Class Specials (Full Version)

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gangster a -> Class Specials (11/9/2012 6:34:00)

Once you use this you cant use it again for the rest of the battle so say you decide to use masscre or supercharge on the 3rd turn the rest of the match it will be deactivated. i would like your opinions i dont think there are any downsides to this idea but if there are please point them out ! Thank You




Ranloth -> RE: Class Specials (11/9/2012 6:55:26)

This should belong in Balance section instead since it does raise valid balance issue.

With amount of skill points raising and the fact new skills won't be added anytime soon (below tier 4), we will have a lot of skill points 'spare' which allows easily to get 2ndary skill trained (damaging skill so say Ultimate + other damaging one). Amount of Energy they already require is hard to get as it is which means it's hard to use it more than twice, but as we will get more points, it will be easier (stat and skill).
But someday there'd be an issue with too many skill points and higher HP/EP - we are much higher level so we invest more in these - meaning that battles will last longer and one cast of Ultimate will be hindering the skill so much that it won't be worth training because of too low damage.




gangster a -> RE: Class Specials (11/9/2012 7:37:53)

^ thats why i brought this up cause i was thinking of what would happen when we were like level 50 and ill post it in the balance section thanks trans




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