlust (1/4/2013 17:58:41)

Ahem,

Armors (Hybrid, etc): Decrease damage, saving 5 hp each turn no matter what.
Reroute: Gives energy, allows for builds with minimal ep to heal more than BL can an entire game and has many more uses.
Bloodlust: Gives slight hp regain when you inflict damage, that is IF you inflict damage.

@SylvanElf
If you do remember, BHs were heavily nerfed in late beta/early gamma and only made a come-back with Frosbite claws and Frostbolt blaster 5 focus build (when it awarded extra damage to everything). We have adapted to more nerfs that most classes have, but have adapted as I suggest other classes do.

The answer is NOT a nerf but buffs to the types of builds to counter strength. I am personally planning to make a heal looping build in Omega, which has always been one of my favorite build to fight. Adapt or be left behind.




Nexus... -> RE: lower bloodlust (1/4/2013 19:45:29)

Do you people even lift? I play TM and pwn all these so called "OP builds."


Prophet




Hun Kingq -> RE: lower bloodlust (1/4/2013 20:18:26)

No use in complaining about anything because everything is changing in Omega from stat progressions to equations and even skills.




kosmo -> RE: lower bloodlust (1/5/2013 13:17:18)

@mother. tech merc? its that a new class? :)




masterbobi -> RE: lower bloodlust (1/5/2013 17:24:56)

They are not OP because of the bloodlust. Learn to use your head and then post things like that. If they nerf blood lust they still have the damage to kill you as before but not ending up with that high amounts of hp. What they need to do is lower the damages or change them so they do not feel weak and are still viable and fun, just not that Unstoppable as they are now.




KEzAx -> RE: lower bloodlust (1/5/2013 21:30:20)

@master you see if you vs a bounty hunter will smoke and massacre with BL that like a 20+ health regen
and a BM with a rage robot or a pistol with rage that's a 15+ health regen
and all the other regens in battle when they attack all together BH gain around 40hp a game and BM gain around 40hp a game as well so.. yes it is OP in my opinion




13891389aaaaa -> RE: lower bloodlust (1/7/2013 18:18:52)

That is equal to 4 physical attacks on TLM or any 8turn battle with a merc. Back in the days when hybrid was +13 it would be 3 hits, not 4...
OP?




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