Ranloth -> RE: Class Specials (11/9/2012 6:55:26)
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This should belong in Balance section instead since it does raise valid balance issue. With amount of skill points raising and the fact new skills won't be added anytime soon (below tier 4), we will have a lot of skill points 'spare' which allows easily to get 2ndary skill trained (damaging skill so say Ultimate + other damaging one). Amount of Energy they already require is hard to get as it is which means it's hard to use it more than twice, but as we will get more points, it will be easier (stat and skill). But someday there'd be an issue with too many skill points and higher HP/EP - we are much higher level so we invest more in these - meaning that battles will last longer and one cast of Ultimate will be hindering the skill so much that it won't be worth training because of too low damage.
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